Fix eslint violations.
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@@ -1,47 +1,51 @@
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// Generated by CoffeeScript 1.6.1
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(function () {
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this.JavascriptLoader = (function () {
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(function() {
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'use strict';
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this.JavascriptLoader = (function() {
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function JavascriptLoader() {
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}
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JavascriptLoader.executeModuleScripts = function (el, callback) {
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var callbackCalled, completed, completionHandlerGenerator, completionHandlerGeneratorIE, i, loaded, placeholders,
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_this = this;
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if (callback == null) {
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callback = null;
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/**
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* Set of library functions that provide common interface for javascript loading
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* for all module types. All functionality provided by JavascriptLoader should take
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* place at module scope, i.e. don't run jQuery over entire page.
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*
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* executeModuleScripts:
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* Scan the module ('el') for "script_placeholder"s, then:
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*
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* 1) Fetch each script from server
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* 2) Explicitly attach the script to the <head> of document
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* 3) Explicitly wait for each script to be loaded
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* 4) Return to callback function when all scripts loaded
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*/
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JavascriptLoader.executeModuleScripts = function(el, callback) {
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var callbackCalled, completed, completionHandlerGenerator, loaded, placeholders;
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if (!callback) {
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callback = null; // eslint-disable-line no-param-reassign
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}
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placeholders = el.find(".script_placeholder");
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placeholders = el.find('.script_placeholder');
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if (placeholders.length === 0) {
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if (callback != null) {
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if (callback !== null) {
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callback();
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}
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return;
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return [];
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}
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completed = (function () {
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var _i, _ref, _results;
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_results = [];
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for (i = _i = 1, _ref = placeholders.length; 1 <= _ref ? _i <= _ref : _i >= _ref; i = 1 <= _ref ? ++_i : --_i) {
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_results.push(false);
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// TODO: Verify the execution order of multiple placeholders
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completed = (function() {
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var i, ref, results;
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results = [];
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for (i = 1, ref = placeholders.length; ref >= 1 ? i <= ref : i >= ref; ref >= 1 ? ++i : --i) {
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results.push(false);
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}
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return _results;
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})();
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return results;
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}());
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callbackCalled = false;
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completionHandlerGeneratorIE = function (index) {
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return function () {
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if (this.readyState === 'complete' || this.readyState === 'loaded') {
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return completionHandlerGenerator(index)();
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}
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};
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};
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completionHandlerGenerator = function (index) {
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return function () {
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var allComplete, flag, _i, _len;
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completionHandlerGenerator = function(index) {
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return function() {
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var allComplete, flag, i, len;
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allComplete = true;
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completed[index] = true;
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for (_i = 0, _len = completed.length; _i < _len; _i++) {
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flag = completed[_i];
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for (i = 0, len = completed.length; i < len; i++) {
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flag = completed[i];
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if (!flag) {
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allComplete = false;
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break;
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@@ -49,25 +53,31 @@
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}
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if (allComplete && !callbackCalled) {
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callbackCalled = true;
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if (callback != null) {
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if (callback !== null) {
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return callback();
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}
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}
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return undefined;
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};
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};
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// Keep a map of what sources we're loaded from, and don't do it twice.
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loaded = {};
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return placeholders.each(function (index, placeholder) {
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return placeholders.each(function(index, placeholder) {
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var s, src;
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src = $(placeholder).attr("data-src");
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// TODO: Check if the script already exists in DOM. If so, (1) copy it
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// into memory; (2) delete the DOM script element; (3) reappend it.
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// This would prevent memory bloat and save a network request.
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src = $(placeholder).attr('data-src');
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if (!(src in loaded)) {
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loaded[src] = true;
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s = document.createElement('script');
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s.setAttribute('src', src);
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s.setAttribute('type', "text/javascript");
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s.setAttribute('type', 'text/javascript');
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s.onload = completionHandlerGenerator(index);
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s.onreadystatechange = completionHandlerGeneratorIE(index);
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// Need to use the DOM elements directly or the scripts won't execute properly.
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$('head')[0].appendChild(s);
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} else {
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// just call the completion callback directly, without reloading the file
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completionHandlerGenerator(index)();
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}
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return $(placeholder).remove();
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@@ -75,7 +85,5 @@
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};
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return JavascriptLoader;
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})();
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}());
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}).call(this);
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