refactor!: remove unused update-assets-dev.sh (#31810)
The file was introduced as part of the "decentralized devstack" spike. We wanted a working Dockerfile in the edx-platform root, and we wanted to speed it up by not relying on Paver. edx-platform now has a working Dockerfile, and it does not use this script. The paver-free-assets initiative is being continued here: https://github.com/openedx/edx-platform/issues/31798 It will result in a new, prod-ready asset building script.
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@@ -1,92 +0,0 @@
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#!/usr/bin/env bash
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# Usage:
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# In a CMS or LMS container,
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# from the directory /edx/app/edxapp/edx-platform, run:
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# ./scripts/update-assets-dev.sh
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#
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# This file is an experimental re-implementation of the asset complation process
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# defined by the pavelib.assets:update_assets task in
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# https://github.com/openedx/edx-platform/blob/master/pavelib/assets.py.
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# As the script name implies, it is only suited to compile assets for usage
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# in a development environment, NOT for production.
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#
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# It was written as part of the effort to move our dev tools off of Ansible and
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# Paver, described here: https://github.com/openedx/devstack/pull/866
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# TODO: If the effort described above is abandoned, then this script should
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# probably be deleted.
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set -xeuo pipefail
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# Compile assets for baked-in XBlocks that still use the old
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# XModule asset pipeline.
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# (reimplementing pavelib.assets:process_xmodule_assets)
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# `xmodule_assets` complains if `DJANGO_SETTINGS_MODULE` is already set,
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# so we set it to empty just for this one invocation.
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DJANGO_SETTINGS_MODULE='' xmodule_assets common/static/xmodule
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# Create JS and CSS vendor directories.
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# (reimplementing pavelib.assets:process_npm_assets)
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mkdir -p common/static/common/js/vendor
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mkdir -p common/static/common/css/vendor
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# Copy studio-frontend CSS and JS into vendor directory.
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# (reimplementing pavelib.assets:process_npm_assets)
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find node_modules/@edx/studio-frontend/dist -type f \( -name \*.css -o -name \*.css.map \) | \
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xargs cp --target-directory=common/static/common/css/vendor
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find node_modules/@edx/studio-frontend/dist -type f \! -name \*.css \! -name \*.css.map | \
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xargs cp --target-directory=common/static/common/js/vendor
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# Copy certain NPM JS into vedor directory.
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# (reimplementing pavelib.assets:process_npm_assets)
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cp -f --target-directory=common/static/common/js/vendor \
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node_modules/backbone.paginator/lib/backbone.paginator.js \
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node_modules/backbone/backbone.js \
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node_modules/bootstrap/dist/js/bootstrap.bundle.js \
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node_modules/hls.js/dist/hls.js \
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node_modules/jquery-migrate/dist/jquery-migrate.js \
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node_modules/jquery.scrollto/jquery.scrollTo.js \
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node_modules/jquery/dist/jquery.js \
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node_modules/moment-timezone/builds/moment-timezone-with-data.js \
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node_modules/moment/min/moment-with-locales.js \
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node_modules/picturefill/dist/picturefill.js \
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node_modules/requirejs/require.js \
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node_modules/underscore.string/dist/underscore.string.js \
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node_modules/underscore/underscore.js \
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node_modules/which-country/index.js \
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node_modules/sinon/pkg/sinon.js \
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node_modules/squirejs/src/Squire.js
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# Run webpack.
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# (reimplementing pavelib.assets:webpack)
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NODE_ENV=development \
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STATIC_ROOT_LMS=/edx/var/edxapp/staticfiles \
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STATIC_ROOT_CMS=/edx/var/edxapp/staticfiles/studio \
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JS_ENV_EXTRA_CONFIG="{}" \
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$(npm bin)/webpack --config=webpack.dev.config.js
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# Compile SASS for LMS and CMS.
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# (reimplementing pavelib.assets:execute_compile_sass)
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./manage.py lms compile_sass lms
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./manage.py cms compile_sass cms
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# Collect static assets for LMS and CMS.
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# (reimplementing pavelib.assets:collect_assets)
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./manage.py lms collectstatic --noinput \
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--ignore "fixtures" \
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--ignore "karma_*.js" \
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--ignore "spec" \
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--ignore "spec_helpers" \
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--ignore "spec-helpers" \
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--ignore "xmodule_js" \
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--ignore "geoip" \
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--ignore "sass"
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./manage.py cms collectstatic --noinput \
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--ignore "fixtures" \
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--ignore "karma_*.js" \
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--ignore "spec" \
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--ignore "spec_helpers" \
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--ignore "spec-helpers" \
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--ignore "xmodule_js" \
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--ignore "geoip" \
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--ignore "sass"
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