Added flot library to static (moved from 3rdparty)

This commit is contained in:
Bridger Maxwell
2012-02-17 00:30:03 -05:00
parent f96e7a0d3e
commit 6dfaf2a6a4
26 changed files with 6849 additions and 0 deletions

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js/flot/excanvas.js Normal file
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// Copyright 2006 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Known Issues:
//
// * Patterns only support repeat.
// * Radial gradient are not implemented. The VML version of these look very
// different from the canvas one.
// * Clipping paths are not implemented.
// * Coordsize. The width and height attribute have higher priority than the
// width and height style values which isn't correct.
// * Painting mode isn't implemented.
// * Canvas width/height should is using content-box by default. IE in
// Quirks mode will draw the canvas using border-box. Either change your
// doctype to HTML5
// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
// or use Box Sizing Behavior from WebFX
// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
// * Non uniform scaling does not correctly scale strokes.
// * Filling very large shapes (above 5000 points) is buggy.
// * Optimize. There is always room for speed improvements.
// Only add this code if we do not already have a canvas implementation
if (!document.createElement('canvas').getContext) {
(function() {
// alias some functions to make (compiled) code shorter
var m = Math;
var mr = m.round;
var ms = m.sin;
var mc = m.cos;
var abs = m.abs;
var sqrt = m.sqrt;
// this is used for sub pixel precision
var Z = 10;
var Z2 = Z / 2;
/**
* This funtion is assigned to the <canvas> elements as element.getContext().
* @this {HTMLElement}
* @return {CanvasRenderingContext2D_}
*/
function getContext() {
return this.context_ ||
(this.context_ = new CanvasRenderingContext2D_(this));
}
var slice = Array.prototype.slice;
/**
* Binds a function to an object. The returned function will always use the
* passed in {@code obj} as {@code this}.
*
* Example:
*
* g = bind(f, obj, a, b)
* g(c, d) // will do f.call(obj, a, b, c, d)
*
* @param {Function} f The function to bind the object to
* @param {Object} obj The object that should act as this when the function
* is called
* @param {*} var_args Rest arguments that will be used as the initial
* arguments when the function is called
* @return {Function} A new function that has bound this
*/
function bind(f, obj, var_args) {
var a = slice.call(arguments, 2);
return function() {
return f.apply(obj, a.concat(slice.call(arguments)));
};
}
function encodeHtmlAttribute(s) {
return String(s).replace(/&/g, '&amp;').replace(/"/g, '&quot;');
}
function addNamespacesAndStylesheet(doc) {
// create xmlns
if (!doc.namespaces['g_vml_']) {
doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml',
'#default#VML');
}
if (!doc.namespaces['g_o_']) {
doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office',
'#default#VML');
}
// Setup default CSS. Only add one style sheet per document
if (!doc.styleSheets['ex_canvas_']) {
var ss = doc.createStyleSheet();
ss.owningElement.id = 'ex_canvas_';
ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
// default size is 300x150 in Gecko and Opera
'text-align:left;width:300px;height:150px}';
}
}
// Add namespaces and stylesheet at startup.
addNamespacesAndStylesheet(document);
var G_vmlCanvasManager_ = {
init: function(opt_doc) {
if (/MSIE/.test(navigator.userAgent) && !window.opera) {
var doc = opt_doc || document;
// Create a dummy element so that IE will allow canvas elements to be
// recognized.
doc.createElement('canvas');
doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
}
},
init_: function(doc) {
// find all canvas elements
var els = doc.getElementsByTagName('canvas');
for (var i = 0; i < els.length; i++) {
this.initElement(els[i]);
}
},
/**
* Public initializes a canvas element so that it can be used as canvas
* element from now on. This is called automatically before the page is
* loaded but if you are creating elements using createElement you need to
* make sure this is called on the element.
* @param {HTMLElement} el The canvas element to initialize.
* @return {HTMLElement} the element that was created.
*/
initElement: function(el) {
if (!el.getContext) {
el.getContext = getContext;
// Add namespaces and stylesheet to document of the element.
addNamespacesAndStylesheet(el.ownerDocument);
// Remove fallback content. There is no way to hide text nodes so we
// just remove all childNodes. We could hide all elements and remove
// text nodes but who really cares about the fallback content.
el.innerHTML = '';
// do not use inline function because that will leak memory
el.attachEvent('onpropertychange', onPropertyChange);
el.attachEvent('onresize', onResize);
var attrs = el.attributes;
if (attrs.width && attrs.width.specified) {
// TODO: use runtimeStyle and coordsize
// el.getContext().setWidth_(attrs.width.nodeValue);
el.style.width = attrs.width.nodeValue + 'px';
} else {
el.width = el.clientWidth;
}
if (attrs.height && attrs.height.specified) {
// TODO: use runtimeStyle and coordsize
// el.getContext().setHeight_(attrs.height.nodeValue);
el.style.height = attrs.height.nodeValue + 'px';
} else {
el.height = el.clientHeight;
}
//el.getContext().setCoordsize_()
}
return el;
}
};
function onPropertyChange(e) {
var el = e.srcElement;
switch (e.propertyName) {
case 'width':
el.getContext().clearRect();
el.style.width = el.attributes.width.nodeValue + 'px';
// In IE8 this does not trigger onresize.
el.firstChild.style.width = el.clientWidth + 'px';
break;
case 'height':
el.getContext().clearRect();
el.style.height = el.attributes.height.nodeValue + 'px';
el.firstChild.style.height = el.clientHeight + 'px';
break;
}
}
function onResize(e) {
var el = e.srcElement;
if (el.firstChild) {
el.firstChild.style.width = el.clientWidth + 'px';
el.firstChild.style.height = el.clientHeight + 'px';
}
}
G_vmlCanvasManager_.init();
// precompute "00" to "FF"
var decToHex = [];
for (var i = 0; i < 16; i++) {
for (var j = 0; j < 16; j++) {
decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
}
}
function createMatrixIdentity() {
return [
[1, 0, 0],
[0, 1, 0],
[0, 0, 1]
];
}
function matrixMultiply(m1, m2) {
var result = createMatrixIdentity();
for (var x = 0; x < 3; x++) {
for (var y = 0; y < 3; y++) {
var sum = 0;
for (var z = 0; z < 3; z++) {
sum += m1[x][z] * m2[z][y];
}
result[x][y] = sum;
}
}
return result;
}
function copyState(o1, o2) {
o2.fillStyle = o1.fillStyle;
o2.lineCap = o1.lineCap;
o2.lineJoin = o1.lineJoin;
o2.lineWidth = o1.lineWidth;
o2.miterLimit = o1.miterLimit;
o2.shadowBlur = o1.shadowBlur;
o2.shadowColor = o1.shadowColor;
o2.shadowOffsetX = o1.shadowOffsetX;
o2.shadowOffsetY = o1.shadowOffsetY;
o2.strokeStyle = o1.strokeStyle;
o2.globalAlpha = o1.globalAlpha;
o2.font = o1.font;
o2.textAlign = o1.textAlign;
o2.textBaseline = o1.textBaseline;
o2.arcScaleX_ = o1.arcScaleX_;
o2.arcScaleY_ = o1.arcScaleY_;
o2.lineScale_ = o1.lineScale_;
}
var colorData = {
aliceblue: '#F0F8FF',
antiquewhite: '#FAEBD7',
aquamarine: '#7FFFD4',
azure: '#F0FFFF',
beige: '#F5F5DC',
bisque: '#FFE4C4',
black: '#000000',
blanchedalmond: '#FFEBCD',
blueviolet: '#8A2BE2',
brown: '#A52A2A',
burlywood: '#DEB887',
cadetblue: '#5F9EA0',
chartreuse: '#7FFF00',
chocolate: '#D2691E',
coral: '#FF7F50',
cornflowerblue: '#6495ED',
cornsilk: '#FFF8DC',
crimson: '#DC143C',
cyan: '#00FFFF',
darkblue: '#00008B',
darkcyan: '#008B8B',
darkgoldenrod: '#B8860B',
darkgray: '#A9A9A9',
darkgreen: '#006400',
darkgrey: '#A9A9A9',
darkkhaki: '#BDB76B',
darkmagenta: '#8B008B',
darkolivegreen: '#556B2F',
darkorange: '#FF8C00',
darkorchid: '#9932CC',
darkred: '#8B0000',
darksalmon: '#E9967A',
darkseagreen: '#8FBC8F',
darkslateblue: '#483D8B',
darkslategray: '#2F4F4F',
darkslategrey: '#2F4F4F',
darkturquoise: '#00CED1',
darkviolet: '#9400D3',
deeppink: '#FF1493',
deepskyblue: '#00BFFF',
dimgray: '#696969',
dimgrey: '#696969',
dodgerblue: '#1E90FF',
firebrick: '#B22222',
floralwhite: '#FFFAF0',
forestgreen: '#228B22',
gainsboro: '#DCDCDC',
ghostwhite: '#F8F8FF',
gold: '#FFD700',
goldenrod: '#DAA520',
grey: '#808080',
greenyellow: '#ADFF2F',
honeydew: '#F0FFF0',
hotpink: '#FF69B4',
indianred: '#CD5C5C',
indigo: '#4B0082',
ivory: '#FFFFF0',
khaki: '#F0E68C',
lavender: '#E6E6FA',
lavenderblush: '#FFF0F5',
lawngreen: '#7CFC00',
lemonchiffon: '#FFFACD',
lightblue: '#ADD8E6',
lightcoral: '#F08080',
lightcyan: '#E0FFFF',
lightgoldenrodyellow: '#FAFAD2',
lightgreen: '#90EE90',
lightgrey: '#D3D3D3',
lightpink: '#FFB6C1',
lightsalmon: '#FFA07A',
lightseagreen: '#20B2AA',
lightskyblue: '#87CEFA',
lightslategray: '#778899',
lightslategrey: '#778899',
lightsteelblue: '#B0C4DE',
lightyellow: '#FFFFE0',
limegreen: '#32CD32',
linen: '#FAF0E6',
magenta: '#FF00FF',
mediumaquamarine: '#66CDAA',
mediumblue: '#0000CD',
mediumorchid: '#BA55D3',
mediumpurple: '#9370DB',
mediumseagreen: '#3CB371',
mediumslateblue: '#7B68EE',
mediumspringgreen: '#00FA9A',
mediumturquoise: '#48D1CC',
mediumvioletred: '#C71585',
midnightblue: '#191970',
mintcream: '#F5FFFA',
mistyrose: '#FFE4E1',
moccasin: '#FFE4B5',
navajowhite: '#FFDEAD',
oldlace: '#FDF5E6',
olivedrab: '#6B8E23',
orange: '#FFA500',
orangered: '#FF4500',
orchid: '#DA70D6',
palegoldenrod: '#EEE8AA',
palegreen: '#98FB98',
paleturquoise: '#AFEEEE',
palevioletred: '#DB7093',
papayawhip: '#FFEFD5',
peachpuff: '#FFDAB9',
peru: '#CD853F',
pink: '#FFC0CB',
plum: '#DDA0DD',
powderblue: '#B0E0E6',
rosybrown: '#BC8F8F',
royalblue: '#4169E1',
saddlebrown: '#8B4513',
salmon: '#FA8072',
sandybrown: '#F4A460',
seagreen: '#2E8B57',
seashell: '#FFF5EE',
sienna: '#A0522D',
skyblue: '#87CEEB',
slateblue: '#6A5ACD',
slategray: '#708090',
slategrey: '#708090',
snow: '#FFFAFA',
springgreen: '#00FF7F',
steelblue: '#4682B4',
tan: '#D2B48C',
thistle: '#D8BFD8',
tomato: '#FF6347',
turquoise: '#40E0D0',
violet: '#EE82EE',
wheat: '#F5DEB3',
whitesmoke: '#F5F5F5',
yellowgreen: '#9ACD32'
};
function getRgbHslContent(styleString) {
var start = styleString.indexOf('(', 3);
var end = styleString.indexOf(')', start + 1);
var parts = styleString.substring(start + 1, end).split(',');
// add alpha if needed
if (parts.length == 4 && styleString.substr(3, 1) == 'a') {
alpha = Number(parts[3]);
} else {
parts[3] = 1;
}
return parts;
}
function percent(s) {
return parseFloat(s) / 100;
}
function clamp(v, min, max) {
return Math.min(max, Math.max(min, v));
}
function hslToRgb(parts){
var r, g, b;
h = parseFloat(parts[0]) / 360 % 360;
if (h < 0)
h++;
s = clamp(percent(parts[1]), 0, 1);
l = clamp(percent(parts[2]), 0, 1);
if (s == 0) {
r = g = b = l; // achromatic
} else {
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
var p = 2 * l - q;
r = hueToRgb(p, q, h + 1 / 3);
g = hueToRgb(p, q, h);
b = hueToRgb(p, q, h - 1 / 3);
}
return '#' + decToHex[Math.floor(r * 255)] +
decToHex[Math.floor(g * 255)] +
decToHex[Math.floor(b * 255)];
}
function hueToRgb(m1, m2, h) {
if (h < 0)
h++;
if (h > 1)
h--;
if (6 * h < 1)
return m1 + (m2 - m1) * 6 * h;
else if (2 * h < 1)
return m2;
else if (3 * h < 2)
return m1 + (m2 - m1) * (2 / 3 - h) * 6;
else
return m1;
}
function processStyle(styleString) {
var str, alpha = 1;
styleString = String(styleString);
if (styleString.charAt(0) == '#') {
str = styleString;
} else if (/^rgb/.test(styleString)) {
var parts = getRgbHslContent(styleString);
var str = '#', n;
for (var i = 0; i < 3; i++) {
if (parts[i].indexOf('%') != -1) {
n = Math.floor(percent(parts[i]) * 255);
} else {
n = Number(parts[i]);
}
str += decToHex[clamp(n, 0, 255)];
}
alpha = parts[3];
} else if (/^hsl/.test(styleString)) {
var parts = getRgbHslContent(styleString);
str = hslToRgb(parts);
alpha = parts[3];
} else {
str = colorData[styleString] || styleString;
}
return {color: str, alpha: alpha};
}
var DEFAULT_STYLE = {
style: 'normal',
variant: 'normal',
weight: 'normal',
size: 10,
family: 'sans-serif'
};
// Internal text style cache
var fontStyleCache = {};
function processFontStyle(styleString) {
if (fontStyleCache[styleString]) {
return fontStyleCache[styleString];
}
var el = document.createElement('div');
var style = el.style;
try {
style.font = styleString;
} catch (ex) {
// Ignore failures to set to invalid font.
}
return fontStyleCache[styleString] = {
style: style.fontStyle || DEFAULT_STYLE.style,
variant: style.fontVariant || DEFAULT_STYLE.variant,
weight: style.fontWeight || DEFAULT_STYLE.weight,
size: style.fontSize || DEFAULT_STYLE.size,
family: style.fontFamily || DEFAULT_STYLE.family
};
}
function getComputedStyle(style, element) {
var computedStyle = {};
for (var p in style) {
computedStyle[p] = style[p];
}
// Compute the size
var canvasFontSize = parseFloat(element.currentStyle.fontSize),
fontSize = parseFloat(style.size);
if (typeof style.size == 'number') {
computedStyle.size = style.size;
} else if (style.size.indexOf('px') != -1) {
computedStyle.size = fontSize;
} else if (style.size.indexOf('em') != -1) {
computedStyle.size = canvasFontSize * fontSize;
} else if(style.size.indexOf('%') != -1) {
computedStyle.size = (canvasFontSize / 100) * fontSize;
} else if (style.size.indexOf('pt') != -1) {
computedStyle.size = fontSize / .75;
} else {
computedStyle.size = canvasFontSize;
}
// Different scaling between normal text and VML text. This was found using
// trial and error to get the same size as non VML text.
computedStyle.size *= 0.981;
return computedStyle;
}
function buildStyle(style) {
return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +
style.size + 'px ' + style.family;
}
function processLineCap(lineCap) {
switch (lineCap) {
case 'butt':
return 'flat';
case 'round':
return 'round';
case 'square':
default:
return 'square';
}
}
/**
* This class implements CanvasRenderingContext2D interface as described by
* the WHATWG.
* @param {HTMLElement} surfaceElement The element that the 2D context should
* be associated with
*/
function CanvasRenderingContext2D_(surfaceElement) {
this.m_ = createMatrixIdentity();
this.mStack_ = [];
this.aStack_ = [];
this.currentPath_ = [];
// Canvas context properties
this.strokeStyle = '#000';
this.fillStyle = '#000';
this.lineWidth = 1;
this.lineJoin = 'miter';
this.lineCap = 'butt';
this.miterLimit = Z * 1;
this.globalAlpha = 1;
this.font = '10px sans-serif';
this.textAlign = 'left';
this.textBaseline = 'alphabetic';
this.canvas = surfaceElement;
var el = surfaceElement.ownerDocument.createElement('div');
el.style.width = surfaceElement.clientWidth + 'px';
el.style.height = surfaceElement.clientHeight + 'px';
el.style.overflow = 'hidden';
el.style.position = 'absolute';
surfaceElement.appendChild(el);
this.element_ = el;
this.arcScaleX_ = 1;
this.arcScaleY_ = 1;
this.lineScale_ = 1;
}
var contextPrototype = CanvasRenderingContext2D_.prototype;
contextPrototype.clearRect = function() {
if (this.textMeasureEl_) {
this.textMeasureEl_.removeNode(true);
this.textMeasureEl_ = null;
}
this.element_.innerHTML = '';
};
contextPrototype.beginPath = function() {
// TODO: Branch current matrix so that save/restore has no effect
// as per safari docs.
this.currentPath_ = [];
};
contextPrototype.moveTo = function(aX, aY) {
var p = this.getCoords_(aX, aY);
this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
this.currentX_ = p.x;
this.currentY_ = p.y;
};
contextPrototype.lineTo = function(aX, aY) {
var p = this.getCoords_(aX, aY);
this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
this.currentX_ = p.x;
this.currentY_ = p.y;
};
contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
aCP2x, aCP2y,
aX, aY) {
var p = this.getCoords_(aX, aY);
var cp1 = this.getCoords_(aCP1x, aCP1y);
var cp2 = this.getCoords_(aCP2x, aCP2y);
bezierCurveTo(this, cp1, cp2, p);
};
// Helper function that takes the already fixed cordinates.
function bezierCurveTo(self, cp1, cp2, p) {
self.currentPath_.push({
type: 'bezierCurveTo',
cp1x: cp1.x,
cp1y: cp1.y,
cp2x: cp2.x,
cp2y: cp2.y,
x: p.x,
y: p.y
});
self.currentX_ = p.x;
self.currentY_ = p.y;
}
contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
// the following is lifted almost directly from
// http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
var cp = this.getCoords_(aCPx, aCPy);
var p = this.getCoords_(aX, aY);
var cp1 = {
x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
};
var cp2 = {
x: cp1.x + (p.x - this.currentX_) / 3.0,
y: cp1.y + (p.y - this.currentY_) / 3.0
};
bezierCurveTo(this, cp1, cp2, p);
};
contextPrototype.arc = function(aX, aY, aRadius,
aStartAngle, aEndAngle, aClockwise) {
aRadius *= Z;
var arcType = aClockwise ? 'at' : 'wa';
var xStart = aX + mc(aStartAngle) * aRadius - Z2;
var yStart = aY + ms(aStartAngle) * aRadius - Z2;
var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
// IE won't render arches drawn counter clockwise if xStart == xEnd.
if (xStart == xEnd && !aClockwise) {
xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
// that can be represented in binary
}
var p = this.getCoords_(aX, aY);
var pStart = this.getCoords_(xStart, yStart);
var pEnd = this.getCoords_(xEnd, yEnd);
this.currentPath_.push({type: arcType,
x: p.x,
y: p.y,
radius: aRadius,
xStart: pStart.x,
yStart: pStart.y,
xEnd: pEnd.x,
yEnd: pEnd.y});
};
contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
this.moveTo(aX, aY);
this.lineTo(aX + aWidth, aY);
this.lineTo(aX + aWidth, aY + aHeight);
this.lineTo(aX, aY + aHeight);
this.closePath();
};
contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
var oldPath = this.currentPath_;
this.beginPath();
this.moveTo(aX, aY);
this.lineTo(aX + aWidth, aY);
this.lineTo(aX + aWidth, aY + aHeight);
this.lineTo(aX, aY + aHeight);
this.closePath();
this.stroke();
this.currentPath_ = oldPath;
};
contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
var oldPath = this.currentPath_;
this.beginPath();
this.moveTo(aX, aY);
this.lineTo(aX + aWidth, aY);
this.lineTo(aX + aWidth, aY + aHeight);
this.lineTo(aX, aY + aHeight);
this.closePath();
this.fill();
this.currentPath_ = oldPath;
};
contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
var gradient = new CanvasGradient_('gradient');
gradient.x0_ = aX0;
gradient.y0_ = aY0;
gradient.x1_ = aX1;
gradient.y1_ = aY1;
return gradient;
};
contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
aX1, aY1, aR1) {
var gradient = new CanvasGradient_('gradientradial');
gradient.x0_ = aX0;
gradient.y0_ = aY0;
gradient.r0_ = aR0;
gradient.x1_ = aX1;
gradient.y1_ = aY1;
gradient.r1_ = aR1;
return gradient;
};
contextPrototype.drawImage = function(image, var_args) {
var dx, dy, dw, dh, sx, sy, sw, sh;
// to find the original width we overide the width and height
var oldRuntimeWidth = image.runtimeStyle.width;
var oldRuntimeHeight = image.runtimeStyle.height;
image.runtimeStyle.width = 'auto';
image.runtimeStyle.height = 'auto';
// get the original size
var w = image.width;
var h = image.height;
// and remove overides
image.runtimeStyle.width = oldRuntimeWidth;
image.runtimeStyle.height = oldRuntimeHeight;
if (arguments.length == 3) {
dx = arguments[1];
dy = arguments[2];
sx = sy = 0;
sw = dw = w;
sh = dh = h;
} else if (arguments.length == 5) {
dx = arguments[1];
dy = arguments[2];
dw = arguments[3];
dh = arguments[4];
sx = sy = 0;
sw = w;
sh = h;
} else if (arguments.length == 9) {
sx = arguments[1];
sy = arguments[2];
sw = arguments[3];
sh = arguments[4];
dx = arguments[5];
dy = arguments[6];
dw = arguments[7];
dh = arguments[8];
} else {
throw Error('Invalid number of arguments');
}
var d = this.getCoords_(dx, dy);
var w2 = sw / 2;
var h2 = sh / 2;
var vmlStr = [];
var W = 10;
var H = 10;
// For some reason that I've now forgotten, using divs didn't work
vmlStr.push(' <g_vml_:group',
' coordsize="', Z * W, ',', Z * H, '"',
' coordorigin="0,0"' ,
' style="width:', W, 'px;height:', H, 'px;position:absolute;');
// If filters are necessary (rotation exists), create them
// filters are bog-slow, so only create them if abbsolutely necessary
// The following check doesn't account for skews (which don't exist
// in the canvas spec (yet) anyway.
if (this.m_[0][0] != 1 || this.m_[0][1] ||
this.m_[1][1] != 1 || this.m_[1][0]) {
var filter = [];
// Note the 12/21 reversal
filter.push('M11=', this.m_[0][0], ',',
'M12=', this.m_[1][0], ',',
'M21=', this.m_[0][1], ',',
'M22=', this.m_[1][1], ',',
'Dx=', mr(d.x / Z), ',',
'Dy=', mr(d.y / Z), '');
// Bounding box calculation (need to minimize displayed area so that
// filters don't waste time on unused pixels.
var max = d;
var c2 = this.getCoords_(dx + dw, dy);
var c3 = this.getCoords_(dx, dy + dh);
var c4 = this.getCoords_(dx + dw, dy + dh);
max.x = m.max(max.x, c2.x, c3.x, c4.x);
max.y = m.max(max.y, c2.y, c3.y, c4.y);
vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
filter.join(''), ", sizingmethod='clip');");
} else {
vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
}
vmlStr.push(' ">' ,
'<g_vml_:image src="', image.src, '"',
' style="width:', Z * dw, 'px;',
' height:', Z * dh, 'px"',
' cropleft="', sx / w, '"',
' croptop="', sy / h, '"',
' cropright="', (w - sx - sw) / w, '"',
' cropbottom="', (h - sy - sh) / h, '"',
' />',
'</g_vml_:group>');
this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join(''));
};
contextPrototype.stroke = function(aFill) {
var W = 10;
var H = 10;
// Divide the shape into chunks if it's too long because IE has a limit
// somewhere for how long a VML shape can be. This simple division does
// not work with fills, only strokes, unfortunately.
var chunkSize = 5000;
var min = {x: null, y: null};
var max = {x: null, y: null};
for (var j = 0; j < this.currentPath_.length; j += chunkSize) {
var lineStr = [];
var lineOpen = false;
lineStr.push('<g_vml_:shape',
' filled="', !!aFill, '"',
' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
' coordorigin="0,0"',
' coordsize="', Z * W, ',', Z * H, '"',
' stroked="', !aFill, '"',
' path="');
var newSeq = false;
for (var i = j; i < Math.min(j + chunkSize, this.currentPath_.length); i++) {
if (i % chunkSize == 0 && i > 0) { // move into position for next chunk
lineStr.push(' m ', mr(this.currentPath_[i-1].x), ',', mr(this.currentPath_[i-1].y));
}
var p = this.currentPath_[i];
var c;
switch (p.type) {
case 'moveTo':
c = p;
lineStr.push(' m ', mr(p.x), ',', mr(p.y));
break;
case 'lineTo':
lineStr.push(' l ', mr(p.x), ',', mr(p.y));
break;
case 'close':
lineStr.push(' x ');
p = null;
break;
case 'bezierCurveTo':
lineStr.push(' c ',
mr(p.cp1x), ',', mr(p.cp1y), ',',
mr(p.cp2x), ',', mr(p.cp2y), ',',
mr(p.x), ',', mr(p.y));
break;
case 'at':
case 'wa':
lineStr.push(' ', p.type, ' ',
mr(p.x - this.arcScaleX_ * p.radius), ',',
mr(p.y - this.arcScaleY_ * p.radius), ' ',
mr(p.x + this.arcScaleX_ * p.radius), ',',
mr(p.y + this.arcScaleY_ * p.radius), ' ',
mr(p.xStart), ',', mr(p.yStart), ' ',
mr(p.xEnd), ',', mr(p.yEnd));
break;
}
// TODO: Following is broken for curves due to
// move to proper paths.
// Figure out dimensions so we can do gradient fills
// properly
if (p) {
if (min.x == null || p.x < min.x) {
min.x = p.x;
}
if (max.x == null || p.x > max.x) {
max.x = p.x;
}
if (min.y == null || p.y < min.y) {
min.y = p.y;
}
if (max.y == null || p.y > max.y) {
max.y = p.y;
}
}
}
lineStr.push(' ">');
if (!aFill) {
appendStroke(this, lineStr);
} else {
appendFill(this, lineStr, min, max);
}
lineStr.push('</g_vml_:shape>');
this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
}
};
function appendStroke(ctx, lineStr) {
var a = processStyle(ctx.strokeStyle);
var color = a.color;
var opacity = a.alpha * ctx.globalAlpha;
var lineWidth = ctx.lineScale_ * ctx.lineWidth;
// VML cannot correctly render a line if the width is less than 1px.
// In that case, we dilute the color to make the line look thinner.
if (lineWidth < 1) {
opacity *= lineWidth;
}
lineStr.push(
'<g_vml_:stroke',
' opacity="', opacity, '"',
' joinstyle="', ctx.lineJoin, '"',
' miterlimit="', ctx.miterLimit, '"',
' endcap="', processLineCap(ctx.lineCap), '"',
' weight="', lineWidth, 'px"',
' color="', color, '" />'
);
}
function appendFill(ctx, lineStr, min, max) {
var fillStyle = ctx.fillStyle;
var arcScaleX = ctx.arcScaleX_;
var arcScaleY = ctx.arcScaleY_;
var width = max.x - min.x;
var height = max.y - min.y;
if (fillStyle instanceof CanvasGradient_) {
// TODO: Gradients transformed with the transformation matrix.
var angle = 0;
var focus = {x: 0, y: 0};
// additional offset
var shift = 0;
// scale factor for offset
var expansion = 1;
if (fillStyle.type_ == 'gradient') {
var x0 = fillStyle.x0_ / arcScaleX;
var y0 = fillStyle.y0_ / arcScaleY;
var x1 = fillStyle.x1_ / arcScaleX;
var y1 = fillStyle.y1_ / arcScaleY;
var p0 = ctx.getCoords_(x0, y0);
var p1 = ctx.getCoords_(x1, y1);
var dx = p1.x - p0.x;
var dy = p1.y - p0.y;
angle = Math.atan2(dx, dy) * 180 / Math.PI;
// The angle should be a non-negative number.
if (angle < 0) {
angle += 360;
}
// Very small angles produce an unexpected result because they are
// converted to a scientific notation string.
if (angle < 1e-6) {
angle = 0;
}
} else {
var p0 = ctx.getCoords_(fillStyle.x0_, fillStyle.y0_);
focus = {
x: (p0.x - min.x) / width,
y: (p0.y - min.y) / height
};
width /= arcScaleX * Z;
height /= arcScaleY * Z;
var dimension = m.max(width, height);
shift = 2 * fillStyle.r0_ / dimension;
expansion = 2 * fillStyle.r1_ / dimension - shift;
}
// We need to sort the color stops in ascending order by offset,
// otherwise IE won't interpret it correctly.
var stops = fillStyle.colors_;
stops.sort(function(cs1, cs2) {
return cs1.offset - cs2.offset;
});
var length = stops.length;
var color1 = stops[0].color;
var color2 = stops[length - 1].color;
var opacity1 = stops[0].alpha * ctx.globalAlpha;
var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
var colors = [];
for (var i = 0; i < length; i++) {
var stop = stops[i];
colors.push(stop.offset * expansion + shift + ' ' + stop.color);
}
// When colors attribute is used, the meanings of opacity and o:opacity2
// are reversed.
lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
' method="none" focus="100%"',
' color="', color1, '"',
' color2="', color2, '"',
' colors="', colors.join(','), '"',
' opacity="', opacity2, '"',
' g_o_:opacity2="', opacity1, '"',
' angle="', angle, '"',
' focusposition="', focus.x, ',', focus.y, '" />');
} else if (fillStyle instanceof CanvasPattern_) {
if (width && height) {
var deltaLeft = -min.x;
var deltaTop = -min.y;
lineStr.push('<g_vml_:fill',
' position="',
deltaLeft / width * arcScaleX * arcScaleX, ',',
deltaTop / height * arcScaleY * arcScaleY, '"',
' type="tile"',
// TODO: Figure out the correct size to fit the scale.
//' size="', w, 'px ', h, 'px"',
' src="', fillStyle.src_, '" />');
}
} else {
var a = processStyle(ctx.fillStyle);
var color = a.color;
var opacity = a.alpha * ctx.globalAlpha;
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
'" />');
}
}
contextPrototype.fill = function() {
this.stroke(true);
};
contextPrototype.closePath = function() {
this.currentPath_.push({type: 'close'});
};
/**
* @private
*/
contextPrototype.getCoords_ = function(aX, aY) {
var m = this.m_;
return {
x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
};
};
contextPrototype.save = function() {
var o = {};
copyState(this, o);
this.aStack_.push(o);
this.mStack_.push(this.m_);
this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
};
contextPrototype.restore = function() {
if (this.aStack_.length) {
copyState(this.aStack_.pop(), this);
this.m_ = this.mStack_.pop();
}
};
function matrixIsFinite(m) {
return isFinite(m[0][0]) && isFinite(m[0][1]) &&
isFinite(m[1][0]) && isFinite(m[1][1]) &&
isFinite(m[2][0]) && isFinite(m[2][1]);
}
function setM(ctx, m, updateLineScale) {
if (!matrixIsFinite(m)) {
return;
}
ctx.m_ = m;
if (updateLineScale) {
// Get the line scale.
// Determinant of this.m_ means how much the area is enlarged by the
// transformation. So its square root can be used as a scale factor
// for width.
var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
ctx.lineScale_ = sqrt(abs(det));
}
}
contextPrototype.translate = function(aX, aY) {
var m1 = [
[1, 0, 0],
[0, 1, 0],
[aX, aY, 1]
];
setM(this, matrixMultiply(m1, this.m_), false);
};
contextPrototype.rotate = function(aRot) {
var c = mc(aRot);
var s = ms(aRot);
var m1 = [
[c, s, 0],
[-s, c, 0],
[0, 0, 1]
];
setM(this, matrixMultiply(m1, this.m_), false);
};
contextPrototype.scale = function(aX, aY) {
this.arcScaleX_ *= aX;
this.arcScaleY_ *= aY;
var m1 = [
[aX, 0, 0],
[0, aY, 0],
[0, 0, 1]
];
setM(this, matrixMultiply(m1, this.m_), true);
};
contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
var m1 = [
[m11, m12, 0],
[m21, m22, 0],
[dx, dy, 1]
];
setM(this, matrixMultiply(m1, this.m_), true);
};
contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
var m = [
[m11, m12, 0],
[m21, m22, 0],
[dx, dy, 1]
];
setM(this, m, true);
};
/**
* The text drawing function.
* The maxWidth argument isn't taken in account, since no browser supports
* it yet.
*/
contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) {
var m = this.m_,
delta = 1000,
left = 0,
right = delta,
offset = {x: 0, y: 0},
lineStr = [];
var fontStyle = getComputedStyle(processFontStyle(this.font),
this.element_);
var fontStyleString = buildStyle(fontStyle);
var elementStyle = this.element_.currentStyle;
var textAlign = this.textAlign.toLowerCase();
switch (textAlign) {
case 'left':
case 'center':
case 'right':
break;
case 'end':
textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left';
break;
case 'start':
textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left';
break;
default:
textAlign = 'left';
}
// 1.75 is an arbitrary number, as there is no info about the text baseline
switch (this.textBaseline) {
case 'hanging':
case 'top':
offset.y = fontStyle.size / 1.75;
break;
case 'middle':
break;
default:
case null:
case 'alphabetic':
case 'ideographic':
case 'bottom':
offset.y = -fontStyle.size / 2.25;
break;
}
switch(textAlign) {
case 'right':
left = delta;
right = 0.05;
break;
case 'center':
left = right = delta / 2;
break;
}
var d = this.getCoords_(x + offset.x, y + offset.y);
lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ',
' coordsize="100 100" coordorigin="0 0"',
' filled="', !stroke, '" stroked="', !!stroke,
'" style="position:absolute;width:1px;height:1px;">');
if (stroke) {
appendStroke(this, lineStr);
} else {
// TODO: Fix the min and max params.
appendFill(this, lineStr, {x: -left, y: 0},
{x: right, y: fontStyle.size});
}
var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' +
m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';
var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z);
lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ',
' offset="', skewOffset, '" origin="', left ,' 0" />',
'<g_vml_:path textpathok="true" />',
'<g_vml_:textpath on="true" string="',
encodeHtmlAttribute(text),
'" style="v-text-align:', textAlign,
';font:', encodeHtmlAttribute(fontStyleString),
'" /></g_vml_:line>');
this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
};
contextPrototype.fillText = function(text, x, y, maxWidth) {
this.drawText_(text, x, y, maxWidth, false);
};
contextPrototype.strokeText = function(text, x, y, maxWidth) {
this.drawText_(text, x, y, maxWidth, true);
};
contextPrototype.measureText = function(text) {
if (!this.textMeasureEl_) {
var s = '<span style="position:absolute;' +
'top:-20000px;left:0;padding:0;margin:0;border:none;' +
'white-space:pre;"></span>';
this.element_.insertAdjacentHTML('beforeEnd', s);
this.textMeasureEl_ = this.element_.lastChild;
}
var doc = this.element_.ownerDocument;
this.textMeasureEl_.innerHTML = '';
this.textMeasureEl_.style.font = this.font;
// Don't use innerHTML or innerText because they allow markup/whitespace.
this.textMeasureEl_.appendChild(doc.createTextNode(text));
return {width: this.textMeasureEl_.offsetWidth};
};
/******** STUBS ********/
contextPrototype.clip = function() {
// TODO: Implement
};
contextPrototype.arcTo = function() {
// TODO: Implement
};
contextPrototype.createPattern = function(image, repetition) {
return new CanvasPattern_(image, repetition);
};
// Gradient / Pattern Stubs
function CanvasGradient_(aType) {
this.type_ = aType;
this.x0_ = 0;
this.y0_ = 0;
this.r0_ = 0;
this.x1_ = 0;
this.y1_ = 0;
this.r1_ = 0;
this.colors_ = [];
}
CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
aColor = processStyle(aColor);
this.colors_.push({offset: aOffset,
color: aColor.color,
alpha: aColor.alpha});
};
function CanvasPattern_(image, repetition) {
assertImageIsValid(image);
switch (repetition) {
case 'repeat':
case null:
case '':
this.repetition_ = 'repeat';
break
case 'repeat-x':
case 'repeat-y':
case 'no-repeat':
this.repetition_ = repetition;
break;
default:
throwException('SYNTAX_ERR');
}
this.src_ = image.src;
this.width_ = image.width;
this.height_ = image.height;
}
function throwException(s) {
throw new DOMException_(s);
}
function assertImageIsValid(img) {
if (!img || img.nodeType != 1 || img.tagName != 'IMG') {
throwException('TYPE_MISMATCH_ERR');
}
if (img.readyState != 'complete') {
throwException('INVALID_STATE_ERR');
}
}
function DOMException_(s) {
this.code = this[s];
this.message = s +': DOM Exception ' + this.code;
}
var p = DOMException_.prototype = new Error;
p.INDEX_SIZE_ERR = 1;
p.DOMSTRING_SIZE_ERR = 2;
p.HIERARCHY_REQUEST_ERR = 3;
p.WRONG_DOCUMENT_ERR = 4;
p.INVALID_CHARACTER_ERR = 5;
p.NO_DATA_ALLOWED_ERR = 6;
p.NO_MODIFICATION_ALLOWED_ERR = 7;
p.NOT_FOUND_ERR = 8;
p.NOT_SUPPORTED_ERR = 9;
p.INUSE_ATTRIBUTE_ERR = 10;
p.INVALID_STATE_ERR = 11;
p.SYNTAX_ERR = 12;
p.INVALID_MODIFICATION_ERR = 13;
p.NAMESPACE_ERR = 14;
p.INVALID_ACCESS_ERR = 15;
p.VALIDATION_ERR = 16;
p.TYPE_MISMATCH_ERR = 17;
// set up externs
G_vmlCanvasManager = G_vmlCanvasManager_;
CanvasRenderingContext2D = CanvasRenderingContext2D_;
CanvasGradient = CanvasGradient_;
CanvasPattern = CanvasPattern_;
DOMException = DOMException_;
})();
} // if

1
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@@ -0,0 +1,179 @@
/* Plugin for jQuery for working with colors.
*
* Version 1.1.
*
* Inspiration from jQuery color animation plugin by John Resig.
*
* Released under the MIT license by Ole Laursen, October 2009.
*
* Examples:
*
* $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
* var c = $.color.extract($("#mydiv"), 'background-color');
* console.log(c.r, c.g, c.b, c.a);
* $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
*
* Note that .scale() and .add() return the same modified object
* instead of making a new one.
*
* V. 1.1: Fix error handling so e.g. parsing an empty string does
* produce a color rather than just crashing.
*/
(function($) {
$.color = {};
// construct color object with some convenient chainable helpers
$.color.make = function (r, g, b, a) {
var o = {};
o.r = r || 0;
o.g = g || 0;
o.b = b || 0;
o.a = a != null ? a : 1;
o.add = function (c, d) {
for (var i = 0; i < c.length; ++i)
o[c.charAt(i)] += d;
return o.normalize();
};
o.scale = function (c, f) {
for (var i = 0; i < c.length; ++i)
o[c.charAt(i)] *= f;
return o.normalize();
};
o.toString = function () {
if (o.a >= 1.0) {
return "rgb("+[o.r, o.g, o.b].join(",")+")";
} else {
return "rgba("+[o.r, o.g, o.b, o.a].join(",")+")";
}
};
o.normalize = function () {
function clamp(min, value, max) {
return value < min ? min: (value > max ? max: value);
}
o.r = clamp(0, parseInt(o.r), 255);
o.g = clamp(0, parseInt(o.g), 255);
o.b = clamp(0, parseInt(o.b), 255);
o.a = clamp(0, o.a, 1);
return o;
};
o.clone = function () {
return $.color.make(o.r, o.b, o.g, o.a);
};
return o.normalize();
}
// extract CSS color property from element, going up in the DOM
// if it's "transparent"
$.color.extract = function (elem, css) {
var c;
do {
c = elem.css(css).toLowerCase();
// keep going until we find an element that has color, or
// we hit the body
if (c != '' && c != 'transparent')
break;
elem = elem.parent();
} while (!$.nodeName(elem.get(0), "body"));
// catch Safari's way of signalling transparent
if (c == "rgba(0, 0, 0, 0)")
c = "transparent";
return $.color.parse(c);
}
// parse CSS color string (like "rgb(10, 32, 43)" or "#fff"),
// returns color object, if parsing failed, you get black (0, 0,
// 0) out
$.color.parse = function (str) {
var res, m = $.color.make;
// Look for rgb(num,num,num)
if (res = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))
return m(parseInt(res[1], 10), parseInt(res[2], 10), parseInt(res[3], 10));
// Look for rgba(num,num,num,num)
if (res = /rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))
return m(parseInt(res[1], 10), parseInt(res[2], 10), parseInt(res[3], 10), parseFloat(res[4]));
// Look for rgb(num%,num%,num%)
if (res = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))
return m(parseFloat(res[1])*2.55, parseFloat(res[2])*2.55, parseFloat(res[3])*2.55);
// Look for rgba(num%,num%,num%,num)
if (res = /rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))
return m(parseFloat(res[1])*2.55, parseFloat(res[2])*2.55, parseFloat(res[3])*2.55, parseFloat(res[4]));
// Look for #a0b1c2
if (res = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))
return m(parseInt(res[1], 16), parseInt(res[2], 16), parseInt(res[3], 16));
// Look for #fff
if (res = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))
return m(parseInt(res[1]+res[1], 16), parseInt(res[2]+res[2], 16), parseInt(res[3]+res[3], 16));
// Otherwise, we're most likely dealing with a named color
var name = $.trim(str).toLowerCase();
if (name == "transparent")
return m(255, 255, 255, 0);
else {
// default to black
res = lookupColors[name] || [0, 0, 0];
return m(res[0], res[1], res[2]);
}
}
var lookupColors = {
aqua:[0,255,255],
azure:[240,255,255],
beige:[245,245,220],
black:[0,0,0],
blue:[0,0,255],
brown:[165,42,42],
cyan:[0,255,255],
darkblue:[0,0,139],
darkcyan:[0,139,139],
darkgrey:[169,169,169],
darkgreen:[0,100,0],
darkkhaki:[189,183,107],
darkmagenta:[139,0,139],
darkolivegreen:[85,107,47],
darkorange:[255,140,0],
darkorchid:[153,50,204],
darkred:[139,0,0],
darksalmon:[233,150,122],
darkviolet:[148,0,211],
fuchsia:[255,0,255],
gold:[255,215,0],
green:[0,128,0],
indigo:[75,0,130],
khaki:[240,230,140],
lightblue:[173,216,230],
lightcyan:[224,255,255],
lightgreen:[144,238,144],
lightgrey:[211,211,211],
lightpink:[255,182,193],
lightyellow:[255,255,224],
lime:[0,255,0],
magenta:[255,0,255],
maroon:[128,0,0],
navy:[0,0,128],
olive:[128,128,0],
orange:[255,165,0],
pink:[255,192,203],
purple:[128,0,128],
violet:[128,0,128],
red:[255,0,0],
silver:[192,192,192],
white:[255,255,255],
yellow:[255,255,0]
};
})(jQuery);

1
js/flot/jquery.colorhelpers.min.js vendored Normal file
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(function(b){b.color={};b.color.make=function(f,e,c,d){var h={};h.r=f||0;h.g=e||0;h.b=c||0;h.a=d!=null?d:1;h.add=function(k,j){for(var g=0;g<k.length;++g){h[k.charAt(g)]+=j}return h.normalize()};h.scale=function(k,j){for(var g=0;g<k.length;++g){h[k.charAt(g)]*=j}return h.normalize()};h.toString=function(){if(h.a>=1){return"rgb("+[h.r,h.g,h.b].join(",")+")"}else{return"rgba("+[h.r,h.g,h.b,h.a].join(",")+")"}};h.normalize=function(){function g(j,k,i){return k<j?j:(k>i?i:k)}h.r=g(0,parseInt(h.r),255);h.g=g(0,parseInt(h.g),255);h.b=g(0,parseInt(h.b),255);h.a=g(0,h.a,1);return h};h.clone=function(){return b.color.make(h.r,h.b,h.g,h.a)};return h.normalize()};b.color.extract=function(e,d){var f;do{f=e.css(d).toLowerCase();if(f!=""&&f!="transparent"){break}e=e.parent()}while(!b.nodeName(e.get(0),"body"));if(f=="rgba(0, 0, 0, 0)"){f="transparent"}return b.color.parse(f)};b.color.parse=function(f){var e,c=b.color.make;if(e=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(f)){return c(parseInt(e[1],10),parseInt(e[2],10),parseInt(e[3],10))}if(e=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(f)){return c(parseInt(e[1],10),parseInt(e[2],10),parseInt(e[3],10),parseFloat(e[4]))}if(e=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(f)){return c(parseFloat(e[1])*2.55,parseFloat(e[2])*2.55,parseFloat(e[3])*2.55)}if(e=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(f)){return c(parseFloat(e[1])*2.55,parseFloat(e[2])*2.55,parseFloat(e[3])*2.55,parseFloat(e[4]))}if(e=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(f)){return c(parseInt(e[1],16),parseInt(e[2],16),parseInt(e[3],16))}if(e=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(f)){return c(parseInt(e[1]+e[1],16),parseInt(e[2]+e[2],16),parseInt(e[3]+e[3],16))}var d=b.trim(f).toLowerCase();if(d=="transparent"){return c(255,255,255,0)}else{e=a[d]||[0,0,0];return c(e[0],e[1],e[2])}};var a={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);

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/*
Flot plugin for showing crosshairs, thin lines, when the mouse hovers
over the plot.
crosshair: {
mode: null or "x" or "y" or "xy"
color: color
lineWidth: number
}
Set the mode to one of "x", "y" or "xy". The "x" mode enables a
vertical crosshair that lets you trace the values on the x axis, "y"
enables a horizontal crosshair and "xy" enables them both. "color" is
the color of the crosshair (default is "rgba(170, 0, 0, 0.80)"),
"lineWidth" is the width of the drawn lines (default is 1).
The plugin also adds four public methods:
- setCrosshair(pos)
Set the position of the crosshair. Note that this is cleared if
the user moves the mouse. "pos" is in coordinates of the plot and
should be on the form { x: xpos, y: ypos } (you can use x2/x3/...
if you're using multiple axes), which is coincidentally the same
format as what you get from a "plothover" event. If "pos" is null,
the crosshair is cleared.
- clearCrosshair()
Clear the crosshair.
- lockCrosshair(pos)
Cause the crosshair to lock to the current location, no longer
updating if the user moves the mouse. Optionally supply a position
(passed on to setCrosshair()) to move it to.
Example usage:
var myFlot = $.plot( $("#graph"), ..., { crosshair: { mode: "x" } } };
$("#graph").bind("plothover", function (evt, position, item) {
if (item) {
// Lock the crosshair to the data point being hovered
myFlot.lockCrosshair({ x: item.datapoint[0], y: item.datapoint[1] });
}
else {
// Return normal crosshair operation
myFlot.unlockCrosshair();
}
});
- unlockCrosshair()
Free the crosshair to move again after locking it.
*/
(function ($) {
var options = {
crosshair: {
mode: null, // one of null, "x", "y" or "xy",
color: "rgba(170, 0, 0, 0.80)",
lineWidth: 1
}
};
function init(plot) {
// position of crosshair in pixels
var crosshair = { x: -1, y: -1, locked: false };
plot.setCrosshair = function setCrosshair(pos) {
if (!pos)
crosshair.x = -1;
else {
var o = plot.p2c(pos);
crosshair.x = Math.max(0, Math.min(o.left, plot.width()));
crosshair.y = Math.max(0, Math.min(o.top, plot.height()));
}
plot.triggerRedrawOverlay();
};
plot.clearCrosshair = plot.setCrosshair; // passes null for pos
plot.lockCrosshair = function lockCrosshair(pos) {
if (pos)
plot.setCrosshair(pos);
crosshair.locked = true;
}
plot.unlockCrosshair = function unlockCrosshair() {
crosshair.locked = false;
}
function onMouseOut(e) {
if (crosshair.locked)
return;
if (crosshair.x != -1) {
crosshair.x = -1;
plot.triggerRedrawOverlay();
}
}
function onMouseMove(e) {
if (crosshair.locked)
return;
if (plot.getSelection && plot.getSelection()) {
crosshair.x = -1; // hide the crosshair while selecting
return;
}
var offset = plot.offset();
crosshair.x = Math.max(0, Math.min(e.pageX - offset.left, plot.width()));
crosshair.y = Math.max(0, Math.min(e.pageY - offset.top, plot.height()));
plot.triggerRedrawOverlay();
}
plot.hooks.bindEvents.push(function (plot, eventHolder) {
if (!plot.getOptions().crosshair.mode)
return;
eventHolder.mouseout(onMouseOut);
eventHolder.mousemove(onMouseMove);
});
plot.hooks.drawOverlay.push(function (plot, ctx) {
var c = plot.getOptions().crosshair;
if (!c.mode)
return;
var plotOffset = plot.getPlotOffset();
ctx.save();
ctx.translate(plotOffset.left, plotOffset.top);
if (crosshair.x != -1) {
ctx.strokeStyle = c.color;
ctx.lineWidth = c.lineWidth;
ctx.lineJoin = "round";
ctx.beginPath();
if (c.mode.indexOf("x") != -1) {
ctx.moveTo(crosshair.x, 0);
ctx.lineTo(crosshair.x, plot.height());
}
if (c.mode.indexOf("y") != -1) {
ctx.moveTo(0, crosshair.y);
ctx.lineTo(plot.width(), crosshair.y);
}
ctx.stroke();
}
ctx.restore();
});
plot.hooks.shutdown.push(function (plot, eventHolder) {
eventHolder.unbind("mouseout", onMouseOut);
eventHolder.unbind("mousemove", onMouseMove);
});
}
$.plot.plugins.push({
init: init,
options: options,
name: 'crosshair',
version: '1.0'
});
})(jQuery);

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js/flot/jquery.flot.crosshair.min.js vendored Normal file
View File

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(function(b){var a={crosshair:{mode:null,color:"rgba(170, 0, 0, 0.80)",lineWidth:1}};function c(h){var j={x:-1,y:-1,locked:false};h.setCrosshair=function e(l){if(!l){j.x=-1}else{var k=h.p2c(l);j.x=Math.max(0,Math.min(k.left,h.width()));j.y=Math.max(0,Math.min(k.top,h.height()))}h.triggerRedrawOverlay()};h.clearCrosshair=h.setCrosshair;h.lockCrosshair=function f(k){if(k){h.setCrosshair(k)}j.locked=true};h.unlockCrosshair=function g(){j.locked=false};function d(k){if(j.locked){return}if(j.x!=-1){j.x=-1;h.triggerRedrawOverlay()}}function i(k){if(j.locked){return}if(h.getSelection&&h.getSelection()){j.x=-1;return}var l=h.offset();j.x=Math.max(0,Math.min(k.pageX-l.left,h.width()));j.y=Math.max(0,Math.min(k.pageY-l.top,h.height()));h.triggerRedrawOverlay()}h.hooks.bindEvents.push(function(l,k){if(!l.getOptions().crosshair.mode){return}k.mouseout(d);k.mousemove(i)});h.hooks.drawOverlay.push(function(m,k){var n=m.getOptions().crosshair;if(!n.mode){return}var l=m.getPlotOffset();k.save();k.translate(l.left,l.top);if(j.x!=-1){k.strokeStyle=n.color;k.lineWidth=n.lineWidth;k.lineJoin="round";k.beginPath();if(n.mode.indexOf("x")!=-1){k.moveTo(j.x,0);k.lineTo(j.x,m.height())}if(n.mode.indexOf("y")!=-1){k.moveTo(0,j.y);k.lineTo(m.width(),j.y)}k.stroke()}k.restore()});h.hooks.shutdown.push(function(l,k){k.unbind("mouseout",d);k.unbind("mousemove",i)})}b.plot.plugins.push({init:c,options:a,name:"crosshair",version:"1.0"})})(jQuery);

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/*
Flot plugin for computing bottoms for filled line and bar charts.
The case: you've got two series that you want to fill the area
between. In Flot terms, you need to use one as the fill bottom of the
other. You can specify the bottom of each data point as the third
coordinate manually, or you can use this plugin to compute it for you.
In order to name the other series, you need to give it an id, like this
var dataset = [
{ data: [ ... ], id: "foo" } , // use default bottom
{ data: [ ... ], fillBetween: "foo" }, // use first dataset as bottom
];
$.plot($("#placeholder"), dataset, { line: { show: true, fill: true }});
As a convenience, if the id given is a number that doesn't appear as
an id in the series, it is interpreted as the index in the array
instead (so fillBetween: 0 can also mean the first series).
Internally, the plugin modifies the datapoints in each series. For
line series, extra data points might be inserted through
interpolation. Note that at points where the bottom line is not
defined (due to a null point or start/end of line), the current line
will show a gap too. The algorithm comes from the jquery.flot.stack.js
plugin, possibly some code could be shared.
*/
(function ($) {
var options = {
series: { fillBetween: null } // or number
};
function init(plot) {
function findBottomSeries(s, allseries) {
var i;
for (i = 0; i < allseries.length; ++i) {
if (allseries[i].id == s.fillBetween)
return allseries[i];
}
if (typeof s.fillBetween == "number") {
i = s.fillBetween;
if (i < 0 || i >= allseries.length)
return null;
return allseries[i];
}
return null;
}
function computeFillBottoms(plot, s, datapoints) {
if (s.fillBetween == null)
return;
var other = findBottomSeries(s, plot.getData());
if (!other)
return;
var ps = datapoints.pointsize,
points = datapoints.points,
otherps = other.datapoints.pointsize,
otherpoints = other.datapoints.points,
newpoints = [],
px, py, intery, qx, qy, bottom,
withlines = s.lines.show,
withbottom = ps > 2 && datapoints.format[2].y,
withsteps = withlines && s.lines.steps,
fromgap = true,
i = 0, j = 0, l;
while (true) {
if (i >= points.length)
break;
l = newpoints.length;
if (points[i] == null) {
// copy gaps
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
i += ps;
}
else if (j >= otherpoints.length) {
// for lines, we can't use the rest of the points
if (!withlines) {
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
}
i += ps;
}
else if (otherpoints[j] == null) {
// oops, got a gap
for (m = 0; m < ps; ++m)
newpoints.push(null);
fromgap = true;
j += otherps;
}
else {
// cases where we actually got two points
px = points[i];
py = points[i + 1];
qx = otherpoints[j];
qy = otherpoints[j + 1];
bottom = 0;
if (px == qx) {
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
//newpoints[l + 1] += qy;
bottom = qy;
i += ps;
j += otherps;
}
else if (px > qx) {
// we got past point below, might need to
// insert interpolated extra point
if (withlines && i > 0 && points[i - ps] != null) {
intery = py + (points[i - ps + 1] - py) * (qx - px) / (points[i - ps] - px);
newpoints.push(qx);
newpoints.push(intery)
for (m = 2; m < ps; ++m)
newpoints.push(points[i + m]);
bottom = qy;
}
j += otherps;
}
else { // px < qx
if (fromgap && withlines) {
// if we come from a gap, we just skip this point
i += ps;
continue;
}
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
// we might be able to interpolate a point below,
// this can give us a better y
if (withlines && j > 0 && otherpoints[j - otherps] != null)
bottom = qy + (otherpoints[j - otherps + 1] - qy) * (px - qx) / (otherpoints[j - otherps] - qx);
//newpoints[l + 1] += bottom;
i += ps;
}
fromgap = false;
if (l != newpoints.length && withbottom)
newpoints[l + 2] = bottom;
}
// maintain the line steps invariant
if (withsteps && l != newpoints.length && l > 0
&& newpoints[l] != null
&& newpoints[l] != newpoints[l - ps]
&& newpoints[l + 1] != newpoints[l - ps + 1]) {
for (m = 0; m < ps; ++m)
newpoints[l + ps + m] = newpoints[l + m];
newpoints[l + 1] = newpoints[l - ps + 1];
}
}
datapoints.points = newpoints;
}
plot.hooks.processDatapoints.push(computeFillBottoms);
}
$.plot.plugins.push({
init: init,
options: options,
name: 'fillbetween',
version: '1.0'
});
})(jQuery);

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(function(b){var a={series:{fillBetween:null}};function c(f){function d(j,h){var g;for(g=0;g<h.length;++g){if(h[g].id==j.fillBetween){return h[g]}}if(typeof j.fillBetween=="number"){g=j.fillBetween;if(g<0||g>=h.length){return null}return h[g]}return null}function e(B,u,g){if(u.fillBetween==null){return}var p=d(u,B.getData());if(!p){return}var y=g.pointsize,E=g.points,h=p.datapoints.pointsize,x=p.datapoints.points,r=[],w,v,k,G,F,q,t=u.lines.show,o=y>2&&g.format[2].y,n=t&&u.lines.steps,D=true,C=0,A=0,z;while(true){if(C>=E.length){break}z=r.length;if(E[C]==null){for(m=0;m<y;++m){r.push(E[C+m])}C+=y}else{if(A>=x.length){if(!t){for(m=0;m<y;++m){r.push(E[C+m])}}C+=y}else{if(x[A]==null){for(m=0;m<y;++m){r.push(null)}D=true;A+=h}else{w=E[C];v=E[C+1];G=x[A];F=x[A+1];q=0;if(w==G){for(m=0;m<y;++m){r.push(E[C+m])}q=F;C+=y;A+=h}else{if(w>G){if(t&&C>0&&E[C-y]!=null){k=v+(E[C-y+1]-v)*(G-w)/(E[C-y]-w);r.push(G);r.push(k);for(m=2;m<y;++m){r.push(E[C+m])}q=F}A+=h}else{if(D&&t){C+=y;continue}for(m=0;m<y;++m){r.push(E[C+m])}if(t&&A>0&&x[A-h]!=null){q=F+(x[A-h+1]-F)*(w-G)/(x[A-h]-G)}C+=y}}D=false;if(z!=r.length&&o){r[z+2]=q}}}}if(n&&z!=r.length&&z>0&&r[z]!=null&&r[z]!=r[z-y]&&r[z+1]!=r[z-y+1]){for(m=0;m<y;++m){r[z+y+m]=r[z+m]}r[z+1]=r[z-y+1]}}g.points=r}f.hooks.processDatapoints.push(e)}b.plot.plugins.push({init:c,options:a,name:"fillbetween",version:"1.0"})})(jQuery);

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/*
Flot plugin for plotting images, e.g. useful for putting ticks on a
prerendered complex visualization.
The data syntax is [[image, x1, y1, x2, y2], ...] where (x1, y1) and
(x2, y2) are where you intend the two opposite corners of the image to
end up in the plot. Image must be a fully loaded Javascript image (you
can make one with new Image()). If the image is not complete, it's
skipped when plotting.
There are two helpers included for retrieving images. The easiest work
the way that you put in URLs instead of images in the data (like
["myimage.png", 0, 0, 10, 10]), then call $.plot.image.loadData(data,
options, callback) where data and options are the same as you pass in
to $.plot. This loads the images, replaces the URLs in the data with
the corresponding images and calls "callback" when all images are
loaded (or failed loading). In the callback, you can then call $.plot
with the data set. See the included example.
A more low-level helper, $.plot.image.load(urls, callback) is also
included. Given a list of URLs, it calls callback with an object
mapping from URL to Image object when all images are loaded or have
failed loading.
Options for the plugin are
series: {
images: {
show: boolean
anchor: "corner" or "center"
alpha: [0,1]
}
}
which can be specified for a specific series
$.plot($("#placeholder"), [{ data: [ ... ], images: { ... } ])
Note that because the data format is different from usual data points,
you can't use images with anything else in a specific data series.
Setting "anchor" to "center" causes the pixels in the image to be
anchored at the corner pixel centers inside of at the pixel corners,
effectively letting half a pixel stick out to each side in the plot.
A possible future direction could be support for tiling for large
images (like Google Maps).
*/
(function ($) {
var options = {
series: {
images: {
show: false,
alpha: 1,
anchor: "corner" // or "center"
}
}
};
$.plot.image = {};
$.plot.image.loadDataImages = function (series, options, callback) {
var urls = [], points = [];
var defaultShow = options.series.images.show;
$.each(series, function (i, s) {
if (!(defaultShow || s.images.show))
return;
if (s.data)
s = s.data;
$.each(s, function (i, p) {
if (typeof p[0] == "string") {
urls.push(p[0]);
points.push(p);
}
});
});
$.plot.image.load(urls, function (loadedImages) {
$.each(points, function (i, p) {
var url = p[0];
if (loadedImages[url])
p[0] = loadedImages[url];
});
callback();
});
}
$.plot.image.load = function (urls, callback) {
var missing = urls.length, loaded = {};
if (missing == 0)
callback({});
$.each(urls, function (i, url) {
var handler = function () {
--missing;
loaded[url] = this;
if (missing == 0)
callback(loaded);
};
$('<img />').load(handler).error(handler).attr('src', url);
});
}
function drawSeries(plot, ctx, series) {
var plotOffset = plot.getPlotOffset();
if (!series.images || !series.images.show)
return;
var points = series.datapoints.points,
ps = series.datapoints.pointsize;
for (var i = 0; i < points.length; i += ps) {
var img = points[i],
x1 = points[i + 1], y1 = points[i + 2],
x2 = points[i + 3], y2 = points[i + 4],
xaxis = series.xaxis, yaxis = series.yaxis,
tmp;
// actually we should check img.complete, but it
// appears to be a somewhat unreliable indicator in
// IE6 (false even after load event)
if (!img || img.width <= 0 || img.height <= 0)
continue;
if (x1 > x2) {
tmp = x2;
x2 = x1;
x1 = tmp;
}
if (y1 > y2) {
tmp = y2;
y2 = y1;
y1 = tmp;
}
// if the anchor is at the center of the pixel, expand the
// image by 1/2 pixel in each direction
if (series.images.anchor == "center") {
tmp = 0.5 * (x2-x1) / (img.width - 1);
x1 -= tmp;
x2 += tmp;
tmp = 0.5 * (y2-y1) / (img.height - 1);
y1 -= tmp;
y2 += tmp;
}
// clip
if (x1 == x2 || y1 == y2 ||
x1 >= xaxis.max || x2 <= xaxis.min ||
y1 >= yaxis.max || y2 <= yaxis.min)
continue;
var sx1 = 0, sy1 = 0, sx2 = img.width, sy2 = img.height;
if (x1 < xaxis.min) {
sx1 += (sx2 - sx1) * (xaxis.min - x1) / (x2 - x1);
x1 = xaxis.min;
}
if (x2 > xaxis.max) {
sx2 += (sx2 - sx1) * (xaxis.max - x2) / (x2 - x1);
x2 = xaxis.max;
}
if (y1 < yaxis.min) {
sy2 += (sy1 - sy2) * (yaxis.min - y1) / (y2 - y1);
y1 = yaxis.min;
}
if (y2 > yaxis.max) {
sy1 += (sy1 - sy2) * (yaxis.max - y2) / (y2 - y1);
y2 = yaxis.max;
}
x1 = xaxis.p2c(x1);
x2 = xaxis.p2c(x2);
y1 = yaxis.p2c(y1);
y2 = yaxis.p2c(y2);
// the transformation may have swapped us
if (x1 > x2) {
tmp = x2;
x2 = x1;
x1 = tmp;
}
if (y1 > y2) {
tmp = y2;
y2 = y1;
y1 = tmp;
}
tmp = ctx.globalAlpha;
ctx.globalAlpha *= series.images.alpha;
ctx.drawImage(img,
sx1, sy1, sx2 - sx1, sy2 - sy1,
x1 + plotOffset.left, y1 + plotOffset.top,
x2 - x1, y2 - y1);
ctx.globalAlpha = tmp;
}
}
function processRawData(plot, series, data, datapoints) {
if (!series.images.show)
return;
// format is Image, x1, y1, x2, y2 (opposite corners)
datapoints.format = [
{ required: true },
{ x: true, number: true, required: true },
{ y: true, number: true, required: true },
{ x: true, number: true, required: true },
{ y: true, number: true, required: true }
];
}
function init(plot) {
plot.hooks.processRawData.push(processRawData);
plot.hooks.drawSeries.push(drawSeries);
}
$.plot.plugins.push({
init: init,
options: options,
name: 'image',
version: '1.1'
});
})(jQuery);

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js/flot/jquery.flot.image.min.js vendored Normal file
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(function(c){var a={series:{images:{show:false,alpha:1,anchor:"corner"}}};c.plot.image={};c.plot.image.loadDataImages=function(g,f,k){var j=[],h=[];var i=f.series.images.show;c.each(g,function(l,m){if(!(i||m.images.show)){return}if(m.data){m=m.data}c.each(m,function(n,o){if(typeof o[0]=="string"){j.push(o[0]);h.push(o)}})});c.plot.image.load(j,function(l){c.each(h,function(n,o){var m=o[0];if(l[m]){o[0]=l[m]}});k()})};c.plot.image.load=function(h,i){var g=h.length,f={};if(g==0){i({})}c.each(h,function(k,j){var l=function(){--g;f[j]=this;if(g==0){i(f)}};c("<img />").load(l).error(l).attr("src",j)})};function d(q,o,l){var m=q.getPlotOffset();if(!l.images||!l.images.show){return}var r=l.datapoints.points,n=l.datapoints.pointsize;for(var t=0;t<r.length;t+=n){var y=r[t],w=r[t+1],g=r[t+2],v=r[t+3],f=r[t+4],h=l.xaxis,u=l.yaxis,x;if(!y||y.width<=0||y.height<=0){continue}if(w>v){x=v;v=w;w=x}if(g>f){x=f;f=g;g=x}if(l.images.anchor=="center"){x=0.5*(v-w)/(y.width-1);w-=x;v+=x;x=0.5*(f-g)/(y.height-1);g-=x;f+=x}if(w==v||g==f||w>=h.max||v<=h.min||g>=u.max||f<=u.min){continue}var k=0,s=0,j=y.width,p=y.height;if(w<h.min){k+=(j-k)*(h.min-w)/(v-w);w=h.min}if(v>h.max){j+=(j-k)*(h.max-v)/(v-w);v=h.max}if(g<u.min){p+=(s-p)*(u.min-g)/(f-g);g=u.min}if(f>u.max){s+=(s-p)*(u.max-f)/(f-g);f=u.max}w=h.p2c(w);v=h.p2c(v);g=u.p2c(g);f=u.p2c(f);if(w>v){x=v;v=w;w=x}if(g>f){x=f;f=g;g=x}x=o.globalAlpha;o.globalAlpha*=l.images.alpha;o.drawImage(y,k,s,j-k,p-s,w+m.left,g+m.top,v-w,f-g);o.globalAlpha=x}}function b(i,f,g,h){if(!f.images.show){return}h.format=[{required:true},{x:true,number:true,required:true},{y:true,number:true,required:true},{x:true,number:true,required:true},{y:true,number:true,required:true}]}function e(f){f.hooks.processRawData.push(b);f.hooks.drawSeries.push(d)}c.plot.plugins.push({init:e,options:a,name:"image",version:"1.1"})})(jQuery);

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js/flot/jquery.flot.js Normal file
View File

@@ -0,0 +1,2790 @@
/*! Javascript plotting library for jQuery, v. 0.7.
*
* Released under the MIT license by IOLA, December 2007.
*
*/
// first an inline dependency, jquery.colorhelpers.js, we inline it here
// for convenience
/* Plugin for jQuery for working with colors.
*
* Version 1.1.
*
* Inspiration from jQuery color animation plugin by John Resig.
*
* Released under the MIT license by Ole Laursen, October 2009.
*
* Examples:
*
* $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
* var c = $.color.extract($("#mydiv"), 'background-color');
* console.log(c.r, c.g, c.b, c.a);
* $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
*
* Note that .scale() and .add() return the same modified object
* instead of making a new one.
*
* V. 1.1: Fix error handling so e.g. parsing an empty string does
* produce a color rather than just crashing.
*/
(function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]+=I}return G.normalize()};G.scale=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]*=I}return G.normalize()};G.toString=function(){if(G.a>=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return K<J?J:(K>I?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
// the actual Flot code
(function($) {
function Plot(placeholder, data_, options_, plugins) {
// data is on the form:
// [ series1, series2 ... ]
// where series is either just the data as [ [x1, y1], [x2, y2], ... ]
// or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
var series = [],
options = {
// the color theme used for graphs
colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
legend: {
show: true,
noColumns: 1, // number of colums in legend table
labelFormatter: null, // fn: string -> string
labelBoxBorderColor: "#ccc", // border color for the little label boxes
container: null, // container (as jQuery object) to put legend in, null means default on top of graph
position: "ne", // position of default legend container within plot
margin: 5, // distance from grid edge to default legend container within plot
backgroundColor: null, // null means auto-detect
backgroundOpacity: 0.85 // set to 0 to avoid background
},
xaxis: {
show: null, // null = auto-detect, true = always, false = never
position: "bottom", // or "top"
mode: null, // null or "time"
color: null, // base color, labels, ticks
tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
transform: null, // null or f: number -> number to transform axis
inverseTransform: null, // if transform is set, this should be the inverse function
min: null, // min. value to show, null means set automatically
max: null, // max. value to show, null means set automatically
autoscaleMargin: null, // margin in % to add if auto-setting min/max
ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
tickFormatter: null, // fn: number -> string
labelWidth: null, // size of tick labels in pixels
labelHeight: null,
labelAngle: 0, // an angle from 90 to -90
reserveSpace: null, // whether to reserve space even if axis isn't shown
tickLength: null, // size in pixels of ticks, or "full" for whole line
alignTicksWithAxis: null, // axis number or null for no sync
// mode specific options
tickDecimals: null, // no. of decimals, null means auto
tickSize: null, // number or [number, "unit"]
minTickSize: null, // number or [number, "unit"]
monthNames: null, // list of names of months
timeformat: null, // format string to use
twelveHourClock: false // 12 or 24 time in time mode
},
yaxis: {
autoscaleMargin: 0.02,
labelAngle: 0, // an angle from 90 to -90
position: "left" // or "right"
},
xaxes: [],
yaxes: [],
series: {
points: {
show: false,
radius: 3,
lineWidth: 2, // in pixels
fill: true,
fillColor: "#ffffff",
symbol: "circle" // or callback
},
lines: {
// we don't put in show: false so we can see
// whether lines were actively disabled
lineWidth: 2, // in pixels
fill: false,
fillColor: null,
steps: false
},
bars: {
show: false,
lineWidth: 2, // in pixels
barWidth: 1, // in units of the x axis
fill: true,
fillColor: null,
align: "left", // or "center"
horizontal: false
},
shadowSize: 3
},
grid: {
show: true,
aboveData: false,
color: "#545454", // primary color used for outline and labels
backgroundColor: null, // null for transparent, else color
borderColor: null, // set if different from the grid color
tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
labelMargin: 5, // in pixels
axisMargin: 8, // in pixels
borderWidth: 2, // in pixels
minBorderMargin: null, // in pixels, null means taken from points radius
markings: null, // array of ranges or fn: axes -> array of ranges
markingsColor: "#f4f4f4",
markingsLineWidth: 2,
// interactive stuff
clickable: false,
hoverable: false,
autoHighlight: true, // highlight in case mouse is near
mouseActiveRadius: 10 // how far the mouse can be away to activate an item
},
hooks: {}
},
canvas = null, // the canvas for the plot itself
overlay = null, // canvas for interactive stuff on top of plot
eventHolder = null, // jQuery object that events should be bound to
ctx = null, octx = null,
xaxes = [], yaxes = [],
plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
canvasWidth = 0, canvasHeight = 0,
plotWidth = 0, plotHeight = 0,
hasCSS3transform = false,
hooks = {
processOptions: [],
processRawData: [],
processDatapoints: [],
drawSeries: [],
draw: [],
bindEvents: [],
drawOverlay: [],
shutdown: []
},
plot = this;
// public functions
plot.setData = setData;
plot.setupGrid = setupGrid;
plot.draw = draw;
plot.getPlaceholder = function() { return placeholder; };
plot.getCanvas = function() { return canvas; };
plot.getPlotOffset = function() { return plotOffset; };
plot.width = function () { return plotWidth; };
plot.height = function () { return plotHeight; };
plot.offset = function () {
var o = eventHolder.offset();
o.left += plotOffset.left;
o.top += plotOffset.top;
return o;
};
plot.getData = function () { return series; };
plot.getAxes = function () {
var res = {}, i;
$.each(xaxes.concat(yaxes), function (_, axis) {
if (axis)
res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
});
return res;
};
plot.getXAxes = function () { return xaxes; };
plot.getYAxes = function () { return yaxes; };
plot.c2p = canvasToAxisCoords;
plot.p2c = axisToCanvasCoords;
plot.getOptions = function () { return options; };
plot.highlight = highlight;
plot.unhighlight = unhighlight;
plot.triggerRedrawOverlay = triggerRedrawOverlay;
plot.pointOffset = function(point) {
return {
left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left),
top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top)
};
};
plot.shutdown = shutdown;
plot.resize = function () {
getCanvasDimensions();
resizeCanvas(canvas);
resizeCanvas(overlay);
};
// public attributes
plot.hooks = hooks;
// initialize
initPlugins(plot);
parseOptions(options_);
setupCanvases();
setData(data_);
setupGrid();
draw();
bindEvents();
function executeHooks(hook, args) {
args = [plot].concat(args);
for (var i = 0; i < hook.length; ++i)
hook[i].apply(this, args);
}
function initPlugins() {
for (var i = 0; i < plugins.length; ++i) {
var p = plugins[i];
p.init(plot);
if (p.options)
$.extend(true, options, p.options);
}
}
function parseOptions(opts) {
var i;
$.extend(true, options, opts);
if (options.xaxis.color == null)
options.xaxis.color = options.grid.color;
if (options.yaxis.color == null)
options.yaxis.color = options.grid.color;
if (options.xaxis.tickColor == null) // backwards-compatibility
options.xaxis.tickColor = options.grid.tickColor;
if (options.yaxis.tickColor == null) // backwards-compatibility
options.yaxis.tickColor = options.grid.tickColor;
if (options.grid.borderColor == null)
options.grid.borderColor = options.grid.color;
if (options.grid.tickColor == null)
options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
// fill in defaults in axes, copy at least always the
// first as the rest of the code assumes it'll be there
for (i = 0; i < Math.max(1, options.xaxes.length); ++i)
options.xaxes[i] = $.extend(true, {}, options.xaxis, options.xaxes[i]);
for (i = 0; i < Math.max(1, options.yaxes.length); ++i)
options.yaxes[i] = $.extend(true, {}, options.yaxis, options.yaxes[i]);
// backwards compatibility, to be removed in future
if (options.xaxis.noTicks && options.xaxis.ticks == null)
options.xaxis.ticks = options.xaxis.noTicks;
if (options.yaxis.noTicks && options.yaxis.ticks == null)
options.yaxis.ticks = options.yaxis.noTicks;
if (options.x2axis) {
options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
options.xaxes[1].position = "top";
}
if (options.y2axis) {
options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
options.yaxes[1].position = "right";
}
if (options.grid.coloredAreas)
options.grid.markings = options.grid.coloredAreas;
if (options.grid.coloredAreasColor)
options.grid.markingsColor = options.grid.coloredAreasColor;
if (options.lines)
$.extend(true, options.series.lines, options.lines);
if (options.points)
$.extend(true, options.series.points, options.points);
if (options.bars)
$.extend(true, options.series.bars, options.bars);
if (options.shadowSize != null)
options.series.shadowSize = options.shadowSize;
// save options on axes for future reference
for (i = 0; i < options.xaxes.length; ++i)
getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
for (i = 0; i < options.yaxes.length; ++i)
getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
// add hooks from options
for (var n in hooks)
if (options.hooks[n] && options.hooks[n].length)
hooks[n] = hooks[n].concat(options.hooks[n]);
executeHooks(hooks.processOptions, [options]);
}
function setData(d) {
series = parseData(d);
fillInSeriesOptions();
processData();
}
function parseData(d) {
var res = [];
for (var i = 0; i < d.length; ++i) {
var s = $.extend(true, {}, options.series);
if (d[i].data != null) {
s.data = d[i].data; // move the data instead of deep-copy
delete d[i].data;
$.extend(true, s, d[i]);
d[i].data = s.data;
}
else
s.data = d[i];
res.push(s);
}
return res;
}
function axisNumber(obj, coord) {
var a = obj[coord + "axis"];
if (typeof a == "object") // if we got a real axis, extract number
a = a.n;
if (typeof a != "number")
a = 1; // default to first axis
return a;
}
function allAxes() {
// return flat array without annoying null entries
return $.grep(xaxes.concat(yaxes), function (a) { return a; });
}
function canvasToAxisCoords(pos) {
// return an object with x/y corresponding to all used axes
var res = {}, i, axis;
for (i = 0; i < xaxes.length; ++i) {
axis = xaxes[i];
if (axis && axis.used)
res["x" + axis.n] = axis.c2p(pos.left);
}
for (i = 0; i < yaxes.length; ++i) {
axis = yaxes[i];
if (axis && axis.used)
res["y" + axis.n] = axis.c2p(pos.top);
}
if (res.x1 !== undefined)
res.x = res.x1;
if (res.y1 !== undefined)
res.y = res.y1;
return res;
}
function axisToCanvasCoords(pos) {
// get canvas coords from the first pair of x/y found in pos
var res = {}, i, axis, key;
for (i = 0; i < xaxes.length; ++i) {
axis = xaxes[i];
if (axis && axis.used) {
key = "x" + axis.n;
if (pos[key] == null && axis.n == 1)
key = "x";
if (pos[key] != null) {
res.left = axis.p2c(pos[key]);
break;
}
}
}
for (i = 0; i < yaxes.length; ++i) {
axis = yaxes[i];
if (axis && axis.used) {
key = "y" + axis.n;
if (pos[key] == null && axis.n == 1)
key = "y";
if (pos[key] != null) {
res.top = axis.p2c(pos[key]);
break;
}
}
}
return res;
}
function getOrCreateAxis(axes, number) {
if (!axes[number - 1])
axes[number - 1] = {
n: number, // save the number for future reference
direction: axes == xaxes ? "x" : "y",
options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
};
return axes[number - 1];
}
function fillInSeriesOptions() {
var i;
// collect what we already got of colors
var neededColors = series.length,
usedColors = [],
assignedColors = [];
for (i = 0; i < series.length; ++i) {
var sc = series[i].color;
if (sc != null) {
--neededColors;
if (typeof sc == "number")
assignedColors.push(sc);
else
usedColors.push($.color.parse(series[i].color));
}
}
// we might need to generate more colors if higher indices
// are assigned
for (i = 0; i < assignedColors.length; ++i) {
neededColors = Math.max(neededColors, assignedColors[i] + 1);
}
// produce colors as needed
var colors = [], variation = 0;
i = 0;
while (colors.length < neededColors) {
var c;
if (options.colors.length == i) // check degenerate case
c = $.color.make(100, 100, 100);
else
c = $.color.parse(options.colors[i]);
// vary color if needed
var sign = variation % 2 == 1 ? -1 : 1;
c.scale('rgb', 1 + sign * Math.ceil(variation / 2) * 0.2)
// FIXME: if we're getting to close to something else,
// we should probably skip this one
colors.push(c);
++i;
if (i >= options.colors.length) {
i = 0;
++variation;
}
}
// fill in the options
var colori = 0, s;
for (i = 0; i < series.length; ++i) {
s = series[i];
// assign colors
if (s.color == null) {
s.color = colors[colori].toString();
++colori;
}
else if (typeof s.color == "number")
s.color = colors[s.color].toString();
// turn on lines automatically in case nothing is set
if (s.lines.show == null) {
var v, show = true;
for (v in s)
if (s[v] && s[v].show) {
show = false;
break;
}
if (show)
s.lines.show = true;
}
// setup axes
s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
}
}
function processData() {
var topSentry = Number.POSITIVE_INFINITY,
bottomSentry = Number.NEGATIVE_INFINITY,
fakeInfinity = Number.MAX_VALUE,
i, j, k, m, length,
s, points, ps, x, y, axis, val, f, p;
function updateAxis(axis, min, max) {
if (min < axis.datamin && min != -fakeInfinity)
axis.datamin = min;
if (max > axis.datamax && max != fakeInfinity)
axis.datamax = max;
}
$.each(allAxes(), function (_, axis) {
// init axis
axis.datamin = topSentry;
axis.datamax = bottomSentry;
axis.used = false;
});
for (i = 0; i < series.length; ++i) {
s = series[i];
s.datapoints = { points: [] };
executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
}
// first pass: clean and copy data
for (i = 0; i < series.length; ++i) {
s = series[i];
var data = s.data, format = s.datapoints.format;
if (!format) {
format = [];
// find out how to copy
format.push({ x: true, number: true, required: true });
format.push({ y: true, number: true, required: true });
if (s.bars.show || (s.lines.show && s.lines.fill)) {
format.push({ y: true, number: true, required: false, defaultValue: 0 });
if (s.bars.horizontal) {
delete format[format.length - 1].y;
format[format.length - 1].x = true;
}
}
s.datapoints.format = format;
}
if (s.datapoints.pointsize != null)
continue; // already filled in
s.datapoints.pointsize = format.length;
ps = s.datapoints.pointsize;
points = s.datapoints.points;
insertSteps = s.lines.show && s.lines.steps;
s.xaxis.used = s.yaxis.used = true;
for (j = k = 0; j < data.length; ++j, k += ps) {
p = data[j];
var nullify = p == null;
if (!nullify) {
for (m = 0; m < ps; ++m) {
val = p[m];
f = format[m];
if (f) {
if (f.number && val != null) {
val = +val; // convert to number
if (isNaN(val))
val = null;
else if (val == Infinity)
val = fakeInfinity;
else if (val == -Infinity)
val = -fakeInfinity;
}
if (val == null) {
if (f.required)
nullify = true;
if (f.defaultValue != null)
val = f.defaultValue;
}
}
points[k + m] = val;
}
}
if (nullify) {
for (m = 0; m < ps; ++m) {
val = points[k + m];
if (val != null) {
f = format[m];
// extract min/max info
if (f.x)
updateAxis(s.xaxis, val, val);
if (f.y)
updateAxis(s.yaxis, val, val);
}
points[k + m] = null;
}
}
else {
// a little bit of line specific stuff that
// perhaps shouldn't be here, but lacking
// better means...
if (insertSteps && k > 0
&& points[k - ps] != null
&& points[k - ps] != points[k]
&& points[k - ps + 1] != points[k + 1]) {
// copy the point to make room for a middle point
for (m = 0; m < ps; ++m)
points[k + ps + m] = points[k + m];
// middle point has same y
points[k + 1] = points[k - ps + 1];
// we've added a point, better reflect that
k += ps;
}
}
}
}
// give the hooks a chance to run
for (i = 0; i < series.length; ++i) {
s = series[i];
executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
}
// second pass: find datamax/datamin for auto-scaling
for (i = 0; i < series.length; ++i) {
s = series[i];
points = s.datapoints.points,
ps = s.datapoints.pointsize;
var xmin = topSentry, ymin = topSentry,
xmax = bottomSentry, ymax = bottomSentry;
for (j = 0; j < points.length; j += ps) {
if (points[j] == null)
continue;
for (m = 0; m < ps; ++m) {
val = points[j + m];
f = format[m];
if (!f || val == fakeInfinity || val == -fakeInfinity)
continue;
if (f.x) {
if (val < xmin)
xmin = val;
if (val > xmax)
xmax = val;
}
if (f.y) {
if (val < ymin)
ymin = val;
if (val > ymax)
ymax = val;
}
}
}
if (s.bars.show) {
// make sure we got room for the bar on the dancing floor
var delta = s.bars.align == "left" ? 0 : -s.bars.barWidth/2;
if (s.bars.horizontal) {
ymin += delta;
ymax += delta + s.bars.barWidth;
}
else {
xmin += delta;
xmax += delta + s.bars.barWidth;
}
}
updateAxis(s.xaxis, xmin, xmax);
updateAxis(s.yaxis, ymin, ymax);
}
$.each(allAxes(), function (_, axis) {
if (axis.datamin == topSentry)
axis.datamin = null;
if (axis.datamax == bottomSentry)
axis.datamax = null;
});
}
function makeCanvas(skipPositioning, cls) {
var c = document.createElement('canvas');
c.className = cls;
c.width = canvasWidth;
c.height = canvasHeight;
if (!skipPositioning)
$(c).css({ position: 'absolute', left: 0, top: 0 });
$(c).appendTo(placeholder);
if (!c.getContext) // excanvas hack
c = window.G_vmlCanvasManager.initElement(c);
// used for resetting in case we get replotted
c.getContext("2d").save();
return c;
}
function getCanvasDimensions() {
canvasWidth = placeholder.width();
canvasHeight = placeholder.height();
if (canvasWidth <= 0 || canvasHeight <= 0)
throw "Invalid dimensions for plot, width = " + canvasWidth + ", height = " + canvasHeight;
}
function resizeCanvas(c) {
// resizing should reset the state (excanvas seems to be
// buggy though)
if (c.width != canvasWidth)
c.width = canvasWidth;
if (c.height != canvasHeight)
c.height = canvasHeight;
// so try to get back to the initial state (even if it's
// gone now, this should be safe according to the spec)
var cctx = c.getContext("2d");
cctx.restore();
// and save again
cctx.save();
}
function setupCanvases() {
var reused,
existingCanvas = placeholder.children("canvas.base"),
existingOverlay = placeholder.children("canvas.overlay");
if (existingCanvas.length == 0 || existingOverlay == 0) {
// init everything
placeholder.html(""); // make sure placeholder is clear
placeholder.css({ padding: 0 }); // padding messes up the positioning
if (placeholder.css("position") == 'static')
placeholder.css("position", "relative"); // for positioning labels and overlay
getCanvasDimensions();
canvas = makeCanvas(true, "base");
overlay = makeCanvas(false, "overlay"); // overlay canvas for interactive features
reused = false;
}
else {
// reuse existing elements
canvas = existingCanvas.get(0);
overlay = existingOverlay.get(0);
reused = true;
}
ctx = canvas.getContext("2d");
octx = overlay.getContext("2d");
// we include the canvas in the event holder too, because IE 7
// sometimes has trouble with the stacking order
eventHolder = $([overlay, canvas]);
if (reused) {
// run shutdown in the old plot object
placeholder.data("plot").shutdown();
// reset reused canvases
plot.resize();
// make sure overlay pixels are cleared (canvas is cleared when we redraw)
octx.clearRect(0, 0, canvasWidth, canvasHeight);
// then whack any remaining obvious garbage left
eventHolder.unbind();
placeholder.children().not([canvas, overlay]).remove();
}
// save in case we get replotted
placeholder.data("plot", plot);
}
function bindEvents() {
// bind events
if (options.grid.hoverable) {
eventHolder.mousemove(onMouseMove);
eventHolder.mouseleave(onMouseLeave);
}
if (options.grid.clickable)
eventHolder.click(onClick);
executeHooks(hooks.bindEvents, [eventHolder]);
}
function shutdown() {
if (redrawTimeout)
clearTimeout(redrawTimeout);
eventHolder.unbind("mousemove", onMouseMove);
eventHolder.unbind("mouseleave", onMouseLeave);
eventHolder.unbind("click", onClick);
executeHooks(hooks.shutdown, [eventHolder]);
}
function setTransformationHelpers(axis) {
// set helper functions on the axis, assumes plot area
// has been computed already
function identity(x) { return x; }
var s, m, t = axis.options.transform || identity,
it = axis.options.inverseTransform;
// precompute how much the axis is scaling a point
// in canvas space
if (axis.direction == "x") {
s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
m = Math.min(t(axis.max), t(axis.min));
}
else {
s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
s = -s;
m = Math.max(t(axis.max), t(axis.min));
}
// data point to canvas coordinate
if (t == identity) // slight optimization
axis.p2c = function (p) { return (p - m) * s; };
else
axis.p2c = function (p) { return (t(p) - m) * s; };
// canvas coordinate to data point
if (!it)
axis.c2p = function (c) { return m + c / s; };
else
axis.c2p = function (c) { return it(m + c / s); };
}
//in order to move the labels after they have been rotated, we need to know some
//things about the dimensions of it. This is made harder by the fact that IE
//"fixes" the post-rotation div. What it does is do the rotation, and then
//move the result back into the original div. All the CSS3-supporting browsers
//do the rotation and then flow everything else around the original element.
//Also, the div width and height aren't consistently changed between browsers,
//so we have to calculate those too (even though the *display* of them is all
//the same).
function calculateRotatedDimensions(width,height,angle){
if (!angle)
return {};
var rad = angle * Math.PI / 180,
sin = Math.sin(rad),
cos = Math.cos(rad);
var x1 = cos * width,
y1 = sin * width;
var x2 = -sin * height,
y2 = cos * height;
var x3 = cos * width - sin * height,
y3 = sin * width + cos * height;
var minX = Math.min(0, x1, x2, x3),
maxX = Math.max(0, x1, x2, x3),
minY = Math.min(0, y1, y2, y3),
maxY = Math.max(0, y1, y2, y3);
//next figure out the x,y locations of certain points on the rotated
//rectangle
//specifically, if our rectangle is defined by (0 ,0),(w,0),(w ,-h ),(-h,0)
//for negative angles:
// -we need to know where (-h',0'), as it is the left-most point
// -we need to know where (-h/2',0') is , for center alignment
// -and the same for the right side - (w',0') and (w',-h/2')
var aligned_left = { x: height/2 * sin, y: height/2 * cos};
var aligned_right = {x: (width*cos + height/2*sin), y: (width*sin - height/2*cos)};//(w',-h/2')
var topmost,bottommost,leftmost;
if (angle < 0){
bottommost = { x: (width*cos + height*sin), y:(width*sin - height*cos)};//(w',-h')
leftmost = { x: height * sin, y: height * cos};
} else {
topmost = { x: x1, y: y1};//(w',0)
bottommost = { x: height * sin, y: -height*cos};//(0',-h')
}
return { width: (maxX-minX), height: (maxY - minY),
a_left:aligned_left, a_right:aligned_right,
topmost:topmost,bottommost:bottommost,
leftmost:leftmost};
}
// For the given axis, determine what offsets to place the labels assuming
// that they are angled instead of centered on the tick
// for top/bottom positioned axes, this returns the fixed top and also
// a left offset from the tick
// for left/right axes, a fixed left and a top offset
function calculateAxisAngledLabels(axis){
var angle = axis.options.labelAngle;
if (angle == undefined || angle == 0)
return {};
var box = axis.box;
var dims = calculateRotatedDimensions(axis.options.origWidth,axis.options.origHeight,angle);
var align = "left";
var oLeft=0, oTop=0, top, left;
if (axis.position == 'bottom'){
top = box.top + box.padding;
if (angle < 0) {
if (hasCSS3transform)
oLeft = -dims.a_left.x;
else
oLeft = dims.a_left.x;
} else {
align = "right";
oLeft = -dims.a_right.x;
if (hasCSS3transform)
top += dims.topmost.y;
}
} else if (axis.position == 'top') {
top = box.top;
if (hasCSS3transform && angle > 0)
top += box.height - box.padding + dims.bottommost.y;
if (angle < 0)
align = "right";
if (!hasCSS3transform && angle < 0){
oLeft = -dims.width - dims.a_left.x;
} else {
if (angle < 0)
oLeft = -dims.a_right.x;
else
oLeft = -dims.a_left.x;
}
} else if (axis.position == 'left') {
align = "right";
left = box.left;
if (angle < 0) {
oTop = dims.a_right.y;
if (hasCSS3transform)
left -= dims.leftmost.x;
} else {
//left += (axis.options.origWidth-dims.width);
if (!hasCSS3transform)
oTop = -dims.a_left.y;
else
oTop = dims.a_right.y;
}
} else if (axis.position == 'right') {
align = "left";
left = box.left + box.padding;
if (angle < 0) {
if (hasCSS3transform)
left -= dims.leftmost.x;
oTop = -dims.a_left.y;
} else {
if (!hasCSS3transform)
oTop = -dims.height + dims.a_left.y;
else
oTop = -dims.a_left.y;
}
}
return {top: top, left: left, oTop: oTop, oLeft: oLeft, align: align };
}
function measureTickLabels(axis) {
var opts = axis.options, i, ticks = axis.ticks || [], labels = [],
l, w = opts.labelWidth, h = opts.labelHeight, dummyDiv;
function makeDummyDiv(labels, width) {
return $('<div style="position:absolute;top:-10000px;' + width + 'font-size:smaller">' +
'<div class="' + axis.direction + 'Axis ' + axis.direction + axis.n + 'Axis">'
+ labels.join("") + '</div></div>')
.appendTo(placeholder);
}
if (axis.direction == "x" && axis.options.labelAngle == 0) {
// to avoid measuring the widths of the labels (it's slow), we
// construct fixed-size boxes and put the labels inside
// them, we don't need the exact figures and the
// fixed-size box content is easy to center
if (w == null)
w = Math.floor(canvasWidth / (ticks.length > 0 ? ticks.length : 1));
// measure x label heights
if (h == null) {
labels = [];
for (i = 0; i < ticks.length; ++i) {
l = ticks[i].label;
if (l)
labels.push('<div class="tickLabel" style="float:left;width:' + w + 'px">' + l + '</div>');
}
if (labels.length > 0) {
// stick them all in the same div and measure
// collective height
labels.push('<div style="clear:left"></div>');
dummyDiv = makeDummyDiv(labels, "width:10000px;");
h = dummyDiv.height();
dummyDiv.remove();
}
}
}
else if (w == null || h == null) {
// calculate y label dimensions
for (i = 0; i < ticks.length; ++i) {
l = ticks[i].label;
if (l)
labels.push('<div class="tickLabel">' + l + '</div>');
}
if (labels.length > 0) {
dummyDiv = makeDummyDiv(labels, "");
if (axis.options.labelAngle != 0){
var dims = calculateRotatedDimensions(
dummyDiv.children().width(),
dummyDiv.find("div.tickLabel").height(),
axis.options.labelAngle);
axis.options.origHeight = dummyDiv.find("div.tickLabel").height();
axis.options.origWidth = dummyDiv.children().width();
if (h == null)
h = dims.height;
if (w == null)
w = dims.width;
} else {
if (w == null)
w = dummyDiv.children().width();
if (h == null)
h = dummyDiv.find("div.tickLabel").height();
}
dummyDiv.remove();
}
}
if (w == null)
w = 0;
if (h == null)
h = 0;
axis.labelWidth = w;
axis.labelHeight = h;
}
function allocateAxisBoxFirstPhase(axis) {
// find the bounding box of the axis by looking at label
// widths/heights and ticks, make room by diminishing the
// plotOffset
var lw = axis.labelWidth,
lh = axis.labelHeight,
pos = axis.options.position,
tickLength = axis.options.tickLength,
axismargin = options.grid.axisMargin,
padding = options.grid.labelMargin,
all = axis.direction == "x" ? xaxes : yaxes,
index;
// determine axis margin
var samePosition = $.grep(all, function (a) {
return a && a.options.position == pos && a.reserveSpace;
});
if ($.inArray(axis, samePosition) == samePosition.length - 1)
axismargin = 0; // outermost
// determine tick length - if we're innermost, we can use "full"
if (tickLength == null)
tickLength = "full";
var sameDirection = $.grep(all, function (a) {
return a && a.reserveSpace;
});
var innermost = $.inArray(axis, sameDirection) == 0;
if (!innermost && tickLength == "full")
tickLength = 5;
if (!isNaN(+tickLength))
padding += +tickLength;
// compute box
if (axis.direction == "x") {
lh += padding;
if (pos == "bottom") {
plotOffset.bottom += lh + axismargin;
axis.box = { top: canvasHeight - plotOffset.bottom, height: lh };
}
else {
axis.box = { top: plotOffset.top + axismargin, height: lh };
plotOffset.top += lh + axismargin;
}
}
else {
lw += padding;
if (pos == "left") {
axis.box = { left: plotOffset.left + axismargin, width: lw };
plotOffset.left += lw + axismargin;
}
else {
plotOffset.right += lw + axismargin;
axis.box = { left: canvasWidth - plotOffset.right, width: lw };
}
}
// save for future reference
axis.position = pos;
axis.tickLength = tickLength;
axis.box.padding = padding;
axis.innermost = innermost;
}
function allocateAxisBoxSecondPhase(axis) {
// set remaining bounding box coordinates
if (axis.direction == "x") {
axis.box.left = plotOffset.left;
axis.box.width = plotWidth;
}
else {
axis.box.top = plotOffset.top;
axis.box.height = plotHeight;
}
}
function setupGrid() {
var i, axes = allAxes();
// first calculate the plot and axis box dimensions
$.each(axes, function (_, axis) {
axis.show = axis.options.show;
if (axis.show == null)
axis.show = axis.used; // by default an axis is visible if it's got data
axis.reserveSpace = axis.show || axis.options.reserveSpace;
setRange(axis);
});
allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
plotOffset.left = plotOffset.right = plotOffset.top = plotOffset.bottom = 0;
if (options.grid.show) {
$.each(allocatedAxes, function (_, axis) {
// make the ticks
setupTickGeneration(axis);
setTicks(axis);
snapRangeToTicks(axis, axis.ticks);
// find labelWidth/Height for axis
measureTickLabels(axis);
});
// with all dimensions in house, we can compute the
// axis boxes, start from the outside (reverse order)
for (i = allocatedAxes.length - 1; i >= 0; --i)
allocateAxisBoxFirstPhase(allocatedAxes[i]);
// make sure we've got enough space for things that
// might stick out
var minMargin = options.grid.minBorderMargin;
if (minMargin == null) {
minMargin = 0;
for (i = 0; i < series.length; ++i)
minMargin = Math.max(minMargin, series[i].points.radius + series[i].points.lineWidth/2);
}
for (var a in plotOffset) {
plotOffset[a] += options.grid.borderWidth;
plotOffset[a] = Math.max(minMargin, plotOffset[a]);
}
}
plotWidth = canvasWidth - plotOffset.left - plotOffset.right;
plotHeight = canvasHeight - plotOffset.bottom - plotOffset.top;
// now we got the proper plotWidth/Height, we can compute the scaling
$.each(axes, function (_, axis) {
setTransformationHelpers(axis);
});
if (options.grid.show) {
$.each(allocatedAxes, function (_, axis) {
allocateAxisBoxSecondPhase(axis);
});
insertAxisLabels();
}
insertLegend();
}
function setRange(axis) {
var opts = axis.options,
min = +(opts.min != null ? opts.min : axis.datamin),
max = +(opts.max != null ? opts.max : axis.datamax),
delta = max - min;
if (delta == 0.0) {
// degenerate case
var widen = max == 0 ? 1 : 0.01;
if (opts.min == null)
min -= widen;
// always widen max if we couldn't widen min to ensure we
// don't fall into min == max which doesn't work
if (opts.max == null || opts.min != null)
max += widen;
}
else {
// consider autoscaling
var margin = opts.autoscaleMargin;
if (margin != null) {
if (opts.min == null) {
min -= delta * margin;
// make sure we don't go below zero if all values
// are positive
if (min < 0 && axis.datamin != null && axis.datamin >= 0)
min = 0;
}
if (opts.max == null) {
max += delta * margin;
if (max > 0 && axis.datamax != null && axis.datamax <= 0)
max = 0;
}
}
}
axis.min = min;
axis.max = max;
}
function setupTickGeneration(axis) {
var opts = axis.options;
// estimate number of ticks
var noTicks;
if (typeof opts.ticks == "number" && opts.ticks > 0)
noTicks = opts.ticks;
else
// heuristic based on the model a*sqrt(x) fitted to
// some data points that seemed reasonable
noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? canvasWidth : canvasHeight);
var delta = (axis.max - axis.min) / noTicks,
size, generator, unit, formatter, i, magn, norm;
if (opts.mode == "time") {
// pretty handling of time
// map of app. size of time units in milliseconds
var timeUnitSize = {
"second": 1000,
"minute": 60 * 1000,
"hour": 60 * 60 * 1000,
"day": 24 * 60 * 60 * 1000,
"month": 30 * 24 * 60 * 60 * 1000,
"year": 365.2425 * 24 * 60 * 60 * 1000
};
// the allowed tick sizes, after 1 year we use
// an integer algorithm
var spec = [
[1, "second"], [2, "second"], [5, "second"], [10, "second"],
[30, "second"],
[1, "minute"], [2, "minute"], [5, "minute"], [10, "minute"],
[30, "minute"],
[1, "hour"], [2, "hour"], [4, "hour"],
[8, "hour"], [12, "hour"],
[1, "day"], [2, "day"], [3, "day"],
[0.25, "month"], [0.5, "month"], [1, "month"],
[2, "month"], [3, "month"], [6, "month"],
[1, "year"]
];
var minSize = 0;
if (opts.minTickSize != null) {
if (typeof opts.tickSize == "number")
minSize = opts.tickSize;
else
minSize = opts.minTickSize[0] * timeUnitSize[opts.minTickSize[1]];
}
for (var i = 0; i < spec.length - 1; ++i)
if (delta < (spec[i][0] * timeUnitSize[spec[i][1]]
+ spec[i + 1][0] * timeUnitSize[spec[i + 1][1]]) / 2
&& spec[i][0] * timeUnitSize[spec[i][1]] >= minSize)
break;
size = spec[i][0];
unit = spec[i][1];
// special-case the possibility of several years
if (unit == "year") {
magn = Math.pow(10, Math.floor(Math.log(delta / timeUnitSize.year) / Math.LN10));
norm = (delta / timeUnitSize.year) / magn;
if (norm < 1.5)
size = 1;
else if (norm < 3)
size = 2;
else if (norm < 7.5)
size = 5;
else
size = 10;
size *= magn;
}
axis.tickSize = opts.tickSize || [size, unit];
generator = function(axis) {
var ticks = [],
tickSize = axis.tickSize[0], unit = axis.tickSize[1],
d = new Date(axis.min);
var step = tickSize * timeUnitSize[unit];
if (unit == "second")
d.setUTCSeconds(floorInBase(d.getUTCSeconds(), tickSize));
if (unit == "minute")
d.setUTCMinutes(floorInBase(d.getUTCMinutes(), tickSize));
if (unit == "hour")
d.setUTCHours(floorInBase(d.getUTCHours(), tickSize));
if (unit == "month")
d.setUTCMonth(floorInBase(d.getUTCMonth(), tickSize));
if (unit == "year")
d.setUTCFullYear(floorInBase(d.getUTCFullYear(), tickSize));
// reset smaller components
d.setUTCMilliseconds(0);
if (step >= timeUnitSize.minute)
d.setUTCSeconds(0);
if (step >= timeUnitSize.hour)
d.setUTCMinutes(0);
if (step >= timeUnitSize.day)
d.setUTCHours(0);
if (step >= timeUnitSize.day * 4)
d.setUTCDate(1);
if (step >= timeUnitSize.year)
d.setUTCMonth(0);
var carry = 0, v = Number.NaN, prev;
do {
prev = v;
v = d.getTime();
ticks.push(v);
if (unit == "month") {
if (tickSize < 1) {
// a bit complicated - we'll divide the month
// up but we need to take care of fractions
// so we don't end up in the middle of a day
d.setUTCDate(1);
var start = d.getTime();
d.setUTCMonth(d.getUTCMonth() + 1);
var end = d.getTime();
d.setTime(v + carry * timeUnitSize.hour + (end - start) * tickSize);
carry = d.getUTCHours();
d.setUTCHours(0);
}
else
d.setUTCMonth(d.getUTCMonth() + tickSize);
}
else if (unit == "year") {
d.setUTCFullYear(d.getUTCFullYear() + tickSize);
}
else
d.setTime(v + step);
} while (v < axis.max && v != prev);
return ticks;
};
formatter = function (v, axis) {
var d = new Date(v);
// first check global format
if (opts.timeformat != null)
return $.plot.formatDate(d, opts.timeformat, opts.monthNames);
var t = axis.tickSize[0] * timeUnitSize[axis.tickSize[1]];
var span = axis.max - axis.min;
var suffix = (opts.twelveHourClock) ? " %p" : "";
if (t < timeUnitSize.minute)
fmt = "%h:%M:%S" + suffix;
else if (t < timeUnitSize.day) {
if (span < 2 * timeUnitSize.day)
fmt = "%h:%M" + suffix;
else
fmt = "%b %d %h:%M" + suffix;
}
else if (t < timeUnitSize.month)
fmt = "%b %d";
else if (t < timeUnitSize.year) {
if (span < timeUnitSize.year)
fmt = "%b";
else
fmt = "%b %y";
}
else
fmt = "%y";
return $.plot.formatDate(d, fmt, opts.monthNames);
};
}
else {
// pretty rounding of base-10 numbers
var maxDec = opts.tickDecimals;
var dec = -Math.floor(Math.log(delta) / Math.LN10);
if (maxDec != null && dec > maxDec)
dec = maxDec;
magn = Math.pow(10, -dec);
norm = delta / magn; // norm is between 1.0 and 10.0
if (norm < 1.5)
size = 1;
else if (norm < 3) {
size = 2;
// special case for 2.5, requires an extra decimal
if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
size = 2.5;
++dec;
}
}
else if (norm < 7.5)
size = 5;
else
size = 10;
size *= magn;
if (opts.minTickSize != null && size < opts.minTickSize)
size = opts.minTickSize;
axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
axis.tickSize = opts.tickSize || size;
generator = function (axis) {
var ticks = [];
// spew out all possible ticks
var start = floorInBase(axis.min, axis.tickSize),
i = 0, v = Number.NaN, prev;
do {
prev = v;
v = start + i * axis.tickSize;
ticks.push(v);
++i;
} while (v < axis.max && v != prev);
return ticks;
};
formatter = function (v, axis) {
return v.toFixed(axis.tickDecimals);
};
}
if (opts.alignTicksWithAxis != null) {
var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
if (otherAxis && otherAxis.used && otherAxis != axis) {
// consider snapping min/max to outermost nice ticks
var niceTicks = generator(axis);
if (niceTicks.length > 0) {
if (opts.min == null)
axis.min = Math.min(axis.min, niceTicks[0]);
if (opts.max == null && niceTicks.length > 1)
axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
}
generator = function (axis) {
// copy ticks, scaled to this axis
var ticks = [], v, i;
for (i = 0; i < otherAxis.ticks.length; ++i) {
v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
v = axis.min + v * (axis.max - axis.min);
ticks.push(v);
}
return ticks;
};
// we might need an extra decimal since forced
// ticks don't necessarily fit naturally
if (axis.mode != "time" && opts.tickDecimals == null) {
var extraDec = Math.max(0, -Math.floor(Math.log(delta) / Math.LN10) + 1),
ts = generator(axis);
// only proceed if the tick interval rounded
// with an extra decimal doesn't give us a
// zero at end
if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
axis.tickDecimals = extraDec;
}
}
}
axis.tickGenerator = generator;
if ($.isFunction(opts.tickFormatter))
axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
else
axis.tickFormatter = formatter;
}
function setTicks(axis) {
var oticks = axis.options.ticks, ticks = [];
if (oticks == null || (typeof oticks == "number" && oticks > 0))
ticks = axis.tickGenerator(axis);
else if (oticks) {
if ($.isFunction(oticks))
// generate the ticks
ticks = oticks({ min: axis.min, max: axis.max });
else
ticks = oticks;
}
// clean up/labelify the supplied ticks, copy them over
var i, v;
axis.ticks = [];
for (i = 0; i < ticks.length; ++i) {
var label = null;
var t = ticks[i];
if (typeof t == "object") {
v = +t[0];
if (t.length > 1)
label = t[1];
}
else
v = +t;
if (label == null)
label = axis.tickFormatter(v, axis);
if (!isNaN(v))
axis.ticks.push({ v: v, label: label });
}
}
function snapRangeToTicks(axis, ticks) {
if (axis.options.autoscaleMargin && ticks.length > 0) {
// snap to ticks
if (axis.options.min == null)
axis.min = Math.min(axis.min, ticks[0].v);
if (axis.options.max == null && ticks.length > 1)
axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
}
}
function draw() {
ctx.clearRect(0, 0, canvasWidth, canvasHeight);
var grid = options.grid;
// draw background, if any
if (grid.show && grid.backgroundColor)
drawBackground();
if (grid.show && !grid.aboveData)
drawGrid();
for (var i = 0; i < series.length; ++i) {
executeHooks(hooks.drawSeries, [ctx, series[i]]);
drawSeries(series[i]);
}
executeHooks(hooks.draw, [ctx]);
if (grid.show && grid.aboveData)
drawGrid();
}
function extractRange(ranges, coord) {
var axis, from, to, key, axes = allAxes();
for (i = 0; i < axes.length; ++i) {
axis = axes[i];
if (axis.direction == coord) {
key = coord + axis.n + "axis";
if (!ranges[key] && axis.n == 1)
key = coord + "axis"; // support x1axis as xaxis
if (ranges[key]) {
from = ranges[key].from;
to = ranges[key].to;
break;
}
}
}
// backwards-compat stuff - to be removed in future
if (!ranges[key]) {
axis = coord == "x" ? xaxes[0] : yaxes[0];
from = ranges[coord + "1"];
to = ranges[coord + "2"];
}
// auto-reverse as an added bonus
if (from != null && to != null && from > to) {
var tmp = from;
from = to;
to = tmp;
}
return { from: from, to: to, axis: axis };
}
function drawBackground() {
ctx.save();
ctx.translate(plotOffset.left, plotOffset.top);
ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
ctx.fillRect(0, 0, plotWidth, plotHeight);
ctx.restore();
}
function drawGrid() {
var i;
ctx.save();
ctx.translate(plotOffset.left, plotOffset.top);
// draw markings
var markings = options.grid.markings;
if (markings) {
if ($.isFunction(markings)) {
var axes = plot.getAxes();
// xmin etc. is backwards compatibility, to be
// removed in the future
axes.xmin = axes.xaxis.min;
axes.xmax = axes.xaxis.max;
axes.ymin = axes.yaxis.min;
axes.ymax = axes.yaxis.max;
markings = markings(axes);
}
for (i = 0; i < markings.length; ++i) {
var m = markings[i],
xrange = extractRange(m, "x"),
yrange = extractRange(m, "y");
// fill in missing
if (xrange.from == null)
xrange.from = xrange.axis.min;
if (xrange.to == null)
xrange.to = xrange.axis.max;
if (yrange.from == null)
yrange.from = yrange.axis.min;
if (yrange.to == null)
yrange.to = yrange.axis.max;
// clip
if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
continue;
xrange.from = Math.max(xrange.from, xrange.axis.min);
xrange.to = Math.min(xrange.to, xrange.axis.max);
yrange.from = Math.max(yrange.from, yrange.axis.min);
yrange.to = Math.min(yrange.to, yrange.axis.max);
if (xrange.from == xrange.to && yrange.from == yrange.to)
continue;
// then draw
xrange.from = xrange.axis.p2c(xrange.from);
xrange.to = xrange.axis.p2c(xrange.to);
yrange.from = yrange.axis.p2c(yrange.from);
yrange.to = yrange.axis.p2c(yrange.to);
if (xrange.from == xrange.to || yrange.from == yrange.to) {
// draw line
ctx.beginPath();
ctx.strokeStyle = m.color || options.grid.markingsColor;
ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
ctx.moveTo(xrange.from, yrange.from);
ctx.lineTo(xrange.to, yrange.to);
ctx.stroke();
}
else {
// fill area
ctx.fillStyle = m.color || options.grid.markingsColor;
ctx.fillRect(xrange.from, yrange.to,
xrange.to - xrange.from,
yrange.from - yrange.to);
}
}
}
// draw the ticks
var axes = allAxes(), bw = options.grid.borderWidth;
for (var j = 0; j < axes.length; ++j) {
var axis = axes[j], box = axis.box,
t = axis.tickLength, x, y, xoff, yoff;
if (!axis.show || axis.ticks.length == 0)
continue
ctx.strokeStyle = axis.options.tickColor || $.color.parse(axis.options.color).scale('a', 0.22).toString();
ctx.lineWidth = 1;
// find the edges
if (axis.direction == "x") {
x = 0;
if (t == "full")
y = (axis.position == "top" ? 0 : plotHeight);
else
y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
}
else {
y = 0;
if (t == "full")
x = (axis.position == "left" ? 0 : plotWidth);
else
x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
}
// draw tick bar
if (!axis.innermost) {
ctx.beginPath();
xoff = yoff = 0;
if (axis.direction == "x")
xoff = plotWidth;
else
yoff = plotHeight;
if (ctx.lineWidth == 1) {
x = Math.floor(x) + 0.5;
y = Math.floor(y) + 0.5;
}
ctx.moveTo(x, y);
ctx.lineTo(x + xoff, y + yoff);
ctx.stroke();
}
// draw ticks
ctx.beginPath();
for (i = 0; i < axis.ticks.length; ++i) {
var v = axis.ticks[i].v;
xoff = yoff = 0;
if (v < axis.min || v > axis.max
// skip those lying on the axes if we got a border
|| (t == "full" && bw > 0
&& (v == axis.min || v == axis.max)))
continue;
if (axis.direction == "x") {
x = axis.p2c(v);
yoff = t == "full" ? -plotHeight : t;
if (axis.position == "top")
yoff = -yoff;
}
else {
y = axis.p2c(v);
xoff = t == "full" ? -plotWidth : t;
if (axis.position == "left")
xoff = -xoff;
}
if (ctx.lineWidth == 1) {
if (axis.direction == "x")
x = Math.floor(x) + 0.5;
else
y = Math.floor(y) + 0.5;
}
ctx.moveTo(x, y);
ctx.lineTo(x + xoff, y + yoff);
}
ctx.stroke();
}
// draw border
if (bw) {
ctx.lineWidth = bw;
ctx.strokeStyle = options.grid.borderColor;
ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
}
ctx.restore();
}
function insertAxisLabels() {
//figure out whether the browser supports CSS3 2d transforms
//for label angle, logic borrowed from Modernizr
var transform = undefined,addRotateLabelStyles = function () {},
props = [ 'transformProperty', 'WebkitTransform', 'MozTransform', 'OTransform', 'msTransform' ],
prefix = [ '', '-webkit-', '-moz-', '-o-', '-ms-' ],
testEl = document.createElement('flotelement');
for ( var i in props) {
if ( testEl.style[ props[i] ] !== undefined ) {
transform = prefix[i];
break;
}
}
if (transform != undefined) { //use CSS3 2d transforms
hasCSS3transform = true;
addRotateLabelStyles = function(styles,axis){
//flip the angle so CSS3 and Filter work the same way
styles.push(transform+"transform:rotate("+-axis.options.labelAngle+"deg)");
styles.push(transform+"transform-origin:top left");
}
} else if (typeof testEl.style.filter == 'string' ||
typeof testEl.style.filters == 'object') { //IE without 2d transforms
addRotateLabelStyles = function(styles,axis) {
var rad = axis.options.labelAngle * Math.PI / 180,
cos = Math.cos(rad),
sin = Math.sin(rad);
styles.push("filter:progid:DXImageTransform.Microsoft.Matrix(M11="+cos+", M12="+sin+", M21="+(-sin)+", M22="+cos+",sizingMethod='auto expand'");
}
}
placeholder.find(".tickLabels").remove();
var html = ['<div class="tickLabels" style="font-size:smaller">'];
var axes = allAxes();
for (var j = 0; j < axes.length; ++j) {
var axis = axes[j], box = axis.box;
if (!axis.show)
continue;
var angledPos = calculateAxisAngledLabels(axis);
//debug: html.push('<div style="position:absolute;opacity:0.10;background-color:red;left:' + box.left + 'px;top:' + box.top + 'px;width:' + box.width + 'px;height:' + box.height + 'px"></div>')
html.push('<div class="' + axis.direction + 'Axis ' + axis.direction + axis.n + 'Axis" style="color:' + axis.options.color + '">');
for (var i = 0; i < axis.ticks.length; ++i) {
var tick = axis.ticks[i];
if (!tick.label || tick.v < axis.min || tick.v > axis.max)
continue;
var pos = {}, align;
if (axis.direction == "x") {
if (axis.options.labelAngle != 0){
align = angledPos.align;
pos.left = Math.round(plotOffset.left + axis.p2c(tick.v));
pos.left += angledPos.oLeft;
pos.top = angledPos.top;
} else {
align = "center";
pos.left = Math.round(plotOffset.left + axis.p2c(tick.v) - axis.labelWidth/2);
if (axis.position == "bottom")
pos.top = box.top + box.padding;
else
pos.bottom = canvasHeight - (box.top + box.height - box.padding);
}
}
else {
if (axis.options.labelAngle != 0){
align = angledPos.align;
pos.top = Math.round(plotOffset.top + axis.p2c(tick.v));
pos.top += angledPos.oTop;
pos.left = angledPos.left;
} else {
pos.top = Math.round(plotOffset.top + axis.p2c(tick.v) - axis.labelHeight/2);
if (axis.position == "left") {
pos.right = canvasWidth - (box.left + box.width - box.padding)
align = "right";
}
else {
pos.left = box.left + box.padding;
align = "left";
}
}
}
pos.width = (axis.options.labelAngle != 0)?axis.options.origWidth:axis.labelWidth;
var style = ["position:absolute", "text-align:" + align ];
for (var a in pos)
style.push(a + ":" + pos[a] + "px")
if (axis.options.labelAngle != 0)
addRotateLabelStyles(style,axis);
html.push('<div class="tickLabel" style="' + style.join(';') + '">' + tick.label + '</div>');
}
html.push('</div>');
}
html.push('</div>');
placeholder.append(html.join(""));
}
function drawSeries(series) {
if (series.lines.show)
drawSeriesLines(series);
if (series.bars.show)
drawSeriesBars(series);
if (series.points.show)
drawSeriesPoints(series);
}
function drawSeriesLines(series) {
function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
var points = datapoints.points,
ps = datapoints.pointsize,
prevx = null, prevy = null;
ctx.beginPath();
for (var i = ps; i < points.length; i += ps) {
var x1 = points[i - ps], y1 = points[i - ps + 1],
x2 = points[i], y2 = points[i + 1];
if (x1 == null || x2 == null)
continue;
// clip with ymin
if (y1 <= y2 && y1 < axisy.min) {
if (y2 < axisy.min)
continue; // line segment is outside
// compute new intersection point
x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
y1 = axisy.min;
}
else if (y2 <= y1 && y2 < axisy.min) {
if (y1 < axisy.min)
continue;
x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
y2 = axisy.min;
}
// clip with ymax
if (y1 >= y2 && y1 > axisy.max) {
if (y2 > axisy.max)
continue;
x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
y1 = axisy.max;
}
else if (y2 >= y1 && y2 > axisy.max) {
if (y1 > axisy.max)
continue;
x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
y2 = axisy.max;
}
// clip with xmin
if (x1 <= x2 && x1 < axisx.min) {
if (x2 < axisx.min)
continue;
y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
x1 = axisx.min;
}
else if (x2 <= x1 && x2 < axisx.min) {
if (x1 < axisx.min)
continue;
y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
x2 = axisx.min;
}
// clip with xmax
if (x1 >= x2 && x1 > axisx.max) {
if (x2 > axisx.max)
continue;
y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
x1 = axisx.max;
}
else if (x2 >= x1 && x2 > axisx.max) {
if (x1 > axisx.max)
continue;
y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
x2 = axisx.max;
}
if (x1 != prevx || y1 != prevy)
ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
prevx = x2;
prevy = y2;
ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
}
ctx.stroke();
}
function plotLineArea(datapoints, axisx, axisy) {
var points = datapoints.points,
ps = datapoints.pointsize,
bottom = Math.min(Math.max(0, axisy.min), axisy.max),
i = 0, top, areaOpen = false,
ypos = 1, segmentStart = 0, segmentEnd = 0;
// we process each segment in two turns, first forward
// direction to sketch out top, then once we hit the
// end we go backwards to sketch the bottom
while (true) {
if (ps > 0 && i > points.length + ps)
break;
i += ps; // ps is negative if going backwards
var x1 = points[i - ps],
y1 = points[i - ps + ypos],
x2 = points[i], y2 = points[i + ypos];
if (areaOpen) {
if (ps > 0 && x1 != null && x2 == null) {
// at turning point
segmentEnd = i;
ps = -ps;
ypos = 2;
continue;
}
if (ps < 0 && i == segmentStart + ps) {
// done with the reverse sweep
ctx.fill();
areaOpen = false;
ps = -ps;
ypos = 1;
i = segmentStart = segmentEnd + ps;
continue;
}
}
if (x1 == null || x2 == null)
continue;
// clip x values
// clip with xmin
if (x1 <= x2 && x1 < axisx.min) {
if (x2 < axisx.min)
continue;
y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
x1 = axisx.min;
}
else if (x2 <= x1 && x2 < axisx.min) {
if (x1 < axisx.min)
continue;
y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
x2 = axisx.min;
}
// clip with xmax
if (x1 >= x2 && x1 > axisx.max) {
if (x2 > axisx.max)
continue;
y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
x1 = axisx.max;
}
else if (x2 >= x1 && x2 > axisx.max) {
if (x1 > axisx.max)
continue;
y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
x2 = axisx.max;
}
if (!areaOpen) {
// open area
ctx.beginPath();
ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
areaOpen = true;
}
// now first check the case where both is outside
if (y1 >= axisy.max && y2 >= axisy.max) {
ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
continue;
}
else if (y1 <= axisy.min && y2 <= axisy.min) {
ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
continue;
}
// else it's a bit more complicated, there might
// be a flat maxed out rectangle first, then a
// triangular cutout or reverse; to find these
// keep track of the current x values
var x1old = x1, x2old = x2;
// clip the y values, without shortcutting, we
// go through all cases in turn
// clip with ymin
if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
y1 = axisy.min;
}
else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
y2 = axisy.min;
}
// clip with ymax
if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
y1 = axisy.max;
}
else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
y2 = axisy.max;
}
// if the x value was changed we got a rectangle
// to fill
if (x1 != x1old) {
ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
// it goes to (x1, y1), but we fill that below
}
// fill triangular section, this sometimes result
// in redundant points if (x1, y1) hasn't changed
// from previous line to, but we just ignore that
ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
// fill the other rectangle if it's there
if (x2 != x2old) {
ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
}
}
}
ctx.save();
ctx.translate(plotOffset.left, plotOffset.top);
ctx.lineJoin = "round";
var lw = series.lines.lineWidth,
sw = series.shadowSize;
// FIXME: consider another form of shadow when filling is turned on
if (lw > 0 && sw > 0) {
// draw shadow as a thick and thin line with transparency
ctx.lineWidth = sw;
ctx.strokeStyle = "rgba(0,0,0,0.1)";
// position shadow at angle from the mid of line
var angle = Math.PI/18;
plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
ctx.lineWidth = sw/2;
plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
}
ctx.lineWidth = lw;
ctx.strokeStyle = series.color;
var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
if (fillStyle) {
ctx.fillStyle = fillStyle;
plotLineArea(series.datapoints, series.xaxis, series.yaxis);
}
if (lw > 0)
plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
ctx.restore();
}
function drawSeriesPoints(series) {
function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
var points = datapoints.points, ps = datapoints.pointsize;
for (var i = 0; i < points.length; i += ps) {
var x = points[i], y = points[i + 1];
if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
continue;
ctx.beginPath();
x = axisx.p2c(x);
y = axisy.p2c(y) + offset;
if (symbol == "circle")
ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
else
symbol(ctx, x, y, radius, shadow);
ctx.closePath();
if (fillStyle) {
ctx.fillStyle = fillStyle;
ctx.fill();
}
ctx.stroke();
}
}
ctx.save();
ctx.translate(plotOffset.left, plotOffset.top);
var lw = series.points.lineWidth,
sw = series.shadowSize,
radius = series.points.radius,
symbol = series.points.symbol;
if (lw > 0 && sw > 0) {
// draw shadow in two steps
var w = sw / 2;
ctx.lineWidth = w;
ctx.strokeStyle = "rgba(0,0,0,0.1)";
plotPoints(series.datapoints, radius, null, w + w/2, true,
series.xaxis, series.yaxis, symbol);
ctx.strokeStyle = "rgba(0,0,0,0.2)";
plotPoints(series.datapoints, radius, null, w/2, true,
series.xaxis, series.yaxis, symbol);
}
ctx.lineWidth = lw;
ctx.strokeStyle = series.color;
plotPoints(series.datapoints, radius,
getFillStyle(series.points, series.color), 0, false,
series.xaxis, series.yaxis, symbol);
ctx.restore();
}
function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
var left, right, bottom, top,
drawLeft, drawRight, drawTop, drawBottom,
tmp;
// in horizontal mode, we start the bar from the left
// instead of from the bottom so it appears to be
// horizontal rather than vertical
if (horizontal) {
drawBottom = drawRight = drawTop = true;
drawLeft = false;
left = b;
right = x;
top = y + barLeft;
bottom = y + barRight;
// account for negative bars
if (right < left) {
tmp = right;
right = left;
left = tmp;
drawLeft = true;
drawRight = false;
}
}
else {
drawLeft = drawRight = drawTop = true;
drawBottom = false;
left = x + barLeft;
right = x + barRight;
bottom = b;
top = y;
// account for negative bars
if (top < bottom) {
tmp = top;
top = bottom;
bottom = tmp;
drawBottom = true;
drawTop = false;
}
}
// clip
if (right < axisx.min || left > axisx.max ||
top < axisy.min || bottom > axisy.max)
return;
if (left < axisx.min) {
left = axisx.min;
drawLeft = false;
}
if (right > axisx.max) {
right = axisx.max;
drawRight = false;
}
if (bottom < axisy.min) {
bottom = axisy.min;
drawBottom = false;
}
if (top > axisy.max) {
top = axisy.max;
drawTop = false;
}
left = axisx.p2c(left);
bottom = axisy.p2c(bottom);
right = axisx.p2c(right);
top = axisy.p2c(top);
// fill the bar
if (fillStyleCallback) {
c.beginPath();
c.moveTo(left, bottom);
c.lineTo(left, top);
c.lineTo(right, top);
c.lineTo(right, bottom);
c.fillStyle = fillStyleCallback(bottom, top);
c.fill();
}
// draw outline
if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
c.beginPath();
// FIXME: inline moveTo is buggy with excanvas
c.moveTo(left, bottom + offset);
if (drawLeft)
c.lineTo(left, top + offset);
else
c.moveTo(left, top + offset);
if (drawTop)
c.lineTo(right, top + offset);
else
c.moveTo(right, top + offset);
if (drawRight)
c.lineTo(right, bottom + offset);
else
c.moveTo(right, bottom + offset);
if (drawBottom)
c.lineTo(left, bottom + offset);
else
c.moveTo(left, bottom + offset);
c.stroke();
}
}
function drawSeriesBars(series) {
function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {
var points = datapoints.points, ps = datapoints.pointsize;
for (var i = 0; i < points.length; i += ps) {
if (points[i] == null)
continue;
drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
}
}
ctx.save();
ctx.translate(plotOffset.left, plotOffset.top);
// FIXME: figure out a way to add shadows (for instance along the right edge)
ctx.lineWidth = series.bars.lineWidth;
ctx.strokeStyle = series.color;
var barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;
var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);
ctx.restore();
}
function getFillStyle(filloptions, seriesColor, bottom, top) {
var fill = filloptions.fill;
if (!fill)
return null;
if (filloptions.fillColor)
return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
var c = $.color.parse(seriesColor);
c.a = typeof fill == "number" ? fill : 0.4;
c.normalize();
return c.toString();
}
function insertLegend() {
placeholder.find(".legend").remove();
if (!options.legend.show)
return;
var fragments = [], rowStarted = false,
lf = options.legend.labelFormatter, s, label;
for (var i = 0; i < series.length; ++i) {
s = series[i];
label = s.label;
if (!label)
continue;
if (i % options.legend.noColumns == 0) {
if (rowStarted)
fragments.push('</tr>');
fragments.push('<tr>');
rowStarted = true;
}
if (lf)
label = lf(label, s);
fragments.push(
'<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + s.color + ';overflow:hidden"></div></div></td>' +
'<td class="legendLabel">' + label + '</td>');
}
if (rowStarted)
fragments.push('</tr>');
if (fragments.length == 0)
return;
var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
if (options.legend.container != null)
$(options.legend.container).html(table);
else {
var pos = "",
p = options.legend.position,
m = options.legend.margin;
if (m[0] == null)
m = [m, m];
if (p.charAt(0) == "n")
pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
else if (p.charAt(0) == "s")
pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
if (p.charAt(1) == "e")
pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
else if (p.charAt(1) == "w")
pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
if (options.legend.backgroundOpacity != 0.0) {
// put in the transparent background
// separately to avoid blended labels and
// label boxes
var c = options.legend.backgroundColor;
if (c == null) {
c = options.grid.backgroundColor;
if (c && typeof c == "string")
c = $.color.parse(c);
else
c = $.color.extract(legend, 'background-color');
c.a = 1;
c = c.toString();
}
var div = legend.children();
$('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
}
}
}
// interactive features
var highlights = [],
redrawTimeout = null;
// returns the data item the mouse is over, or null if none is found
function findNearbyItem(mouseX, mouseY, seriesFilter) {
var maxDistance = options.grid.mouseActiveRadius,
smallestDistance = maxDistance * maxDistance + 1,
item = null, foundPoint = false, i, j;
for (i = series.length - 1; i >= 0; --i) {
if (!seriesFilter(series[i]))
continue;
var s = series[i],
axisx = s.xaxis,
axisy = s.yaxis,
points = s.datapoints.points,
ps = s.datapoints.pointsize,
mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
my = axisy.c2p(mouseY),
maxx = maxDistance / axisx.scale,
maxy = maxDistance / axisy.scale;
// with inverse transforms, we can't use the maxx/maxy
// optimization, sadly
if (axisx.options.inverseTransform)
maxx = Number.MAX_VALUE;
if (axisy.options.inverseTransform)
maxy = Number.MAX_VALUE;
if (s.lines.show || s.points.show) {
for (j = 0; j < points.length; j += ps) {
var x = points[j], y = points[j + 1];
if (x == null)
continue;
// For points and lines, the cursor must be within a
// certain distance to the data point
if (x - mx > maxx || x - mx < -maxx ||
y - my > maxy || y - my < -maxy)
continue;
// We have to calculate distances in pixels, not in
// data units, because the scales of the axes may be different
var dx = Math.abs(axisx.p2c(x) - mouseX),
dy = Math.abs(axisy.p2c(y) - mouseY),
dist = dx * dx + dy * dy; // we save the sqrt
// use <= to ensure last point takes precedence
// (last generally means on top of)
if (dist < smallestDistance) {
smallestDistance = dist;
item = [i, j / ps];
}
}
}
if (s.bars.show && !item) { // no other point can be nearby
var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,
barRight = barLeft + s.bars.barWidth;
for (j = 0; j < points.length; j += ps) {
var x = points[j], y = points[j + 1], b = points[j + 2];
if (x == null)
continue;
// for a bar graph, the cursor must be inside the bar
if (series[i].bars.horizontal ?
(mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
my >= y + barLeft && my <= y + barRight) :
(mx >= x + barLeft && mx <= x + barRight &&
my >= Math.min(b, y) && my <= Math.max(b, y)))
item = [i, j / ps];
}
}
}
if (item) {
i = item[0];
j = item[1];
ps = series[i].datapoints.pointsize;
return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
dataIndex: j,
series: series[i],
seriesIndex: i };
}
return null;
}
function onMouseMove(e) {
if (options.grid.hoverable)
triggerClickHoverEvent("plothover", e,
function (s) { return s["hoverable"] != false; });
}
function onMouseLeave(e) {
if (options.grid.hoverable)
triggerClickHoverEvent("plothover", e,
function (s) { return false; });
}
function onClick(e) {
triggerClickHoverEvent("plotclick", e,
function (s) { return s["clickable"] != false; });
}
// trigger click or hover event (they send the same parameters
// so we share their code)
function triggerClickHoverEvent(eventname, event, seriesFilter) {
var offset = eventHolder.offset(),
canvasX = event.pageX - offset.left - plotOffset.left,
canvasY = event.pageY - offset.top - plotOffset.top,
pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
pos.pageX = event.pageX;
pos.pageY = event.pageY;
var item = findNearbyItem(canvasX, canvasY, seriesFilter);
if (item) {
// fill in mouse pos for any listeners out there
item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left);
item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top);
}
if (options.grid.autoHighlight) {
// clear auto-highlights
for (var i = 0; i < highlights.length; ++i) {
var h = highlights[i];
if (h.auto == eventname &&
!(item && h.series == item.series &&
h.point[0] == item.datapoint[0] &&
h.point[1] == item.datapoint[1]))
unhighlight(h.series, h.point);
}
if (item)
highlight(item.series, item.datapoint, eventname);
}
placeholder.trigger(eventname, [ pos, item ]);
}
function triggerRedrawOverlay() {
if (!redrawTimeout)
redrawTimeout = setTimeout(drawOverlay, 30);
}
function drawOverlay() {
redrawTimeout = null;
// draw highlights
octx.save();
octx.clearRect(0, 0, canvasWidth, canvasHeight);
octx.translate(plotOffset.left, plotOffset.top);
var i, hi;
for (i = 0; i < highlights.length; ++i) {
hi = highlights[i];
if (hi.series.bars.show)
drawBarHighlight(hi.series, hi.point);
else
drawPointHighlight(hi.series, hi.point);
}
octx.restore();
executeHooks(hooks.drawOverlay, [octx]);
}
function highlight(s, point, auto) {
if (typeof s == "number")
s = series[s];
if (typeof point == "number") {
var ps = s.datapoints.pointsize;
point = s.datapoints.points.slice(ps * point, ps * (point + 1));
}
var i = indexOfHighlight(s, point);
if (i == -1) {
highlights.push({ series: s, point: point, auto: auto });
triggerRedrawOverlay();
}
else if (!auto)
highlights[i].auto = false;
}
function unhighlight(s, point) {
if (s == null && point == null) {
highlights = [];
triggerRedrawOverlay();
}
if (typeof s == "number")
s = series[s];
if (typeof point == "number")
point = s.data[point];
var i = indexOfHighlight(s, point);
if (i != -1) {
highlights.splice(i, 1);
triggerRedrawOverlay();
}
}
function indexOfHighlight(s, p) {
for (var i = 0; i < highlights.length; ++i) {
var h = highlights[i];
if (h.series == s && h.point[0] == p[0]
&& h.point[1] == p[1])
return i;
}
return -1;
}
function drawPointHighlight(series, point) {
var x = point[0], y = point[1],
axisx = series.xaxis, axisy = series.yaxis;
if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
return;
var pointRadius = series.points.radius + series.points.lineWidth / 2;
octx.lineWidth = pointRadius;
octx.strokeStyle = $.color.parse(series.color).scale('a', 0.5).toString();
var radius = 1.5 * pointRadius,
x = axisx.p2c(x),
y = axisy.p2c(y);
octx.beginPath();
if (series.points.symbol == "circle")
octx.arc(x, y, radius, 0, 2 * Math.PI, false);
else
series.points.symbol(octx, x, y, radius, false);
octx.closePath();
octx.stroke();
}
function drawBarHighlight(series, point) {
octx.lineWidth = series.bars.lineWidth;
octx.strokeStyle = $.color.parse(series.color).scale('a', 0.5).toString();
var fillStyle = $.color.parse(series.color).scale('a', 0.5).toString();
var barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;
drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
}
function getColorOrGradient(spec, bottom, top, defaultColor) {
if (typeof spec == "string")
return spec;
else {
// assume this is a gradient spec; IE currently only
// supports a simple vertical gradient properly, so that's
// what we support too
var gradient = ctx.createLinearGradient(0, top, 0, bottom);
for (var i = 0, l = spec.colors.length; i < l; ++i) {
var c = spec.colors[i];
if (typeof c != "string") {
var co = $.color.parse(defaultColor);
if (c.brightness != null)
co = co.scale('rgb', c.brightness)
if (c.opacity != null)
co.a *= c.opacity;
c = co.toString();
}
gradient.addColorStop(i / (l - 1), c);
}
return gradient;
}
}
}
$.plot = function(placeholder, data, options) {
//var t0 = new Date();
var plot = new Plot($(placeholder), data, options, $.plot.plugins);
//(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
return plot;
};
$.plot.version = "0.7";
$.plot.plugins = [];
// returns a string with the date d formatted according to fmt
$.plot.formatDate = function(d, fmt, monthNames) {
var leftPad = function(n) {
n = "" + n;
return n.length == 1 ? "0" + n : n;
};
var r = [];
var escape = false, padNext = false;
var hours = d.getUTCHours();
var isAM = hours < 12;
if (monthNames == null)
monthNames = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"];
if (fmt.search(/%p|%P/) != -1) {
if (hours > 12) {
hours = hours - 12;
} else if (hours == 0) {
hours = 12;
}
}
for (var i = 0; i < fmt.length; ++i) {
var c = fmt.charAt(i);
if (escape) {
switch (c) {
case 'h': c = "" + hours; break;
case 'H': c = leftPad(hours); break;
case 'M': c = leftPad(d.getUTCMinutes()); break;
case 'S': c = leftPad(d.getUTCSeconds()); break;
case 'd': c = "" + d.getUTCDate(); break;
case 'm': c = "" + (d.getUTCMonth() + 1); break;
case 'y': c = "" + d.getUTCFullYear(); break;
case 'b': c = "" + monthNames[d.getUTCMonth()]; break;
case 'p': c = (isAM) ? ("" + "am") : ("" + "pm"); break;
case 'P': c = (isAM) ? ("" + "AM") : ("" + "PM"); break;
case '0': c = ""; padNext = true; break;
}
if (c && padNext) {
c = leftPad(c);
padNext = false;
}
r.push(c);
if (!padNext)
escape = false;
}
else {
if (c == "%")
escape = true;
else
r.push(c);
}
}
return r.join("");
};
// round to nearby lower multiple of base
function floorInBase(n, base) {
return base * Math.floor(n / base);
}
})(jQuery);

6
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/*
Flot plugin for adding panning and zooming capabilities to a plot.
The default behaviour is double click and scrollwheel up/down to zoom
in, drag to pan. The plugin defines plot.zoom({ center }),
plot.zoomOut() and plot.pan(offset) so you easily can add custom
controls. It also fires a "plotpan" and "plotzoom" event when
something happens, useful for synchronizing plots.
Options:
zoom: {
interactive: false
trigger: "dblclick" // or "click" for single click
amount: 1.5 // 2 = 200% (zoom in), 0.5 = 50% (zoom out)
}
pan: {
interactive: false
cursor: "move" // CSS mouse cursor value used when dragging, e.g. "pointer"
frameRate: 20
}
xaxis, yaxis, x2axis, y2axis: {
zoomRange: null // or [number, number] (min range, max range) or false
panRange: null // or [number, number] (min, max) or false
}
"interactive" enables the built-in drag/click behaviour. If you enable
interactive for pan, then you'll have a basic plot that supports
moving around; the same for zoom.
"amount" specifies the default amount to zoom in (so 1.5 = 150%)
relative to the current viewport.
"cursor" is a standard CSS mouse cursor string used for visual
feedback to the user when dragging.
"frameRate" specifies the maximum number of times per second the plot
will update itself while the user is panning around on it (set to null
to disable intermediate pans, the plot will then not update until the
mouse button is released).
"zoomRange" is the interval in which zooming can happen, e.g. with
zoomRange: [1, 100] the zoom will never scale the axis so that the
difference between min and max is smaller than 1 or larger than 100.
You can set either end to null to ignore, e.g. [1, null]. If you set
zoomRange to false, zooming on that axis will be disabled.
"panRange" confines the panning to stay within a range, e.g. with
panRange: [-10, 20] panning stops at -10 in one end and at 20 in the
other. Either can be null, e.g. [-10, null]. If you set
panRange to false, panning on that axis will be disabled.
Example API usage:
plot = $.plot(...);
// zoom default amount in on the pixel (10, 20)
plot.zoom({ center: { left: 10, top: 20 } });
// zoom out again
plot.zoomOut({ center: { left: 10, top: 20 } });
// zoom 200% in on the pixel (10, 20)
plot.zoom({ amount: 2, center: { left: 10, top: 20 } });
// pan 100 pixels to the left and 20 down
plot.pan({ left: -100, top: 20 })
Here, "center" specifies where the center of the zooming should
happen. Note that this is defined in pixel space, not the space of the
data points (you can use the p2c helpers on the axes in Flot to help
you convert between these).
"amount" is the amount to zoom the viewport relative to the current
range, so 1 is 100% (i.e. no change), 1.5 is 150% (zoom in), 0.7 is
70% (zoom out). You can set the default in the options.
*/
// First two dependencies, jquery.event.drag.js and
// jquery.mousewheel.js, we put them inline here to save people the
// effort of downloading them.
/*
jquery.event.drag.js ~ v1.5 ~ Copyright (c) 2008, Three Dub Media (http://threedubmedia.com)
Licensed under the MIT License ~ http://threedubmedia.googlecode.com/files/MIT-LICENSE.txt
*/
(function(E){E.fn.drag=function(L,K,J){if(K){this.bind("dragstart",L)}if(J){this.bind("dragend",J)}return !L?this.trigger("drag"):this.bind("drag",K?K:L)};var A=E.event,B=A.special,F=B.drag={not:":input",distance:0,which:1,dragging:false,setup:function(J){J=E.extend({distance:F.distance,which:F.which,not:F.not},J||{});J.distance=I(J.distance);A.add(this,"mousedown",H,J);if(this.attachEvent){this.attachEvent("ondragstart",D)}},teardown:function(){A.remove(this,"mousedown",H);if(this===F.dragging){F.dragging=F.proxy=false}G(this,true);if(this.detachEvent){this.detachEvent("ondragstart",D)}}};B.dragstart=B.dragend={setup:function(){},teardown:function(){}};function H(L){var K=this,J,M=L.data||{};if(M.elem){K=L.dragTarget=M.elem;L.dragProxy=F.proxy||K;L.cursorOffsetX=M.pageX-M.left;L.cursorOffsetY=M.pageY-M.top;L.offsetX=L.pageX-L.cursorOffsetX;L.offsetY=L.pageY-L.cursorOffsetY}else{if(F.dragging||(M.which>0&&L.which!=M.which)||E(L.target).is(M.not)){return }}switch(L.type){case"mousedown":E.extend(M,E(K).offset(),{elem:K,target:L.target,pageX:L.pageX,pageY:L.pageY});A.add(document,"mousemove mouseup",H,M);G(K,false);F.dragging=null;return false;case !F.dragging&&"mousemove":if(I(L.pageX-M.pageX)+I(L.pageY-M.pageY)<M.distance){break}L.target=M.target;J=C(L,"dragstart",K);if(J!==false){F.dragging=K;F.proxy=L.dragProxy=E(J||K)[0]}case"mousemove":if(F.dragging){J=C(L,"drag",K);if(B.drop){B.drop.allowed=(J!==false);B.drop.handler(L)}if(J!==false){break}L.type="mouseup"}case"mouseup":A.remove(document,"mousemove mouseup",H);if(F.dragging){if(B.drop){B.drop.handler(L)}C(L,"dragend",K)}G(K,true);F.dragging=F.proxy=M.elem=false;break}return true}function C(M,K,L){M.type=K;var J=E.event.handle.call(L,M);return J===false?false:J||M.result}function I(J){return Math.pow(J,2)}function D(){return(F.dragging===false)}function G(K,J){if(!K){return }K.unselectable=J?"off":"on";K.onselectstart=function(){return J};if(K.style){K.style.MozUserSelect=J?"":"none"}}})(jQuery);
/* jquery.mousewheel.min.js
* Copyright (c) 2009 Brandon Aaron (http://brandonaaron.net)
* Dual licensed under the MIT (http://www.opensource.org/licenses/mit-license.php)
* and GPL (http://www.opensource.org/licenses/gpl-license.php) licenses.
* Thanks to: http://adomas.org/javascript-mouse-wheel/ for some pointers.
* Thanks to: Mathias Bank(http://www.mathias-bank.de) for a scope bug fix.
*
* Version: 3.0.2
*
* Requires: 1.2.2+
*/
(function(c){var a=["DOMMouseScroll","mousewheel"];c.event.special.mousewheel={setup:function(){if(this.addEventListener){for(var d=a.length;d;){this.addEventListener(a[--d],b,false)}}else{this.onmousewheel=b}},teardown:function(){if(this.removeEventListener){for(var d=a.length;d;){this.removeEventListener(a[--d],b,false)}}else{this.onmousewheel=null}}};c.fn.extend({mousewheel:function(d){return d?this.bind("mousewheel",d):this.trigger("mousewheel")},unmousewheel:function(d){return this.unbind("mousewheel",d)}});function b(f){var d=[].slice.call(arguments,1),g=0,e=true;f=c.event.fix(f||window.event);f.type="mousewheel";if(f.wheelDelta){g=f.wheelDelta/120}if(f.detail){g=-f.detail/3}d.unshift(f,g);return c.event.handle.apply(this,d)}})(jQuery);
(function ($) {
var options = {
xaxis: {
zoomRange: null, // or [number, number] (min range, max range)
panRange: null // or [number, number] (min, max)
},
zoom: {
interactive: false,
trigger: "dblclick", // or "click" for single click
amount: 1.5 // how much to zoom relative to current position, 2 = 200% (zoom in), 0.5 = 50% (zoom out)
},
pan: {
interactive: false,
cursor: "move",
frameRate: 20
}
};
function init(plot) {
function onZoomClick(e, zoomOut) {
var c = plot.offset();
c.left = e.pageX - c.left;
c.top = e.pageY - c.top;
if (zoomOut)
plot.zoomOut({ center: c });
else
plot.zoom({ center: c });
}
function onMouseWheel(e, delta) {
onZoomClick(e, delta < 0);
return false;
}
var prevCursor = 'default', prevPageX = 0, prevPageY = 0,
panTimeout = null;
function onDragStart(e) {
if (e.which != 1) // only accept left-click
return false;
var c = plot.getPlaceholder().css('cursor');
if (c)
prevCursor = c;
plot.getPlaceholder().css('cursor', plot.getOptions().pan.cursor);
prevPageX = e.pageX;
prevPageY = e.pageY;
}
function onDrag(e) {
var frameRate = plot.getOptions().pan.frameRate;
if (panTimeout || !frameRate)
return;
panTimeout = setTimeout(function () {
plot.pan({ left: prevPageX - e.pageX,
top: prevPageY - e.pageY });
prevPageX = e.pageX;
prevPageY = e.pageY;
panTimeout = null;
}, 1 / frameRate * 1000);
}
function onDragEnd(e) {
if (panTimeout) {
clearTimeout(panTimeout);
panTimeout = null;
}
plot.getPlaceholder().css('cursor', prevCursor);
plot.pan({ left: prevPageX - e.pageX,
top: prevPageY - e.pageY });
}
function bindEvents(plot, eventHolder) {
var o = plot.getOptions();
if (o.zoom.interactive) {
eventHolder[o.zoom.trigger](onZoomClick);
eventHolder.mousewheel(onMouseWheel);
}
if (o.pan.interactive) {
eventHolder.bind("dragstart", { distance: 10 }, onDragStart);
eventHolder.bind("drag", onDrag);
eventHolder.bind("dragend", onDragEnd);
}
}
plot.zoomOut = function (args) {
if (!args)
args = {};
if (!args.amount)
args.amount = plot.getOptions().zoom.amount
args.amount = 1 / args.amount;
plot.zoom(args);
}
plot.zoom = function (args) {
if (!args)
args = {};
var c = args.center,
amount = args.amount || plot.getOptions().zoom.amount,
w = plot.width(), h = plot.height();
if (!c)
c = { left: w / 2, top: h / 2 };
var xf = c.left / w,
yf = c.top / h,
minmax = {
x: {
min: c.left - xf * w / amount,
max: c.left + (1 - xf) * w / amount
},
y: {
min: c.top - yf * h / amount,
max: c.top + (1 - yf) * h / amount
}
};
$.each(plot.getAxes(), function(_, axis) {
var opts = axis.options,
min = minmax[axis.direction].min,
max = minmax[axis.direction].max,
zr = opts.zoomRange;
if (zr === false) // no zooming on this axis
return;
min = axis.c2p(min);
max = axis.c2p(max);
if (min > max) {
// make sure min < max
var tmp = min;
min = max;
max = tmp;
}
var range = max - min;
if (zr &&
((zr[0] != null && range < zr[0]) ||
(zr[1] != null && range > zr[1])))
return;
opts.min = min;
opts.max = max;
});
plot.setupGrid();
plot.draw();
if (!args.preventEvent)
plot.getPlaceholder().trigger("plotzoom", [ plot ]);
}
plot.pan = function (args) {
var delta = {
x: +args.left,
y: +args.top
};
if (isNaN(delta.x))
delta.x = 0;
if (isNaN(delta.y))
delta.y = 0;
$.each(plot.getAxes(), function (_, axis) {
var opts = axis.options,
min, max, d = delta[axis.direction];
min = axis.c2p(axis.p2c(axis.min) + d),
max = axis.c2p(axis.p2c(axis.max) + d);
var pr = opts.panRange;
if (pr === false) // no panning on this axis
return;
if (pr) {
// check whether we hit the wall
if (pr[0] != null && pr[0] > min) {
d = pr[0] - min;
min += d;
max += d;
}
if (pr[1] != null && pr[1] < max) {
d = pr[1] - max;
min += d;
max += d;
}
}
opts.min = min;
opts.max = max;
});
plot.setupGrid();
plot.draw();
if (!args.preventEvent)
plot.getPlaceholder().trigger("plotpan", [ plot ]);
}
function shutdown(plot, eventHolder) {
eventHolder.unbind(plot.getOptions().zoom.trigger, onZoomClick);
eventHolder.unbind("mousewheel", onMouseWheel);
eventHolder.unbind("dragstart", onDragStart);
eventHolder.unbind("drag", onDrag);
eventHolder.unbind("dragend", onDragEnd);
if (panTimeout)
clearTimeout(panTimeout);
}
plot.hooks.bindEvents.push(bindEvents);
plot.hooks.shutdown.push(shutdown);
}
$.plot.plugins.push({
init: init,
options: options,
name: 'navigate',
version: '1.3'
});
})(jQuery);

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/*
Flot plugin for rendering pie charts. The plugin assumes the data is
coming is as a single data value for each series, and each of those
values is a positive value or zero (negative numbers don't make
any sense and will cause strange effects). The data values do
NOT need to be passed in as percentage values because it
internally calculates the total and percentages.
* Created by Brian Medendorp, June 2009
* Updated November 2009 with contributions from: btburnett3, Anthony Aragues and Xavi Ivars
* Changes:
2009-10-22: lineJoin set to round
2009-10-23: IE full circle fix, donut
2009-11-11: Added basic hover from btburnett3 - does not work in IE, and center is off in Chrome and Opera
2009-11-17: Added IE hover capability submitted by Anthony Aragues
2009-11-18: Added bug fix submitted by Xavi Ivars (issues with arrays when other JS libraries are included as well)
Available options are:
series: {
pie: {
show: true/false
radius: 0-1 for percentage of fullsize, or a specified pixel length, or 'auto'
innerRadius: 0-1 for percentage of fullsize or a specified pixel length, for creating a donut effect
startAngle: 0-2 factor of PI used for starting angle (in radians) i.e 3/2 starts at the top, 0 and 2 have the same result
tilt: 0-1 for percentage to tilt the pie, where 1 is no tilt, and 0 is completely flat (nothing will show)
offset: {
top: integer value to move the pie up or down
left: integer value to move the pie left or right, or 'auto'
},
stroke: {
color: any hexidecimal color value (other formats may or may not work, so best to stick with something like '#FFF')
width: integer pixel width of the stroke
},
label: {
show: true/false, or 'auto'
formatter: a user-defined function that modifies the text/style of the label text
radius: 0-1 for percentage of fullsize, or a specified pixel length
background: {
color: any hexidecimal color value (other formats may or may not work, so best to stick with something like '#000')
opacity: 0-1
},
threshold: 0-1 for the percentage value at which to hide labels (if they're too small)
},
combine: {
threshold: 0-1 for the percentage value at which to combine slices (if they're too small)
color: any hexidecimal color value (other formats may or may not work, so best to stick with something like '#CCC'), if null, the plugin will automatically use the color of the first slice to be combined
label: any text value of what the combined slice should be labeled
}
highlight: {
opacity: 0-1
}
}
}
More detail and specific examples can be found in the included HTML file.
*/
(function ($)
{
function init(plot) // this is the "body" of the plugin
{
var canvas = null;
var target = null;
var maxRadius = null;
var centerLeft = null;
var centerTop = null;
var total = 0;
var redraw = true;
var redrawAttempts = 10;
var shrink = 0.95;
var legendWidth = 0;
var processed = false;
var raw = false;
// interactive variables
var highlights = [];
// add hook to determine if pie plugin in enabled, and then perform necessary operations
plot.hooks.processOptions.push(checkPieEnabled);
plot.hooks.bindEvents.push(bindEvents);
// check to see if the pie plugin is enabled
function checkPieEnabled(plot, options)
{
if (options.series.pie.show)
{
//disable grid
options.grid.show = false;
// set labels.show
if (options.series.pie.label.show=='auto')
if (options.legend.show)
options.series.pie.label.show = false;
else
options.series.pie.label.show = true;
// set radius
if (options.series.pie.radius=='auto')
if (options.series.pie.label.show)
options.series.pie.radius = 3/4;
else
options.series.pie.radius = 1;
// ensure sane tilt
if (options.series.pie.tilt>1)
options.series.pie.tilt=1;
if (options.series.pie.tilt<0)
options.series.pie.tilt=0;
// add processData hook to do transformations on the data
plot.hooks.processDatapoints.push(processDatapoints);
plot.hooks.drawOverlay.push(drawOverlay);
// add draw hook
plot.hooks.draw.push(draw);
}
}
// bind hoverable events
function bindEvents(plot, eventHolder)
{
var options = plot.getOptions();
if (options.series.pie.show && options.grid.hoverable)
eventHolder.unbind('mousemove').mousemove(onMouseMove);
if (options.series.pie.show && options.grid.clickable)
eventHolder.unbind('click').click(onClick);
}
// debugging function that prints out an object
function alertObject(obj)
{
var msg = '';
function traverse(obj, depth)
{
if (!depth)
depth = 0;
for (var i = 0; i < obj.length; ++i)
{
for (var j=0; j<depth; j++)
msg += '\t';
if( typeof obj[i] == "object")
{ // its an object
msg += ''+i+':\n';
traverse(obj[i], depth+1);
}
else
{ // its a value
msg += ''+i+': '+obj[i]+'\n';
}
}
}
traverse(obj);
alert(msg);
}
function calcTotal(data)
{
for (var i = 0; i < data.length; ++i)
{
var item = parseFloat(data[i].data[0][1]);
if (item)
total += item;
}
}
function processDatapoints(plot, series, data, datapoints)
{
if (!processed)
{
processed = true;
canvas = plot.getCanvas();
target = $(canvas).parent();
options = plot.getOptions();
plot.setData(combine(plot.getData()));
}
}
function setupPie()
{
legendWidth = target.children().filter('.legend').children().width();
// calculate maximum radius and center point
maxRadius = Math.min(canvas.width,(canvas.height/options.series.pie.tilt))/2;
centerTop = (canvas.height/2)+options.series.pie.offset.top;
centerLeft = (canvas.width/2);
if (options.series.pie.offset.left=='auto')
if (options.legend.position.match('w'))
centerLeft += legendWidth/2;
else
centerLeft -= legendWidth/2;
else
centerLeft += options.series.pie.offset.left;
if (centerLeft<maxRadius)
centerLeft = maxRadius;
else if (centerLeft>canvas.width-maxRadius)
centerLeft = canvas.width-maxRadius;
}
function fixData(data)
{
for (var i = 0; i < data.length; ++i)
{
if (typeof(data[i].data)=='number')
data[i].data = [[1,data[i].data]];
else if (typeof(data[i].data)=='undefined' || typeof(data[i].data[0])=='undefined')
{
if (typeof(data[i].data)!='undefined' && typeof(data[i].data.label)!='undefined')
data[i].label = data[i].data.label; // fix weirdness coming from flot
data[i].data = [[1,0]];
}
}
return data;
}
function combine(data)
{
data = fixData(data);
calcTotal(data);
var combined = 0;
var numCombined = 0;
var color = options.series.pie.combine.color;
var newdata = [];
for (var i = 0; i < data.length; ++i)
{
// make sure its a number
data[i].data[0][1] = parseFloat(data[i].data[0][1]);
if (!data[i].data[0][1])
data[i].data[0][1] = 0;
if (data[i].data[0][1]/total<=options.series.pie.combine.threshold)
{
combined += data[i].data[0][1];
numCombined++;
if (!color)
color = data[i].color;
}
else
{
newdata.push({
data: [[1,data[i].data[0][1]]],
color: data[i].color,
label: data[i].label,
angle: (data[i].data[0][1]*(Math.PI*2))/total,
percent: (data[i].data[0][1]/total*100)
});
}
}
if (numCombined>0)
newdata.push({
data: [[1,combined]],
color: color,
label: options.series.pie.combine.label,
angle: (combined*(Math.PI*2))/total,
percent: (combined/total*100)
});
return newdata;
}
function draw(plot, newCtx)
{
if (!target) return; // if no series were passed
ctx = newCtx;
setupPie();
var slices = plot.getData();
var attempts = 0;
while (redraw && attempts<redrawAttempts)
{
redraw = false;
if (attempts>0)
maxRadius *= shrink;
attempts += 1;
clear();
if (options.series.pie.tilt<=0.8)
drawShadow();
drawPie();
}
if (attempts >= redrawAttempts) {
clear();
target.prepend('<div class="error">Could not draw pie with labels contained inside canvas</div>');
}
if ( plot.setSeries && plot.insertLegend )
{
plot.setSeries(slices);
plot.insertLegend();
}
// we're actually done at this point, just defining internal functions at this point
function clear()
{
ctx.clearRect(0,0,canvas.width,canvas.height);
target.children().filter('.pieLabel, .pieLabelBackground').remove();
}
function drawShadow()
{
var shadowLeft = 5;
var shadowTop = 15;
var edge = 10;
var alpha = 0.02;
// set radius
if (options.series.pie.radius>1)
var radius = options.series.pie.radius;
else
var radius = maxRadius * options.series.pie.radius;
if (radius>=(canvas.width/2)-shadowLeft || radius*options.series.pie.tilt>=(canvas.height/2)-shadowTop || radius<=edge)
return; // shadow would be outside canvas, so don't draw it
ctx.save();
ctx.translate(shadowLeft,shadowTop);
ctx.globalAlpha = alpha;
ctx.fillStyle = '#000';
// center and rotate to starting position
ctx.translate(centerLeft,centerTop);
ctx.scale(1, options.series.pie.tilt);
//radius -= edge;
for (var i=1; i<=edge; i++)
{
ctx.beginPath();
ctx.arc(0,0,radius,0,Math.PI*2,false);
ctx.fill();
radius -= i;
}
ctx.restore();
}
function drawPie()
{
startAngle = Math.PI*options.series.pie.startAngle;
// set radius
if (options.series.pie.radius>1)
var radius = options.series.pie.radius;
else
var radius = maxRadius * options.series.pie.radius;
// center and rotate to starting position
ctx.save();
ctx.translate(centerLeft,centerTop);
ctx.scale(1, options.series.pie.tilt);
//ctx.rotate(startAngle); // start at top; -- This doesn't work properly in Opera
// draw slices
ctx.save();
var currentAngle = startAngle;
for (var i = 0; i < slices.length; ++i)
{
slices[i].startAngle = currentAngle;
drawSlice(slices[i].angle, slices[i].color, true);
}
ctx.restore();
// draw slice outlines
ctx.save();
ctx.lineWidth = options.series.pie.stroke.width;
currentAngle = startAngle;
for (var i = 0; i < slices.length; ++i)
drawSlice(slices[i].angle, options.series.pie.stroke.color, false);
ctx.restore();
// draw donut hole
drawDonutHole(ctx);
// draw labels
if (options.series.pie.label.show)
drawLabels();
// restore to original state
ctx.restore();
function drawSlice(angle, color, fill)
{
if (angle<=0)
return;
if (fill)
ctx.fillStyle = color;
else
{
ctx.strokeStyle = color;
ctx.lineJoin = 'round';
}
ctx.beginPath();
if (Math.abs(angle - Math.PI*2) > 0.000000001)
ctx.moveTo(0,0); // Center of the pie
else if ($.browser.msie)
angle -= 0.0001;
//ctx.arc(0,0,radius,0,angle,false); // This doesn't work properly in Opera
ctx.arc(0,0,radius,currentAngle,currentAngle+angle,false);
ctx.closePath();
//ctx.rotate(angle); // This doesn't work properly in Opera
currentAngle += angle;
if (fill)
ctx.fill();
else
ctx.stroke();
}
function drawLabels()
{
var currentAngle = startAngle;
// set radius
if (options.series.pie.label.radius>1)
var radius = options.series.pie.label.radius;
else
var radius = maxRadius * options.series.pie.label.radius;
for (var i = 0; i < slices.length; ++i)
{
if (slices[i].percent >= options.series.pie.label.threshold*100)
drawLabel(slices[i], currentAngle, i);
currentAngle += slices[i].angle;
}
function drawLabel(slice, startAngle, index)
{
if (slice.data[0][1]==0)
return;
// format label text
var lf = options.legend.labelFormatter, text, plf = options.series.pie.label.formatter;
if (lf)
text = lf(slice.label, slice);
else
text = slice.label;
if (plf)
text = plf(text, slice);
var halfAngle = ((startAngle+slice.angle) + startAngle)/2;
var x = centerLeft + Math.round(Math.cos(halfAngle) * radius);
var y = centerTop + Math.round(Math.sin(halfAngle) * radius) * options.series.pie.tilt;
var html = '<span class="pieLabel" id="pieLabel'+index+'" style="position:absolute;top:' + y + 'px;left:' + x + 'px;">' + text + "</span>";
target.append(html);
var label = target.children('#pieLabel'+index);
var labelTop = (y - label.height()/2);
var labelLeft = (x - label.width()/2);
label.css('top', labelTop);
label.css('left', labelLeft);
// check to make sure that the label is not outside the canvas
if (0-labelTop>0 || 0-labelLeft>0 || canvas.height-(labelTop+label.height())<0 || canvas.width-(labelLeft+label.width())<0)
redraw = true;
if (options.series.pie.label.background.opacity != 0) {
// put in the transparent background separately to avoid blended labels and label boxes
var c = options.series.pie.label.background.color;
if (c == null) {
c = slice.color;
}
var pos = 'top:'+labelTop+'px;left:'+labelLeft+'px;';
$('<div class="pieLabelBackground" style="position:absolute;width:' + label.width() + 'px;height:' + label.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').insertBefore(label).css('opacity', options.series.pie.label.background.opacity);
}
} // end individual label function
} // end drawLabels function
} // end drawPie function
} // end draw function
// Placed here because it needs to be accessed from multiple locations
function drawDonutHole(layer)
{
// draw donut hole
if(options.series.pie.innerRadius > 0)
{
// subtract the center
layer.save();
innerRadius = options.series.pie.innerRadius > 1 ? options.series.pie.innerRadius : maxRadius * options.series.pie.innerRadius;
layer.globalCompositeOperation = 'destination-out'; // this does not work with excanvas, but it will fall back to using the stroke color
layer.beginPath();
layer.fillStyle = options.series.pie.stroke.color;
layer.arc(0,0,innerRadius,0,Math.PI*2,false);
layer.fill();
layer.closePath();
layer.restore();
// add inner stroke
layer.save();
layer.beginPath();
layer.strokeStyle = options.series.pie.stroke.color;
layer.arc(0,0,innerRadius,0,Math.PI*2,false);
layer.stroke();
layer.closePath();
layer.restore();
// TODO: add extra shadow inside hole (with a mask) if the pie is tilted.
}
}
//-- Additional Interactive related functions --
function isPointInPoly(poly, pt)
{
for(var c = false, i = -1, l = poly.length, j = l - 1; ++i < l; j = i)
((poly[i][1] <= pt[1] && pt[1] < poly[j][1]) || (poly[j][1] <= pt[1] && pt[1]< poly[i][1]))
&& (pt[0] < (poly[j][0] - poly[i][0]) * (pt[1] - poly[i][1]) / (poly[j][1] - poly[i][1]) + poly[i][0])
&& (c = !c);
return c;
}
function findNearbySlice(mouseX, mouseY)
{
var slices = plot.getData(),
options = plot.getOptions(),
radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
for (var i = 0; i < slices.length; ++i)
{
var s = slices[i];
if(s.pie.show)
{
ctx.save();
ctx.beginPath();
ctx.moveTo(0,0); // Center of the pie
//ctx.scale(1, options.series.pie.tilt); // this actually seems to break everything when here.
ctx.arc(0,0,radius,s.startAngle,s.startAngle+s.angle,false);
ctx.closePath();
x = mouseX-centerLeft;
y = mouseY-centerTop;
if(ctx.isPointInPath)
{
if (ctx.isPointInPath(mouseX-centerLeft, mouseY-centerTop))
{
//alert('found slice!');
ctx.restore();
return {datapoint: [s.percent, s.data], dataIndex: 0, series: s, seriesIndex: i};
}
}
else
{
// excanvas for IE doesn;t support isPointInPath, this is a workaround.
p1X = (radius * Math.cos(s.startAngle));
p1Y = (radius * Math.sin(s.startAngle));
p2X = (radius * Math.cos(s.startAngle+(s.angle/4)));
p2Y = (radius * Math.sin(s.startAngle+(s.angle/4)));
p3X = (radius * Math.cos(s.startAngle+(s.angle/2)));
p3Y = (radius * Math.sin(s.startAngle+(s.angle/2)));
p4X = (radius * Math.cos(s.startAngle+(s.angle/1.5)));
p4Y = (radius * Math.sin(s.startAngle+(s.angle/1.5)));
p5X = (radius * Math.cos(s.startAngle+s.angle));
p5Y = (radius * Math.sin(s.startAngle+s.angle));
arrPoly = [[0,0],[p1X,p1Y],[p2X,p2Y],[p3X,p3Y],[p4X,p4Y],[p5X,p5Y]];
arrPoint = [x,y];
// TODO: perhaps do some mathmatical trickery here with the Y-coordinate to compensate for pie tilt?
if(isPointInPoly(arrPoly, arrPoint))
{
ctx.restore();
return {datapoint: [s.percent, s.data], dataIndex: 0, series: s, seriesIndex: i};
}
}
ctx.restore();
}
}
return null;
}
function onMouseMove(e)
{
triggerClickHoverEvent('plothover', e);
}
function onClick(e)
{
triggerClickHoverEvent('plotclick', e);
}
// trigger click or hover event (they send the same parameters so we share their code)
function triggerClickHoverEvent(eventname, e)
{
var offset = plot.offset(),
canvasX = parseInt(e.pageX - offset.left),
canvasY = parseInt(e.pageY - offset.top),
item = findNearbySlice(canvasX, canvasY);
if (options.grid.autoHighlight)
{
// clear auto-highlights
for (var i = 0; i < highlights.length; ++i)
{
var h = highlights[i];
if (h.auto == eventname && !(item && h.series == item.series))
unhighlight(h.series);
}
}
// highlight the slice
if (item)
highlight(item.series, eventname);
// trigger any hover bind events
var pos = { pageX: e.pageX, pageY: e.pageY };
target.trigger(eventname, [ pos, item ]);
}
function highlight(s, auto)
{
if (typeof s == "number")
s = series[s];
var i = indexOfHighlight(s);
if (i == -1)
{
highlights.push({ series: s, auto: auto });
plot.triggerRedrawOverlay();
}
else if (!auto)
highlights[i].auto = false;
}
function unhighlight(s)
{
if (s == null)
{
highlights = [];
plot.triggerRedrawOverlay();
}
if (typeof s == "number")
s = series[s];
var i = indexOfHighlight(s);
if (i != -1)
{
highlights.splice(i, 1);
plot.triggerRedrawOverlay();
}
}
function indexOfHighlight(s)
{
for (var i = 0; i < highlights.length; ++i)
{
var h = highlights[i];
if (h.series == s)
return i;
}
return -1;
}
function drawOverlay(plot, octx)
{
//alert(options.series.pie.radius);
var options = plot.getOptions();
//alert(options.series.pie.radius);
var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
octx.save();
octx.translate(centerLeft, centerTop);
octx.scale(1, options.series.pie.tilt);
for (i = 0; i < highlights.length; ++i)
drawHighlight(highlights[i].series);
drawDonutHole(octx);
octx.restore();
function drawHighlight(series)
{
if (series.angle < 0) return;
//octx.fillStyle = parseColor(options.series.pie.highlight.color).scale(null, null, null, options.series.pie.highlight.opacity).toString();
octx.fillStyle = "rgba(255, 255, 255, "+options.series.pie.highlight.opacity+")"; // this is temporary until we have access to parseColor
octx.beginPath();
if (Math.abs(series.angle - Math.PI*2) > 0.000000001)
octx.moveTo(0,0); // Center of the pie
octx.arc(0,0,radius,series.startAngle,series.startAngle+series.angle,false);
octx.closePath();
octx.fill();
}
}
} // end init (plugin body)
// define pie specific options and their default values
var options = {
series: {
pie: {
show: false,
radius: 'auto', // actual radius of the visible pie (based on full calculated radius if <=1, or hard pixel value)
innerRadius:0, /* for donut */
startAngle: 3/2,
tilt: 1,
offset: {
top: 0,
left: 'auto'
},
stroke: {
color: '#FFF',
width: 1
},
label: {
show: 'auto',
formatter: function(label, slice){
return '<div style="font-size:x-small;text-align:center;padding:2px;color:'+slice.color+';">'+label+'<br/>'+Math.round(slice.percent)+'%</div>';
}, // formatter function
radius: 1, // radius at which to place the labels (based on full calculated radius if <=1, or hard pixel value)
background: {
color: null,
opacity: 0
},
threshold: 0 // percentage at which to hide the label (i.e. the slice is too narrow)
},
combine: {
threshold: -1, // percentage at which to combine little slices into one larger slice
color: null, // color to give the new slice (auto-generated if null)
label: 'Other' // label to give the new slice
},
highlight: {
//color: '#FFF', // will add this functionality once parseColor is available
opacity: 0.5
}
}
}
};
$.plot.plugins.push({
init: init,
options: options,
name: "pie",
version: "1.0"
});
})(jQuery);

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/*
Flot plugin for automatically redrawing plots when the placeholder
size changes, e.g. on window resizes.
It works by listening for changes on the placeholder div (through the
jQuery resize event plugin) - if the size changes, it will redraw the
plot.
There are no options. If you need to disable the plugin for some
plots, you can just fix the size of their placeholders.
*/
/* Inline dependency:
* jQuery resize event - v1.1 - 3/14/2010
* http://benalman.com/projects/jquery-resize-plugin/
*
* Copyright (c) 2010 "Cowboy" Ben Alman
* Dual licensed under the MIT and GPL licenses.
* http://benalman.com/about/license/
*/
(function($,h,c){var a=$([]),e=$.resize=$.extend($.resize,{}),i,k="setTimeout",j="resize",d=j+"-special-event",b="delay",f="throttleWindow";e[b]=250;e[f]=true;$.event.special[j]={setup:function(){if(!e[f]&&this[k]){return false}var l=$(this);a=a.add(l);$.data(this,d,{w:l.width(),h:l.height()});if(a.length===1){g()}},teardown:function(){if(!e[f]&&this[k]){return false}var l=$(this);a=a.not(l);l.removeData(d);if(!a.length){clearTimeout(i)}},add:function(l){if(!e[f]&&this[k]){return false}var n;function m(s,o,p){var q=$(this),r=$.data(this,d);r.w=o!==c?o:q.width();r.h=p!==c?p:q.height();n.apply(this,arguments)}if($.isFunction(l)){n=l;return m}else{n=l.handler;l.handler=m}}};function g(){i=h[k](function(){a.each(function(){var n=$(this),m=n.width(),l=n.height(),o=$.data(this,d);if(m!==o.w||l!==o.h){n.trigger(j,[o.w=m,o.h=l])}});g()},e[b])}})(jQuery,this);
(function ($) {
var options = { }; // no options
function init(plot) {
function onResize() {
var placeholder = plot.getPlaceholder();
// somebody might have hidden us and we can't plot
// when we don't have the dimensions
if (placeholder.width() == 0 || placeholder.height() == 0)
return;
plot.resize();
plot.setupGrid();
plot.draw();
}
function bindEvents(plot, eventHolder) {
plot.getPlaceholder().resize(onResize);
}
function shutdown(plot, eventHolder) {
plot.getPlaceholder().unbind("resize", onResize);
}
plot.hooks.bindEvents.push(bindEvents);
plot.hooks.shutdown.push(shutdown);
}
$.plot.plugins.push({
init: init,
options: options,
name: 'resize',
version: '1.0'
});
})(jQuery);

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(function(n,p,u){var w=n([]),s=n.resize=n.extend(n.resize,{}),o,l="setTimeout",m="resize",t=m+"-special-event",v="delay",r="throttleWindow";s[v]=250;s[r]=true;n.event.special[m]={setup:function(){if(!s[r]&&this[l]){return false}var a=n(this);w=w.add(a);n.data(this,t,{w:a.width(),h:a.height()});if(w.length===1){q()}},teardown:function(){if(!s[r]&&this[l]){return false}var a=n(this);w=w.not(a);a.removeData(t);if(!w.length){clearTimeout(o)}},add:function(b){if(!s[r]&&this[l]){return false}var c;function a(d,h,g){var f=n(this),e=n.data(this,t);e.w=h!==u?h:f.width();e.h=g!==u?g:f.height();c.apply(this,arguments)}if(n.isFunction(b)){c=b;return a}else{c=b.handler;b.handler=a}}};function q(){o=p[l](function(){w.each(function(){var d=n(this),a=d.width(),b=d.height(),c=n.data(this,t);if(a!==c.w||b!==c.h){d.trigger(m,[c.w=a,c.h=b])}});q()},s[v])}})(jQuery,this);(function(b){var a={};function c(f){function e(){var h=f.getPlaceholder();if(h.width()==0||h.height()==0){return}f.resize();f.setupGrid();f.draw()}function g(i,h){i.getPlaceholder().resize(e)}function d(i,h){i.getPlaceholder().unbind("resize",e)}f.hooks.bindEvents.push(g);f.hooks.shutdown.push(d)}b.plot.plugins.push({init:c,options:a,name:"resize",version:"1.0"})})(jQuery);

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/*
Flot plugin for selecting regions.
The plugin defines the following options:
selection: {
mode: null or "x" or "y" or "xy",
color: color
}
Selection support is enabled by setting the mode to one of "x", "y" or
"xy". In "x" mode, the user will only be able to specify the x range,
similarly for "y" mode. For "xy", the selection becomes a rectangle
where both ranges can be specified. "color" is color of the selection
(if you need to change the color later on, you can get to it with
plot.getOptions().selection.color).
When selection support is enabled, a "plotselected" event will be
emitted on the DOM element you passed into the plot function. The
event handler gets a parameter with the ranges selected on the axes,
like this:
placeholder.bind("plotselected", function(event, ranges) {
alert("You selected " + ranges.xaxis.from + " to " + ranges.xaxis.to)
// similar for yaxis - with multiple axes, the extra ones are in
// x2axis, x3axis, ...
});
The "plotselected" event is only fired when the user has finished
making the selection. A "plotselecting" event is fired during the
process with the same parameters as the "plotselected" event, in case
you want to know what's happening while it's happening,
A "plotunselected" event with no arguments is emitted when the user
clicks the mouse to remove the selection.
The plugin allso adds the following methods to the plot object:
- setSelection(ranges, preventEvent)
Set the selection rectangle. The passed in ranges is on the same
form as returned in the "plotselected" event. If the selection mode
is "x", you should put in either an xaxis range, if the mode is "y"
you need to put in an yaxis range and both xaxis and yaxis if the
selection mode is "xy", like this:
setSelection({ xaxis: { from: 0, to: 10 }, yaxis: { from: 40, to: 60 } });
setSelection will trigger the "plotselected" event when called. If
you don't want that to happen, e.g. if you're inside a
"plotselected" handler, pass true as the second parameter. If you
are using multiple axes, you can specify the ranges on any of those,
e.g. as x2axis/x3axis/... instead of xaxis, the plugin picks the
first one it sees.
- clearSelection(preventEvent)
Clear the selection rectangle. Pass in true to avoid getting a
"plotunselected" event.
- getSelection()
Returns the current selection in the same format as the
"plotselected" event. If there's currently no selection, the
function returns null.
*/
(function ($) {
function init(plot) {
var selection = {
first: { x: -1, y: -1}, second: { x: -1, y: -1},
show: false,
active: false
};
// FIXME: The drag handling implemented here should be
// abstracted out, there's some similar code from a library in
// the navigation plugin, this should be massaged a bit to fit
// the Flot cases here better and reused. Doing this would
// make this plugin much slimmer.
var savedhandlers = {};
var mouseUpHandler = null;
function onMouseMove(e) {
if (selection.active) {
updateSelection(e);
plot.getPlaceholder().trigger("plotselecting", [ getSelection() ]);
}
}
function onMouseDown(e) {
if (e.which != 1) // only accept left-click
return;
// cancel out any text selections
document.body.focus();
// prevent text selection and drag in old-school browsers
if (document.onselectstart !== undefined && savedhandlers.onselectstart == null) {
savedhandlers.onselectstart = document.onselectstart;
document.onselectstart = function () { return false; };
}
if (document.ondrag !== undefined && savedhandlers.ondrag == null) {
savedhandlers.ondrag = document.ondrag;
document.ondrag = function () { return false; };
}
setSelectionPos(selection.first, e);
selection.active = true;
// this is a bit silly, but we have to use a closure to be
// able to whack the same handler again
mouseUpHandler = function (e) { onMouseUp(e); };
$(document).one("mouseup", mouseUpHandler);
}
function onMouseUp(e) {
mouseUpHandler = null;
// revert drag stuff for old-school browsers
if (document.onselectstart !== undefined)
document.onselectstart = savedhandlers.onselectstart;
if (document.ondrag !== undefined)
document.ondrag = savedhandlers.ondrag;
// no more dragging
selection.active = false;
updateSelection(e);
if (selectionIsSane())
triggerSelectedEvent();
else {
// this counts as a clear
plot.getPlaceholder().trigger("plotunselected", [ ]);
plot.getPlaceholder().trigger("plotselecting", [ null ]);
}
return false;
}
function getSelection() {
if (!selectionIsSane())
return null;
var r = {}, c1 = selection.first, c2 = selection.second;
$.each(plot.getAxes(), function (name, axis) {
if (axis.used) {
var p1 = axis.c2p(c1[axis.direction]), p2 = axis.c2p(c2[axis.direction]);
r[name] = { from: Math.min(p1, p2), to: Math.max(p1, p2) };
}
});
return r;
}
function triggerSelectedEvent() {
var r = getSelection();
plot.getPlaceholder().trigger("plotselected", [ r ]);
// backwards-compat stuff, to be removed in future
if (r.xaxis && r.yaxis)
plot.getPlaceholder().trigger("selected", [ { x1: r.xaxis.from, y1: r.yaxis.from, x2: r.xaxis.to, y2: r.yaxis.to } ]);
}
function clamp(min, value, max) {
return value < min ? min: (value > max ? max: value);
}
function setSelectionPos(pos, e) {
var o = plot.getOptions();
var offset = plot.getPlaceholder().offset();
var plotOffset = plot.getPlotOffset();
pos.x = clamp(0, e.pageX - offset.left - plotOffset.left, plot.width());
pos.y = clamp(0, e.pageY - offset.top - plotOffset.top, plot.height());
if (o.selection.mode == "y")
pos.x = pos == selection.first ? 0 : plot.width();
if (o.selection.mode == "x")
pos.y = pos == selection.first ? 0 : plot.height();
}
function updateSelection(pos) {
if (pos.pageX == null)
return;
setSelectionPos(selection.second, pos);
if (selectionIsSane()) {
selection.show = true;
plot.triggerRedrawOverlay();
}
else
clearSelection(true);
}
function clearSelection(preventEvent) {
if (selection.show) {
selection.show = false;
plot.triggerRedrawOverlay();
if (!preventEvent)
plot.getPlaceholder().trigger("plotunselected", [ ]);
}
}
// function taken from markings support in Flot
function extractRange(ranges, coord) {
var axis, from, to, key, axes = plot.getAxes();
for (var k in axes) {
axis = axes[k];
if (axis.direction == coord) {
key = coord + axis.n + "axis";
if (!ranges[key] && axis.n == 1)
key = coord + "axis"; // support x1axis as xaxis
if (ranges[key]) {
from = ranges[key].from;
to = ranges[key].to;
break;
}
}
}
// backwards-compat stuff - to be removed in future
if (!ranges[key]) {
axis = coord == "x" ? plot.getXAxes()[0] : plot.getYAxes()[0];
from = ranges[coord + "1"];
to = ranges[coord + "2"];
}
// auto-reverse as an added bonus
if (from != null && to != null && from > to) {
var tmp = from;
from = to;
to = tmp;
}
return { from: from, to: to, axis: axis };
}
function setSelection(ranges, preventEvent) {
var axis, range, o = plot.getOptions();
if (o.selection.mode == "y") {
selection.first.x = 0;
selection.second.x = plot.width();
}
else {
range = extractRange(ranges, "x");
selection.first.x = range.axis.p2c(range.from);
selection.second.x = range.axis.p2c(range.to);
}
if (o.selection.mode == "x") {
selection.first.y = 0;
selection.second.y = plot.height();
}
else {
range = extractRange(ranges, "y");
selection.first.y = range.axis.p2c(range.from);
selection.second.y = range.axis.p2c(range.to);
}
selection.show = true;
plot.triggerRedrawOverlay();
if (!preventEvent && selectionIsSane())
triggerSelectedEvent();
}
function selectionIsSane() {
var minSize = 5;
return Math.abs(selection.second.x - selection.first.x) >= minSize &&
Math.abs(selection.second.y - selection.first.y) >= minSize;
}
plot.clearSelection = clearSelection;
plot.setSelection = setSelection;
plot.getSelection = getSelection;
plot.hooks.bindEvents.push(function(plot, eventHolder) {
var o = plot.getOptions();
if (o.selection.mode != null) {
eventHolder.mousemove(onMouseMove);
eventHolder.mousedown(onMouseDown);
}
});
plot.hooks.drawOverlay.push(function (plot, ctx) {
// draw selection
if (selection.show && selectionIsSane()) {
var plotOffset = plot.getPlotOffset();
var o = plot.getOptions();
ctx.save();
ctx.translate(plotOffset.left, plotOffset.top);
var c = $.color.parse(o.selection.color);
ctx.strokeStyle = c.scale('a', 0.8).toString();
ctx.lineWidth = 1;
ctx.lineJoin = "round";
ctx.fillStyle = c.scale('a', 0.4).toString();
var x = Math.min(selection.first.x, selection.second.x),
y = Math.min(selection.first.y, selection.second.y),
w = Math.abs(selection.second.x - selection.first.x),
h = Math.abs(selection.second.y - selection.first.y);
ctx.fillRect(x, y, w, h);
ctx.strokeRect(x, y, w, h);
ctx.restore();
}
});
plot.hooks.shutdown.push(function (plot, eventHolder) {
eventHolder.unbind("mousemove", onMouseMove);
eventHolder.unbind("mousedown", onMouseDown);
if (mouseUpHandler)
$(document).unbind("mouseup", mouseUpHandler);
});
}
$.plot.plugins.push({
init: init,
options: {
selection: {
mode: null, // one of null, "x", "y" or "xy"
color: "#e8cfac"
}
},
name: 'selection',
version: '1.1'
});
})(jQuery);

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(function(a){function b(k){var p={first:{x:-1,y:-1},second:{x:-1,y:-1},show:false,active:false};var m={};var r=null;function e(s){if(p.active){l(s);k.getPlaceholder().trigger("plotselecting",[g()])}}function n(s){if(s.which!=1){return}document.body.focus();if(document.onselectstart!==undefined&&m.onselectstart==null){m.onselectstart=document.onselectstart;document.onselectstart=function(){return false}}if(document.ondrag!==undefined&&m.ondrag==null){m.ondrag=document.ondrag;document.ondrag=function(){return false}}d(p.first,s);p.active=true;r=function(t){j(t)};a(document).one("mouseup",r)}function j(s){r=null;if(document.onselectstart!==undefined){document.onselectstart=m.onselectstart}if(document.ondrag!==undefined){document.ondrag=m.ondrag}p.active=false;l(s);if(f()){i()}else{k.getPlaceholder().trigger("plotunselected",[]);k.getPlaceholder().trigger("plotselecting",[null])}return false}function g(){if(!f()){return null}var u={},t=p.first,s=p.second;a.each(k.getAxes(),function(v,w){if(w.used){var y=w.c2p(t[w.direction]),x=w.c2p(s[w.direction]);u[v]={from:Math.min(y,x),to:Math.max(y,x)}}});return u}function i(){var s=g();k.getPlaceholder().trigger("plotselected",[s]);if(s.xaxis&&s.yaxis){k.getPlaceholder().trigger("selected",[{x1:s.xaxis.from,y1:s.yaxis.from,x2:s.xaxis.to,y2:s.yaxis.to}])}}function h(t,u,s){return u<t?t:(u>s?s:u)}function d(w,t){var v=k.getOptions();var u=k.getPlaceholder().offset();var s=k.getPlotOffset();w.x=h(0,t.pageX-u.left-s.left,k.width());w.y=h(0,t.pageY-u.top-s.top,k.height());if(v.selection.mode=="y"){w.x=w==p.first?0:k.width()}if(v.selection.mode=="x"){w.y=w==p.first?0:k.height()}}function l(s){if(s.pageX==null){return}d(p.second,s);if(f()){p.show=true;k.triggerRedrawOverlay()}else{q(true)}}function q(s){if(p.show){p.show=false;k.triggerRedrawOverlay();if(!s){k.getPlaceholder().trigger("plotunselected",[])}}}function c(s,w){var t,y,z,A,x=k.getAxes();for(var u in x){t=x[u];if(t.direction==w){A=w+t.n+"axis";if(!s[A]&&t.n==1){A=w+"axis"}if(s[A]){y=s[A].from;z=s[A].to;break}}}if(!s[A]){t=w=="x"?k.getXAxes()[0]:k.getYAxes()[0];y=s[w+"1"];z=s[w+"2"]}if(y!=null&&z!=null&&y>z){var v=y;y=z;z=v}return{from:y,to:z,axis:t}}function o(t,s){var v,u,w=k.getOptions();if(w.selection.mode=="y"){p.first.x=0;p.second.x=k.width()}else{u=c(t,"x");p.first.x=u.axis.p2c(u.from);p.second.x=u.axis.p2c(u.to)}if(w.selection.mode=="x"){p.first.y=0;p.second.y=k.height()}else{u=c(t,"y");p.first.y=u.axis.p2c(u.from);p.second.y=u.axis.p2c(u.to)}p.show=true;k.triggerRedrawOverlay();if(!s&&f()){i()}}function f(){var s=5;return Math.abs(p.second.x-p.first.x)>=s&&Math.abs(p.second.y-p.first.y)>=s}k.clearSelection=q;k.setSelection=o;k.getSelection=g;k.hooks.bindEvents.push(function(t,s){var u=t.getOptions();if(u.selection.mode!=null){s.mousemove(e);s.mousedown(n)}});k.hooks.drawOverlay.push(function(v,D){if(p.show&&f()){var t=v.getPlotOffset();var s=v.getOptions();D.save();D.translate(t.left,t.top);var z=a.color.parse(s.selection.color);D.strokeStyle=z.scale("a",0.8).toString();D.lineWidth=1;D.lineJoin="round";D.fillStyle=z.scale("a",0.4).toString();var B=Math.min(p.first.x,p.second.x),A=Math.min(p.first.y,p.second.y),C=Math.abs(p.second.x-p.first.x),u=Math.abs(p.second.y-p.first.y);D.fillRect(B,A,C,u);D.strokeRect(B,A,C,u);D.restore()}});k.hooks.shutdown.push(function(t,s){s.unbind("mousemove",e);s.unbind("mousedown",n);if(r){a(document).unbind("mouseup",r)}})}a.plot.plugins.push({init:b,options:{selection:{mode:null,color:"#e8cfac"}},name:"selection",version:"1.1"})})(jQuery);

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/*
Flot plugin for stacking data sets, i.e. putting them on top of each
other, for accumulative graphs.
The plugin assumes the data is sorted on x (or y if stacking
horizontally). For line charts, it is assumed that if a line has an
undefined gap (from a null point), then the line above it should have
the same gap - insert zeros instead of "null" if you want another
behaviour. This also holds for the start and end of the chart. Note
that stacking a mix of positive and negative values in most instances
doesn't make sense (so it looks weird).
Two or more series are stacked when their "stack" attribute is set to
the same key (which can be any number or string or just "true"). To
specify the default stack, you can set
series: {
stack: null or true or key (number/string)
}
or specify it for a specific series
$.plot($("#placeholder"), [{ data: [ ... ], stack: true }])
The stacking order is determined by the order of the data series in
the array (later series end up on top of the previous).
Internally, the plugin modifies the datapoints in each series, adding
an offset to the y value. For line series, extra data points are
inserted through interpolation. If there's a second y value, it's also
adjusted (e.g for bar charts or filled areas).
*/
(function ($) {
var options = {
series: { stack: null } // or number/string
};
function init(plot) {
function findMatchingSeries(s, allseries) {
var res = null
for (var i = 0; i < allseries.length; ++i) {
if (s == allseries[i])
break;
if (allseries[i].stack == s.stack)
res = allseries[i];
}
return res;
}
function stackData(plot, s, datapoints) {
if (s.stack == null)
return;
var other = findMatchingSeries(s, plot.getData());
if (!other)
return;
var ps = datapoints.pointsize,
points = datapoints.points,
otherps = other.datapoints.pointsize,
otherpoints = other.datapoints.points,
newpoints = [],
px, py, intery, qx, qy, bottom,
withlines = s.lines.show,
horizontal = s.bars.horizontal,
withbottom = ps > 2 && (horizontal ? datapoints.format[2].x : datapoints.format[2].y),
withsteps = withlines && s.lines.steps,
fromgap = true,
keyOffset = horizontal ? 1 : 0,
accumulateOffset = horizontal ? 0 : 1,
i = 0, j = 0, l;
while (true) {
if (i >= points.length)
break;
l = newpoints.length;
if (points[i] == null) {
// copy gaps
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
i += ps;
}
else if (j >= otherpoints.length) {
// for lines, we can't use the rest of the points
if (!withlines) {
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
}
i += ps;
}
else if (otherpoints[j] == null) {
// oops, got a gap
for (m = 0; m < ps; ++m)
newpoints.push(null);
fromgap = true;
j += otherps;
}
else {
// cases where we actually got two points
px = points[i + keyOffset];
py = points[i + accumulateOffset];
qx = otherpoints[j + keyOffset];
qy = otherpoints[j + accumulateOffset];
bottom = 0;
if (px == qx) {
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
newpoints[l + accumulateOffset] += qy;
bottom = qy;
i += ps;
j += otherps;
}
else if (px > qx) {
// we got past point below, might need to
// insert interpolated extra point
if (withlines && i > 0 && points[i - ps] != null) {
intery = py + (points[i - ps + accumulateOffset] - py) * (qx - px) / (points[i - ps + keyOffset] - px);
newpoints.push(qx);
newpoints.push(intery + qy);
for (m = 2; m < ps; ++m)
newpoints.push(points[i + m]);
bottom = qy;
}
j += otherps;
}
else { // px < qx
if (fromgap && withlines) {
// if we come from a gap, we just skip this point
i += ps;
continue;
}
for (m = 0; m < ps; ++m)
newpoints.push(points[i + m]);
// we might be able to interpolate a point below,
// this can give us a better y
if (withlines && j > 0 && otherpoints[j - otherps] != null)
bottom = qy + (otherpoints[j - otherps + accumulateOffset] - qy) * (px - qx) / (otherpoints[j - otherps + keyOffset] - qx);
newpoints[l + accumulateOffset] += bottom;
i += ps;
}
fromgap = false;
if (l != newpoints.length && withbottom)
newpoints[l + 2] += bottom;
}
// maintain the line steps invariant
if (withsteps && l != newpoints.length && l > 0
&& newpoints[l] != null
&& newpoints[l] != newpoints[l - ps]
&& newpoints[l + 1] != newpoints[l - ps + 1]) {
for (m = 0; m < ps; ++m)
newpoints[l + ps + m] = newpoints[l + m];
newpoints[l + 1] = newpoints[l - ps + 1];
}
}
datapoints.points = newpoints;
}
plot.hooks.processDatapoints.push(stackData);
}
$.plot.plugins.push({
init: init,
options: options,
name: 'stack',
version: '1.2'
});
})(jQuery);

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(function(b){var a={series:{stack:null}};function c(f){function d(k,j){var h=null;for(var g=0;g<j.length;++g){if(k==j[g]){break}if(j[g].stack==k.stack){h=j[g]}}return h}function e(C,v,g){if(v.stack==null){return}var p=d(v,C.getData());if(!p){return}var z=g.pointsize,F=g.points,h=p.datapoints.pointsize,y=p.datapoints.points,t=[],x,w,k,J,I,r,u=v.lines.show,G=v.bars.horizontal,o=z>2&&(G?g.format[2].x:g.format[2].y),n=u&&v.lines.steps,E=true,q=G?1:0,H=G?0:1,D=0,B=0,A;while(true){if(D>=F.length){break}A=t.length;if(F[D]==null){for(m=0;m<z;++m){t.push(F[D+m])}D+=z}else{if(B>=y.length){if(!u){for(m=0;m<z;++m){t.push(F[D+m])}}D+=z}else{if(y[B]==null){for(m=0;m<z;++m){t.push(null)}E=true;B+=h}else{x=F[D+q];w=F[D+H];J=y[B+q];I=y[B+H];r=0;if(x==J){for(m=0;m<z;++m){t.push(F[D+m])}t[A+H]+=I;r=I;D+=z;B+=h}else{if(x>J){if(u&&D>0&&F[D-z]!=null){k=w+(F[D-z+H]-w)*(J-x)/(F[D-z+q]-x);t.push(J);t.push(k+I);for(m=2;m<z;++m){t.push(F[D+m])}r=I}B+=h}else{if(E&&u){D+=z;continue}for(m=0;m<z;++m){t.push(F[D+m])}if(u&&B>0&&y[B-h]!=null){r=I+(y[B-h+H]-I)*(x-J)/(y[B-h+q]-J)}t[A+H]+=r;D+=z}}E=false;if(A!=t.length&&o){t[A+2]+=r}}}}if(n&&A!=t.length&&A>0&&t[A]!=null&&t[A]!=t[A-z]&&t[A+1]!=t[A-z+1]){for(m=0;m<z;++m){t[A+z+m]=t[A+m]}t[A+1]=t[A-z+1]}}g.points=t}f.hooks.processDatapoints.push(e)}b.plot.plugins.push({init:c,options:a,name:"stack",version:"1.2"})})(jQuery);

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/*
Flot plugin that adds some extra symbols for plotting points.
The symbols are accessed as strings through the standard symbol
choice:
series: {
points: {
symbol: "square" // or "diamond", "triangle", "cross"
}
}
*/
(function ($) {
function processRawData(plot, series, datapoints) {
// we normalize the area of each symbol so it is approximately the
// same as a circle of the given radius
var handlers = {
square: function (ctx, x, y, radius, shadow) {
// pi * r^2 = (2s)^2 => s = r * sqrt(pi)/2
var size = radius * Math.sqrt(Math.PI) / 2;
ctx.rect(x - size, y - size, size + size, size + size);
},
diamond: function (ctx, x, y, radius, shadow) {
// pi * r^2 = 2s^2 => s = r * sqrt(pi/2)
var size = radius * Math.sqrt(Math.PI / 2);
ctx.moveTo(x - size, y);
ctx.lineTo(x, y - size);
ctx.lineTo(x + size, y);
ctx.lineTo(x, y + size);
ctx.lineTo(x - size, y);
},
triangle: function (ctx, x, y, radius, shadow) {
// pi * r^2 = 1/2 * s^2 * sin (pi / 3) => s = r * sqrt(2 * pi / sin(pi / 3))
var size = radius * Math.sqrt(2 * Math.PI / Math.sin(Math.PI / 3));
var height = size * Math.sin(Math.PI / 3);
ctx.moveTo(x - size/2, y + height/2);
ctx.lineTo(x + size/2, y + height/2);
if (!shadow) {
ctx.lineTo(x, y - height/2);
ctx.lineTo(x - size/2, y + height/2);
}
},
cross: function (ctx, x, y, radius, shadow) {
// pi * r^2 = (2s)^2 => s = r * sqrt(pi)/2
var size = radius * Math.sqrt(Math.PI) / 2;
ctx.moveTo(x - size, y - size);
ctx.lineTo(x + size, y + size);
ctx.moveTo(x - size, y + size);
ctx.lineTo(x + size, y - size);
}
}
var s = series.points.symbol;
if (handlers[s])
series.points.symbol = handlers[s];
}
function init(plot) {
plot.hooks.processDatapoints.push(processRawData);
}
$.plot.plugins.push({
init: init,
name: 'symbols',
version: '1.0'
});
})(jQuery);

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(function(b){function a(h,e,g){var d={square:function(k,j,n,i,m){var l=i*Math.sqrt(Math.PI)/2;k.rect(j-l,n-l,l+l,l+l)},diamond:function(k,j,n,i,m){var l=i*Math.sqrt(Math.PI/2);k.moveTo(j-l,n);k.lineTo(j,n-l);k.lineTo(j+l,n);k.lineTo(j,n+l);k.lineTo(j-l,n)},triangle:function(l,k,o,j,n){var m=j*Math.sqrt(2*Math.PI/Math.sin(Math.PI/3));var i=m*Math.sin(Math.PI/3);l.moveTo(k-m/2,o+i/2);l.lineTo(k+m/2,o+i/2);if(!n){l.lineTo(k,o-i/2);l.lineTo(k-m/2,o+i/2)}},cross:function(k,j,n,i,m){var l=i*Math.sqrt(Math.PI)/2;k.moveTo(j-l,n-l);k.lineTo(j+l,n+l);k.moveTo(j-l,n+l);k.lineTo(j+l,n-l)}};var f=e.points.symbol;if(d[f]){e.points.symbol=d[f]}}function c(d){d.hooks.processDatapoints.push(a)}b.plot.plugins.push({init:c,name:"symbols",version:"1.0"})})(jQuery);

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/*
Flot plugin for thresholding data. Controlled through the option
"threshold" in either the global series options
series: {
threshold: {
below: number
color: colorspec
}
}
or in a specific series
$.plot($("#placeholder"), [{ data: [ ... ], threshold: { ... }}])
The data points below "below" are drawn with the specified color. This
makes it easy to mark points below 0, e.g. for budget data.
Internally, the plugin works by splitting the data into two series,
above and below the threshold. The extra series below the threshold
will have its label cleared and the special "originSeries" attribute
set to the original series. You may need to check for this in hover
events.
*/
(function ($) {
var options = {
series: { threshold: null } // or { below: number, color: color spec}
};
function init(plot) {
function thresholdData(plot, s, datapoints) {
if (!s.threshold)
return;
var ps = datapoints.pointsize, i, x, y, p, prevp,
thresholded = $.extend({}, s); // note: shallow copy
thresholded.datapoints = { points: [], pointsize: ps };
thresholded.label = null;
thresholded.color = s.threshold.color;
thresholded.threshold = null;
thresholded.originSeries = s;
thresholded.data = [];
var below = s.threshold.below,
origpoints = datapoints.points,
addCrossingPoints = s.lines.show;
threspoints = [];
newpoints = [];
for (i = 0; i < origpoints.length; i += ps) {
x = origpoints[i]
y = origpoints[i + 1];
prevp = p;
if (y < below)
p = threspoints;
else
p = newpoints;
if (addCrossingPoints && prevp != p && x != null
&& i > 0 && origpoints[i - ps] != null) {
var interx = (x - origpoints[i - ps]) / (y - origpoints[i - ps + 1]) * (below - y) + x;
prevp.push(interx);
prevp.push(below);
for (m = 2; m < ps; ++m)
prevp.push(origpoints[i + m]);
p.push(null); // start new segment
p.push(null);
for (m = 2; m < ps; ++m)
p.push(origpoints[i + m]);
p.push(interx);
p.push(below);
for (m = 2; m < ps; ++m)
p.push(origpoints[i + m]);
}
p.push(x);
p.push(y);
}
datapoints.points = newpoints;
thresholded.datapoints.points = threspoints;
if (thresholded.datapoints.points.length > 0)
plot.getData().push(thresholded);
// FIXME: there are probably some edge cases left in bars
}
plot.hooks.processDatapoints.push(thresholdData);
}
$.plot.plugins.push({
init: init,
options: options,
name: 'threshold',
version: '1.0'
});
})(jQuery);

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(function(B){var A={series:{threshold:null}};function C(D){function E(L,S,M){if(!S.threshold){return }var F=M.pointsize,I,O,N,G,K,H=B.extend({},S);H.datapoints={points:[],pointsize:F};H.label=null;H.color=S.threshold.color;H.threshold=null;H.originSeries=S;H.data=[];var P=S.threshold.below,Q=M.points,R=S.lines.show;threspoints=[];newpoints=[];for(I=0;I<Q.length;I+=F){O=Q[I];N=Q[I+1];K=G;if(N<P){G=threspoints}else{G=newpoints}if(R&&K!=G&&O!=null&&I>0&&Q[I-F]!=null){var J=(O-Q[I-F])/(N-Q[I-F+1])*(P-N)+O;K.push(J);K.push(P);for(m=2;m<F;++m){K.push(Q[I+m])}G.push(null);G.push(null);for(m=2;m<F;++m){G.push(Q[I+m])}G.push(J);G.push(P);for(m=2;m<F;++m){G.push(Q[I+m])}}G.push(O);G.push(N)}M.points=newpoints;H.datapoints.points=threspoints;if(H.datapoints.points.length>0){L.getData().push(H)}}D.hooks.processDatapoints.push(E)}B.plot.plugins.push({init:C,options:A,name:"threshold",version:"1.0"})})(jQuery);