Fix seed assignment priority and add clearer documentation
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@@ -111,7 +111,14 @@ class LoncapaProblem(object):
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raise Exception()
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state = state if state else {}
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self.seed = seed if seed is not None else state.get('seed', struct.unpack('i', os.urandom(4))[0])
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# Set seed according to the following priority:
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# 1. Contained in problem's state
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# 2. Passed into capa_problem via constructor
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# 3. Assign from the OS's random number generator
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self.seed = state.get('seed', seed)
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if self.seed is None:
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self.seed = struct.unpack('i', os.urandom(4))
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self.student_answers = state.get('student_answers', {})
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if 'correct_map' in state:
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self.correct_map.set_dict(state['correct_map'])
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