var streams=${ streams } var params = { allowScriptAccess: "always", bgcolor: "#cccccc", wmode: "transparent", allowFullScreen: "true" }; var atts = { id: "myytplayer" }; // If the user doesn't have flash, use the HTML5 Video instead. YouTube's // iFrame API which supports HTML5 is still developmental so it is not default if (swfobject.hasFlashPlayerVersion("10.1")){ swfobject.embedSWF(document.location.protocol + "//www.youtube.com/apiplayer?enablejsapi=1&playerapiid=ytplayer?wmode=transparent", "ytapiplayer", "640", "385", "8", null, null, params, atts); } else { //end of this URL may need &origin=http://..... once pushed to production to prevent XSS $("#html5_player").attr("src", document.location.protocol + "//www.youtube.com/embed/" + streams["1.0"] + "?enablejsapi=1&controls=0"); $("#html5_player").show(); var tag = document.createElement('script'); tag.src = document.location.protocol + "//www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); // Make sure the callback is called once API ready, YT seems to be buggy loadHTML5Video(); } var captions=0; $("#slider").slider({slide:function(event,ui){seek_slide('slide',event.originalEvent,ui.value);}, stop:function(event,ui){seek_slide('stop',event.originalEvent,ui.value);}}); function good() { window['console'].log(ytplayer.getCurrentTime()); } ajax_video=good; // load the same video speed your last video was at in a sequence // if the last speed played on video doesn't exist on another video just use 1.0 as default function add_speed(key, stream) { var id = 'speed_' + stream; if (key == video_speed) { $("#video_speeds").append('