`xmodule_assets` generated a series of SCSS "entrypoint"
files, where each entrypoint file imported from the
SCSS "sources" in xmodule/css.
This process was more complicated up until very
recently (see PRs in issue linked below for more
context). Now that the process is simpler, though,
there is no reason to generate the SCSS entrypoints;
we can just commit them to the repository instead!
So, we go from this:
# GENERATED: SCSS entrypoints files for CMS
common/static/xmodule/descriptors:
AboutBlockStudio.scss
AnnotatableBlockStudio.scss
...
# GENERATED: SCSS entrypoints files for LMS
common/static/xmodule/modules:
AboutBlockPreview.scss
AnnotatableBlockPreview.scss
...
# VERSION CONTROLLED: SCSS source files
xmodule/css:
annotatable/...
capa/...
...
to this:
# VERSION CONTROLLED: All XModule SCSS
xmodule/static/sass:
# Source files
include:
annotatable/...
capa/...
...
# CMS entrypoint files
cms:
AboutBlockStudio.scss
AnnotatableBlockStudio.scss
...
# LMS source files
lms:
AboutBlockPreview.scss
AnnotatableBlockPreview.scss
...
Also, we are able to remove all SCSS-related logic from the
`xmodule_assets` script and from the `HTMLSnippet` class.
XModule JS assets still need processing, but we will address
those in a separate series of PRs.
Part of: https://github.com/openedx/edx-platform/issues/32292
For the XBlocks types that use legacy XModule-style assets (specifically, those that
inherit from `HTMLSnippet`), this is small refactor that brings them a bit closer to being like
standard XBlocks.
Given these class attributes:
class SomeXModuleLikeBlock(..., HTMLSnippet, ...):
...
studio_view_css = { ... }
preview_view_css = { ... }
studio_view_js = { ... }
preview_view_js = { ... }
...
we make it so their values are *paths to the resources*
rather than *the actual content of the resources*.
This is a no-op change, but it'll enable future XModule
asset refactorings which require us to operate on asset
paths rather than contents.
Part of: https://github.com/openedx/edx-platform/issues/32292