Refactored studio lettuce tests to use terrain/ui_helpers for ui

manipulation
This commit is contained in:
Will Daly
2013-03-22 13:45:25 -04:00
parent dde0d1676b
commit e69931ec5a
8 changed files with 109 additions and 149 deletions

View File

@@ -15,8 +15,7 @@ def i_have_opened_a_new_course_section(step):
@step('I click the New Subsection link')
def i_click_the_new_subsection_link(step):
css = 'a.new-subsection-item'
css_click(css)
world.css_click('a.new-subsection-item')
@step('I enter the subsection name and click save$')
@@ -31,13 +30,13 @@ def i_save_subsection_name_with_quote(step):
@step('I click to edit the subsection name$')
def i_click_to_edit_subsection_name(step):
css_click('span.subsection-name-value')
world.css_click('span.subsection-name-value')
@step('I see the complete subsection name with a quote in the editor$')
def i_see_complete_subsection_name_with_quote_in_editor(step):
css = '.subsection-display-name-input'
assert world.browser.is_element_present_by_css(css, 5)
assert world.is_css_present(css)
assert_equal(world.browser.find_by_css(css).value, 'Subsection With "Quote"')
@@ -70,11 +69,11 @@ def the_subsection_does_not_exist(step):
def save_subsection_name(name):
name_css = 'input.new-subsection-name-input'
save_css = 'input.new-subsection-name-save'
css_fill(name_css, name)
css_click(save_css)
world.css_fill(name_css, name)
world.css_click(save_css)
def see_subsection_name(name):
css = 'span.subsection-name'
assert world.browser.is_element_present_by_css(css)
assert world.is_css_present(css)
css = 'span.subsection-name-value'
assert_css_with_text(css, name)
assert world.css_has_text(css, name)