Fix merge conflict.

This commit is contained in:
Peter Fogg
2013-06-03 08:49:52 -04:00
141 changed files with 41701 additions and 966 deletions

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@@ -27,3 +27,59 @@ def click_component_from_menu(instance_id, expected_css):
assert_equal(1, len(world.css_find(elem_css)))
world.css_click(elem_css)
assert_equal(1, len(world.css_find(expected_css)))
@world.absorb
def edit_component_and_select_settings():
world.css_click('a.edit-button')
world.css_click('#settings-mode')
@world.absorb
def verify_setting_entry(setting, display_name, value, explicitly_set):
assert_equal(display_name, setting.find_by_css('.setting-label')[0].value)
assert_equal(value, setting.find_by_css('.setting-input')[0].value)
settingClearButton = setting.find_by_css('.setting-clear')[0]
assert_equal(explicitly_set, settingClearButton.has_class('active'))
assert_equal(not explicitly_set, settingClearButton.has_class('inactive'))
@world.absorb
def verify_all_setting_entries(expected_entries):
settings = world.browser.find_by_css('.wrapper-comp-setting')
assert_equal(len(expected_entries), len(settings))
for (counter, setting) in enumerate(settings):
world.verify_setting_entry(
setting, expected_entries[counter][0],
expected_entries[counter][1], expected_entries[counter][2]
)
@world.absorb
def save_component_and_reopen(step):
world.css_click("a.save-button")
# We have a known issue that modifications are still shown within the edit window after cancel (though)
# they are not persisted. Refresh the browser to make sure the changes WERE persisted after Save.
reload_the_page(step)
edit_component_and_select_settings()
@world.absorb
def cancel_component(step):
world.css_click("a.cancel-button")
# We have a known issue that modifications are still shown within the edit window after cancel (though)
# they are not persisted. Refresh the browser to make sure the changes were not persisted.
reload_the_page(step)
@world.absorb
def revert_setting_entry(label):
get_setting_entry(label).find_by_css('.setting-clear')[0].click()
@world.absorb
def get_setting_entry(label):
settings = world.browser.find_by_css('.wrapper-comp-setting')
for setting in settings:
if setting.find_by_css('.setting-label')[0].value == label:
return setting
return None

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@@ -0,0 +1,13 @@
Feature: Discussion Component Editor
As a course author, I want to be able to create discussion components.
Scenario: User can view metadata
Given I have created a Discussion Tag
And I edit and select Settings
Then I see three alphabetized settings and their expected values
Scenario: User can modify display name
Given I have created a Discussion Tag
And I edit and select Settings
Then I can modify the display name
And my display name change is persisted on save

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@@ -0,0 +1,23 @@
# disable missing docstring
#pylint: disable=C0111
from lettuce import world, step
@step('I have created a Discussion Tag$')
def i_created_discussion_tag(step):
world.create_component_instance(
step, '.large-discussion-icon',
'i4x://edx/templates/discussion/Discussion_Tag',
'.xmodule_DiscussionModule'
)
@step('I see three alphabetized settings and their expected values$')
def i_see_only_the_settings_and_values(step):
world.verify_all_setting_entries(
[
['Category', "Week 1", True],
['Display Name', "Discussion Tag", True],
['Subcategory', "Topic-Level Student-Visible Label", True]
])

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@@ -0,0 +1,13 @@
Feature: HTML Editor
As a course author, I want to be able to create HTML blocks.
Scenario: User can view metadata
Given I have created a Blank HTML Page
And I edit and select Settings
Then I see only the HTML display name setting
Scenario: User can modify display name
Given I have created a Blank HTML Page
And I edit and select Settings
Then I can modify the display name
And my display name change is persisted on save

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@@ -0,0 +1,17 @@
# disable missing docstring
#pylint: disable=C0111
from lettuce import world, step
@step('I have created a Blank HTML Page$')
def i_created_blank_html_page(step):
world.create_component_instance(
step, '.large-html-icon', 'i4x://edx/templates/html/Blank_HTML_Page',
'.xmodule_HtmlModule'
)
@step('I see only the HTML display name setting$')
def i_see_only_the_html_display_name(step):
world.verify_all_setting_entries([['Display Name', "Blank HTML Page", True]])

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@@ -0,0 +1,67 @@
Feature: Problem Editor
As a course author, I want to be able to create problems and edit their settings.
Scenario: User can view metadata
Given I have created a Blank Common Problem
And I edit and select Settings
Then I see five alphabetized settings and their expected values
And Edit High Level Source is not visible
Scenario: User can modify String values
Given I have created a Blank Common Problem
And I edit and select Settings
Then I can modify the display name
And my display name change is persisted on save
Scenario: User can specify special characters in String values
Given I have created a Blank Common Problem
And I edit and select Settings
Then I can specify special characters in the display name
And my special characters and persisted on save
Scenario: User can revert display name to unset
Given I have created a Blank Common Problem
And I edit and select Settings
Then I can revert the display name to unset
And my display name is unset on save
Scenario: User can select values in a Select
Given I have created a Blank Common Problem
And I edit and select Settings
Then I can select Per Student for Randomization
And my change to randomization is persisted
And I can revert to the default value for randomization
Scenario: User can modify float input values
Given I have created a Blank Common Problem
And I edit and select Settings
Then I can set the weight to "3.5"
And my change to weight is persisted
And I can revert to the default value of unset for weight
Scenario: User cannot type letters in float number field
Given I have created a Blank Common Problem
And I edit and select Settings
Then if I set the weight to "abc", it remains unset
Scenario: User cannot type decimal values integer number field
Given I have created a Blank Common Problem
And I edit and select Settings
Then if I set the max attempts to "2.34", it displays initially as "234", and is persisted as "234"
Scenario: User cannot type out of range values in an integer number field
Given I have created a Blank Common Problem
And I edit and select Settings
Then if I set the max attempts to "-3", it displays initially as "-3", and is persisted as "1"
Scenario: Settings changes are not saved on Cancel
Given I have created a Blank Common Problem
And I edit and select Settings
Then I can set the weight to "3.5"
And I can modify the display name
Then If I press Cancel my changes are not persisted
Scenario: Edit High Level source is available for LaTeX problem
Given I have created a LaTeX Problem
And I edit and select Settings
Then Edit High Level Source is visible

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@@ -0,0 +1,187 @@
# disable missing docstring
#pylint: disable=C0111
from lettuce import world, step
from nose.tools import assert_equal
DISPLAY_NAME = "Display Name"
MAXIMUM_ATTEMPTS = "Maximum Attempts"
PROBLEM_WEIGHT = "Problem Weight"
RANDOMIZATION = 'Randomization'
SHOW_ANSWER = "Show Answer"
############### ACTIONS ####################
@step('I have created a Blank Common Problem$')
def i_created_blank_common_problem(step):
world.create_component_instance(
step,
'.large-problem-icon',
'i4x://edx/templates/problem/Blank_Common_Problem',
'.xmodule_CapaModule'
)
@step('I edit and select Settings$')
def i_edit_and_select_settings(step):
world.edit_component_and_select_settings()
@step('I see five alphabetized settings and their expected values$')
def i_see_five_settings_with_values(step):
world.verify_all_setting_entries(
[
[DISPLAY_NAME, "Blank Common Problem", True],
[MAXIMUM_ATTEMPTS, "", False],
[PROBLEM_WEIGHT, "", False],
[RANDOMIZATION, "Never", True],
[SHOW_ANSWER, "Finished", True]
])
@step('I can modify the display name')
def i_can_modify_the_display_name(step):
world.get_setting_entry(DISPLAY_NAME).find_by_css('.setting-input')[0].fill('modified')
verify_modified_display_name()
@step('my display name change is persisted on save')
def my_display_name_change_is_persisted_on_save(step):
world.save_component_and_reopen(step)
verify_modified_display_name()
@step('I can specify special characters in the display name')
def i_can_modify_the_display_name_with_special_chars(step):
world.get_setting_entry(DISPLAY_NAME).find_by_css('.setting-input')[0].fill("updated ' \" &")
verify_modified_display_name_with_special_chars()
@step('my special characters and persisted on save')
def special_chars_persisted_on_save(step):
world.save_component_and_reopen(step)
verify_modified_display_name_with_special_chars()
@step('I can revert the display name to unset')
def can_revert_display_name_to_unset(step):
world.revert_setting_entry(DISPLAY_NAME)
verify_unset_display_name()
@step('my display name is unset on save')
def my_display_name_is_persisted_on_save(step):
world.save_component_and_reopen(step)
verify_unset_display_name()
@step('I can select Per Student for Randomization')
def i_can_select_per_student_for_randomization(step):
world.browser.select(RANDOMIZATION, "Per Student")
verify_modified_randomization()
@step('my change to randomization is persisted')
def my_change_to_randomization_is_persisted(step):
world.save_component_and_reopen(step)
verify_modified_randomization()
@step('I can revert to the default value for randomization')
def i_can_revert_to_default_for_randomization(step):
world.revert_setting_entry(RANDOMIZATION)
world.save_component_and_reopen(step)
world.verify_setting_entry(world.get_setting_entry(RANDOMIZATION), RANDOMIZATION, "Always", False)
@step('I can set the weight to "(.*)"?')
def i_can_set_weight(step, weight):
set_weight(weight)
verify_modified_weight()
@step('my change to weight is persisted')
def my_change_to_weight_is_persisted(step):
world.save_component_and_reopen(step)
verify_modified_weight()
@step('I can revert to the default value of unset for weight')
def i_can_revert_to_default_for_unset_weight(step):
world.revert_setting_entry(PROBLEM_WEIGHT)
world.save_component_and_reopen(step)
world.verify_setting_entry(world.get_setting_entry(PROBLEM_WEIGHT), PROBLEM_WEIGHT, "", False)
@step('if I set the weight to "(.*)", it remains unset')
def set_the_weight_to_abc(step, bad_weight):
set_weight(bad_weight)
# We show the clear button immediately on type, hence the "True" here.
world.verify_setting_entry(world.get_setting_entry(PROBLEM_WEIGHT), PROBLEM_WEIGHT, "", True)
world.save_component_and_reopen(step)
# But no change was actually ever sent to the model, so on reopen, explicitly_set is False
world.verify_setting_entry(world.get_setting_entry(PROBLEM_WEIGHT), PROBLEM_WEIGHT, "", False)
@step('if I set the max attempts to "(.*)", it displays initially as "(.*)", and is persisted as "(.*)"')
def set_the_max_attempts(step, max_attempts_set, max_attempts_displayed, max_attempts_persisted):
world.get_setting_entry(MAXIMUM_ATTEMPTS).find_by_css('.setting-input')[0].fill(max_attempts_set)
world.verify_setting_entry(world.get_setting_entry(MAXIMUM_ATTEMPTS), MAXIMUM_ATTEMPTS, max_attempts_displayed, True)
world.save_component_and_reopen(step)
world.verify_setting_entry(world.get_setting_entry(MAXIMUM_ATTEMPTS), MAXIMUM_ATTEMPTS, max_attempts_persisted, True)
@step('Edit High Level Source is not visible')
def edit_high_level_source_not_visible(step):
verify_high_level_source(step, False)
@step('Edit High Level Source is visible')
def edit_high_level_source_visible(step):
verify_high_level_source(step, True)
@step('If I press Cancel my changes are not persisted')
def cancel_does_not_save_changes(step):
world.cancel_component(step)
step.given("I edit and select Settings")
step.given("I see five alphabetized settings and their expected values")
@step('I have created a LaTeX Problem')
def create_latex_problem(step):
world.click_new_component_button(step, '.large-problem-icon')
# Go to advanced tab (waiting for the tab to be visible)
world.css_find('#ui-id-2')
world.css_click('#ui-id-2')
world.click_component_from_menu("i4x://edx/templates/problem/Problem_Written_in_LaTeX", '.xmodule_CapaModule')
def verify_high_level_source(step, visible):
assert_equal(visible, world.is_css_present('.launch-latex-compiler'))
world.cancel_component(step)
assert_equal(visible, world.is_css_present('.upload-button'))
def verify_modified_weight():
world.verify_setting_entry(world.get_setting_entry(PROBLEM_WEIGHT), PROBLEM_WEIGHT, "3.5", True)
def verify_modified_randomization():
world.verify_setting_entry(world.get_setting_entry(RANDOMIZATION), RANDOMIZATION, "Per Student", True)
def verify_modified_display_name():
world.verify_setting_entry(world.get_setting_entry(DISPLAY_NAME), DISPLAY_NAME, 'modified', True)
def verify_modified_display_name_with_special_chars():
world.verify_setting_entry(world.get_setting_entry(DISPLAY_NAME), DISPLAY_NAME, "updated ' \" &", True)
def verify_unset_display_name():
world.verify_setting_entry(world.get_setting_entry(DISPLAY_NAME), DISPLAY_NAME, '', False)
def set_weight(weight):
world.get_setting_entry(PROBLEM_WEIGHT).find_by_css('.setting-input')[0].fill(weight)

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@@ -10,9 +10,7 @@ from nose.tools import assert_equal
@step('I have opened a new course section in Studio$')
def i_have_opened_a_new_course_section(step):
world.clear_courses()
log_into_studio()
create_a_course()
open_new_course()
add_section()

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@@ -0,0 +1,13 @@
Feature: Video Component Editor
As a course author, I want to be able to create video components.
Scenario: User can view metadata
Given I have created a Video component
And I edit and select Settings
Then I see only the Video display name setting
Scenario: User can modify display name
Given I have created a Video component
And I edit and select Settings
Then I can modify the display name
And my display name change is persisted on save

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@@ -0,0 +1,9 @@
# disable missing docstring
#pylint: disable=C0111
from lettuce import world, step
@step('I see only the video display name setting$')
def i_see_only_the_video_display_name(step):
world.verify_all_setting_entries([['Display Name', "default", True]])

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@@ -34,6 +34,8 @@ from xmodule.course_module import CourseDescriptor
from xmodule.seq_module import SequenceDescriptor
from xmodule.modulestore.exceptions import ItemNotFoundError
from contentstore.views.component import ADVANCED_COMPONENT_TYPES
from django_comment_common.utils import are_permissions_roles_seeded
TEST_DATA_MODULESTORE = copy.deepcopy(settings.MODULESTORE)
@@ -75,6 +77,31 @@ class ContentStoreToyCourseTest(ModuleStoreTestCase):
self.client = Client()
self.client.login(username=uname, password=password)
def test_advanced_components_in_edit_unit(self):
store = modulestore('direct')
import_from_xml(store, 'common/test/data/', ['simple'])
course = store.get_item(Location(['i4x', 'edX', 'simple',
'course', '2012_Fall', None]), depth=None)
course.advanced_modules = ADVANCED_COMPONENT_TYPES
store.update_metadata(course.location, own_metadata(course))
# just pick one vertical
descriptor = store.get_items(Location('i4x', 'edX', 'simple', 'vertical', None, None))[0]
resp = self.client.get(reverse('edit_unit', kwargs={'location': descriptor.location.url()}))
self.assertEqual(resp.status_code, 200)
# This could be made better, but for now let's just assert that we see the advanced modules mentioned in the page
# response HTML
self.assertIn('Video Alpha', resp.content)
self.assertIn('Word cloud', resp.content)
self.assertIn('Annotation', resp.content)
self.assertIn('Open Ended Response', resp.content)
self.assertIn('Peer Grading Interface', resp.content)
def check_edit_unit(self, test_course_name):
import_from_xml(modulestore('direct'), 'common/test/data/', [test_course_name])

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@@ -111,6 +111,18 @@ class AuthTestCase(ContentStoreTestCase):
# Now login should work
self.login(self.email, self.pw)
def test_login_link_on_activation_age(self):
self.create_account(self.username, self.email, self.pw)
# we want to test the rendering of the activation page when the user isn't logged in
self.client.logout()
resp = self._activate_user(self.email)
self.assertEqual(resp.status_code, 200)
# check the the HTML has links to the right login page. Note that this is merely a content
# check and thus could be fragile should the wording change on this page
expected = 'You can now <a href="' + reverse('login') + '">login</a>.'
self.assertIn(expected, resp.content)
def test_private_pages_auth(self):
"""Make sure pages that do require login work."""
auth_pages = (

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@@ -42,7 +42,7 @@ COMPONENT_TYPES = ['customtag', 'discussion', 'html', 'problem', 'video']
OPEN_ENDED_COMPONENT_TYPES = ["combinedopenended", "peergrading"]
NOTE_COMPONENT_TYPES = ['notes']
ADVANCED_COMPONENT_TYPES = ['annotatable', 'word_cloud'] + OPEN_ENDED_COMPONENT_TYPES + NOTE_COMPONENT_TYPES
ADVANCED_COMPONENT_TYPES = ['annotatable', 'word_cloud', 'videoalpha'] + OPEN_ENDED_COMPONENT_TYPES + NOTE_COMPONENT_TYPES
ADVANCED_COMPONENT_CATEGORY = 'advanced'
ADVANCED_COMPONENT_POLICY_KEY = 'advanced_modules'
@@ -149,8 +149,7 @@ def edit_unit(request, location):
component_templates[category].append((
template.display_name_with_default,
template.location.url(),
hasattr(template, 'markdown') and template.markdown is not None,
template.cms.empty,
hasattr(template, 'markdown') and template.markdown is not None
))
components = [