Don't call setFixtures. Can stomp on other tests.
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@@ -13,6 +13,12 @@ Feature: Problem Editor
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Then I can modify the display name
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And my display name change is persisted on save
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Scenario: User can specify special characters in String values
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Given I have created a Blank Common Problem
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And I edit and select Settings
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Then I can specify special characters in the display name
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And my special characters and persisted on save
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Scenario: User can revert display name to unset
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Given I have created a Blank Common Problem
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And I edit and select Settings
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@@ -59,4 +65,3 @@ Feature: Problem Editor
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Given I have created a LaTeX Problem
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And I edit and select Settings
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Then Edit High Level Source is visible
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@@ -41,6 +41,16 @@ def my_display_name_change_is_persisted_on_save(step):
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world.save_component_and_reopen(step)
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verify_modified_display_name()
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@step('I can specify special characters in the display name')
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def i_can_modify_the_display_name_with_special_chars(step):
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world.get_setting_entry(DISPLAY_NAME).find_by_css('.setting-input')[0].fill("updated ' \" &")
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verify_modified_display_name_with_special_chars()
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@step('my special characters and persisted on save')
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def special_chars_persisted_on_save(step):
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world.save_component_and_reopen(step)
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verify_modified_display_name_with_special_chars()
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@step('I can revert the display name to unset')
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def can_revert_display_name_to_unset(step):
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world.revert_setting_entry(DISPLAY_NAME)
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@@ -142,6 +152,9 @@ def verify_modified_randomization():
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def verify_modified_display_name():
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world.verify_setting_entry(world.get_setting_entry(DISPLAY_NAME), DISPLAY_NAME, 'modified', True)
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def verify_modified_display_name_with_special_chars():
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world.verify_setting_entry(world.get_setting_entry(DISPLAY_NAME), DISPLAY_NAME, "updated ' \" &", True)
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def verify_unset_display_name():
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world.verify_setting_entry(world.get_setting_entry(DISPLAY_NAME), DISPLAY_NAME, '', False)
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