diff --git a/common/test/acceptance/pages/studio/problem_editor.py b/common/test/acceptance/pages/studio/problem_editor.py
index 59594fe981..10d40ddc30 100644
--- a/common/test/acceptance/pages/studio/problem_editor.py
+++ b/common/test/acceptance/pages/studio/problem_editor.py
@@ -28,19 +28,56 @@ class ProblemXBlockEditorView(XBlockEditorView):
script = "$(arguments[0]).val(arguments[1]).change();"
self.browser.execute_script(script, selector, field_value)
+ def get_field_val(self, field_display_name):
+ """
+ If editing, get the value of field
+
+ Args:
+ field_display_name(str): Name of the field for which the value is required
+ Returns:
+ (string): Value of the field
+ """
+ script = "return $('.wrapper-comp-setting label:contains({}) + input').val();".format(field_display_name)
+ return self.browser.execute_script(script)
+
def get_default_dropdown_value(self, css):
"""
Gets default value from the dropdown
- Arguments:
+ Args:
css(string): css of the dropdown for which default value is required
Returns:
- dropdown_value(string): Default dropdown value
+ value(string): Default dropdown value
"""
element = self.browser.find_element_by_css_selector(css)
dropdown_default_selection = Select(element)
value = dropdown_default_selection.first_selected_option.text
return value
+ def select_from_dropdown(self, dropdown_name, value):
+ """
+ Selects from the dropdown
+ Arguments:
+ dropdown_name(string): Name of the dropdown to be opened
+ value(string): Value to be selected
+ """
+ self.q(css='select[class="input setting-input"][name="{}"]'.format(dropdown_name)).first.click()
+ self.wait_for_element_visibility('option[value="{}"]'.format(value), 'Dropdown is visible')
+ self.q(css='option[value="{}"]'.format(value)).click()
+
+ def get_value_from_the_dropdown(self, dropdown_name):
+ """
+ Get selected value from the dropdown
+ Args:
+ dropdown_name(string): Name of the dropdown
+ Returns:
+ (string): Selected Value from the dropdown
+
+ """
+ dropdown = self.browser.find_element_by_css_selector(
+ 'select[class="input setting-input"][name="{}"]'.format(dropdown_name)
+ )
+ return Select(dropdown).first_selected_option.text
+
def get_settings(self):
"""
Default settings of problem
@@ -61,6 +98,30 @@ class ProblemXBlockEditorView(XBlockEditorView):
return settings_dict
+ def revert_setting(self, display_name=False):
+ """
+ Click to revert setting to default
+ """
+ if display_name:
+ self.q(css='.action.setting-clear.active').first.click()
+ else:
+ self.q(css='.action.setting-clear.active').results[1].click()
+
+ def toggle_cheatsheet(self):
+ """
+ Toggle cheatsheet on toolbar
+ """
+ self.q(css='.cheatsheet-toggle').first.click()
+ self.wait_for_element_visibility('.simple-editor-cheatsheet.shown', 'Cheatsheet is visible')
+
+ def is_cheatsheet_present(self):
+ """
+ Check for cheatsheet presence
+ Returns:
+ bool: True if present
+ """
+ return self.q(css='.simple-editor-cheatsheet.shown').present
+
def is_latex_compiler_present(self):
"""
Checks for the presence of latex compiler settings
diff --git a/common/test/acceptance/tests/studio/test_studio_problem_editor.py b/common/test/acceptance/tests/studio/test_studio_problem_editor.py
index a26fbe973a..fe700b7e72 100644
--- a/common/test/acceptance/tests/studio/test_studio_problem_editor.py
+++ b/common/test/acceptance/tests/studio/test_studio_problem_editor.py
@@ -1,6 +1,7 @@
"""
Acceptance tests for Problem component in studio
"""
+from common.test.acceptance.tests.helpers import skip_if_browser
from common.test.acceptance.tests.studio.base_studio_test import ContainerBase
from common.test.acceptance.fixtures.course import XBlockFixtureDesc
from common.test.acceptance.pages.studio.container import ContainerPage
@@ -74,7 +75,7 @@ class ProblemComponentEditor(ContainerBase):
self.problem_editor.set_field_val('Display Name', 'New Name')
self.problem_editor.save()
component_name = self.unit.xblock_titles[0]
- self.assertEqual(component_name, 'New Name')
+ self.assertEqual(component_name, 'New Name', 'Component Name is not same as the new name')
def test_user_can_specify_special_characters(self):
"""
@@ -88,4 +89,178 @@ class ProblemComponentEditor(ContainerBase):
self.problem_editor.set_field_val('Display Name', '&&&')
self.problem_editor.save()
component_name = self.unit.xblock_titles[0]
- self.assertEqual(component_name, '&&&')
+ self.assertEqual(component_name, '&&&', 'Component Name is not same as the new name')
+
+ def test_user_can_revert_display_name_to_unset(self):
+ """
+ Scenario: User can revert display name to unset
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then I can revert the display name to unset
+ And my display name is unset on save
+ """
+ self.problem_editor.open_settings()
+ self.problem_editor.set_field_val('Display Name', 'New Name')
+ self.problem_editor.save()
+
+ # reopen settings
+ self.container_page.edit()
+ self.problem_editor.open_settings()
+
+ self.problem_editor.revert_setting(display_name=True)
+ self.problem_editor.save()
+ component_name = self.unit.xblock_titles[0]
+ self.assertEqual(component_name, 'Blank Advanced Problem', 'Component Name is not reverted to default name')
+
+ def test_user_can_set_html_in_display_name(self):
+ """
+ Scenario: User can specify html in display name and it will be escaped
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then I can specify html in the display name and save
+ And the problem display name is ""
+ """
+ self.problem_editor.open_settings()
+ self.problem_editor.set_field_val('Display Name', '')
+ self.problem_editor.save()
+ component_name = self.unit.xblock_titles[0]
+ self.assertEqual(
+ component_name,
+ '',
+ 'Component Name is not same as the new name'
+ )
+
+ def test_user_can_modify_float_input(self):
+ """
+ Scenario: User can modify float input values
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then I can set the weight to "3.5"
+ And my change to weight is persisted
+ And I can revert to the default value of unset for weight
+ """
+ self.problem_editor.open_settings()
+ self.problem_editor.set_field_val('Problem Weight', '3.5')
+ self.problem_editor.save()
+
+ # reopen settings
+ self.container_page.edit()
+ self.problem_editor.open_settings()
+
+ field_value = self.problem_editor.get_field_val('Problem Weight')
+ self.assertEqual(field_value, '3.5')
+ self.problem_editor.revert_setting()
+ field_value = self.problem_editor.get_field_val('Problem Weight')
+ self.assertEqual(field_value, '', 'Component settings is not reverted to default')
+
+ def test_user_cannot_type_letters(self):
+ """
+ Scenario: User cannot type letters in float number field
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then if I set the weight to "abc", it remains unset
+ """
+ self.problem_editor.open_settings()
+ self.problem_editor.set_field_val('Problem Weight', 'abc')
+ field_value = self.problem_editor.get_field_val('Problem Weight')
+ self.assertEqual(field_value, '', "Only the Numerical input is allowed in this field")
+
+ @skip_if_browser('firefox')
+ # Lettuce tests run on chrome and chrome does not allow to enter
+ # periods/dots in this field and consequently we have to save the
+ # value as '234'. Whereas, bokchoy runs with the older version of
+ # firefox on jenkins, which does not allow to save the value if it
+ # has a period/dot. Clicking on save button after filling '2.34' in
+ # field, does not do anything and test does not go any further.
+ # So, it fails always.
+ def test_user_cannot_type_decimal_values(self):
+ """
+ Scenario: User cannot type decimal values integer number field
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then if I set the max attempts to "2.34", it will persist as a valid integer
+ """
+ self.problem_editor.open_settings()
+ self.problem_editor.set_field_val('Maximum Attempts', '2.34')
+ self.problem_editor.save()
+
+ # reopen settings
+ self.container_page.edit()
+ self.problem_editor.open_settings()
+
+ field_value = self.problem_editor.get_field_val('Maximum Attempts')
+ self.assertEqual(field_value, '234', "Decimal values are not allowed in this field")
+
+ def test_user_cannot_type_out_of_range_values(self):
+ """
+ Scenario: User cannot type out of range values in an integer number field
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then if I set the max attempts to "-3", it will persist as a valid integer
+ """
+ self.problem_editor.open_settings()
+ self.problem_editor.set_field_val('Maximum Attempts', '-3')
+ self.problem_editor.save()
+
+ # reopen settings
+ self.container_page.edit()
+ self.problem_editor.open_settings()
+
+ field_value = self.problem_editor.get_field_val('Maximum Attempts')
+ self.assertGreaterEqual(field_value, '0', "Negative values are not allowed in this field")
+
+ def test_settings_are_not_saved_on_cancel(self):
+ """
+ Scenario: Settings changes are not saved on Cancel
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then I can set the weight to "3.5"
+ And I can modify the display name
+ Then If I press Cancel my changes are not persisted
+ """
+ self.problem_editor.open_settings()
+ self.problem_editor.set_field_val('Problem Weight', '3.5')
+ self.problem_editor.cancel()
+
+ # reopen settings
+ self.container_page.edit()
+ self.problem_editor.open_settings()
+
+ field_value = self.problem_editor.get_field_val('Problem Weight')
+ self.assertEqual(field_value, '', "Component setting should not appear updated if cancelled during editing")
+
+ def test_cheat_sheet_visible_on_toggle(self):
+ """
+ Scenario: Cheat sheet visible on toggle
+ Given I have created a Blank Common Problem
+ And I can edit the problem
+ Then I can see cheatsheet
+ """
+ self.problem_editor.toggle_cheatsheet()
+ self.assertTrue(self.problem_editor.is_cheatsheet_present(), "Cheatsheet not present")
+
+ def test_user_can_select_values(self):
+ """
+ Scenario: User can select values in a Select
+ Given I have created a Blank Common Problem
+ When I edit and select Settings
+ Then I can select 'Per Student' for Randomization
+ And my change to randomization is persisted
+ And I can revert to the default value for randomization
+ """
+ dropdown_name = 'Randomization'
+ self.problem_editor.open_settings()
+ self.problem_editor.select_from_dropdown(dropdown_name, 'Per Student')
+ self.problem_editor.save()
+
+ # reopen the settings
+ self.container_page.edit()
+ self.problem_editor.open_settings()
+
+ dropdown_value = self.problem_editor.get_value_from_the_dropdown(dropdown_name)
+ self.assertEqual(dropdown_value, 'Per Student', "Component setting is not changed")
+
+ # revert settings
+ self.problem_editor.revert_setting()
+ dropdown_value = self.problem_editor.get_value_from_the_dropdown(dropdown_name)
+ self.assertEqual(dropdown_value, 'Never', 'Component setting is not reverted to default')